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Overview

The Bonesetter of the Torfast Trading Post is an Imperial title awarded to an Imperial Orc citizen. It is part of the Northern trade network which effectively came into being shortly before the Autumn Equniox 380YE, with the construction of the offices of the Overseer of the Westward Road in Delev.

In the past, the Winterfolk maintained trade routes south and west from the town of Torfast i southern Skarsind. In the years since Skarsind was recovered, the roads were repaired and some work went towards re-establishing trade, but the Wintermark focus was more on the routes through the passes into Hahnmark in the north-east. When the Winterfolk withdrew from Skarsind, and the Imperial Orcs claimed it, several of their bonesetters began to look east and south, eager for the opportunity to restore the valuable trade routes with Hercynia, Temeschwar, and Karov.

Similar trading posts were established in the Glen of Shadows, in Temeschwar city, and eventually in Delev in Karov (the Treji Northern Wayhouse, the Northern Traders Guild, and the mercantile office of the Overseer of the Westward Road respectively). These improved the opportunities in Torfast, widening the range of goods that could be acquired to include herbs from Hercynia, metals from Temeschwar, and the bounty of the forests of Varushka.

In Summer 381YE, in response to an opportunity offered by the Thule orcs of Otkodov, a new partner joined the Northern Trade Network bringing valuable crystal mana to the markets of the northern Empire. This crystal mana, of course, remains available only while the Empire remains at peace with the Thule.

Southern Route (Temeschwar)

Total Money SpentProduction
7 Crowns5 Beggar's Lye, 4 Weltsilver, 3 Green Iron
17 Crowns10 Beggar's Lye, 8 Weltsilver, 6 Green Iron
35 Crowns15 Beggar's Lye, 12 Weltsilver, 9 Green Iron

Western Route (Hercynia)

Total Money SpentProduction
7 Crowns 5 Bladeroot, 4 True Vervain, 4 Ambergelt, 2 Dragonbone
17 Crowns 10 Bladeroot, 8 True Vervain, 8 Ambergelt, 4 Dragonbone
35 Crowns 15 Bladreoot, 12 True Vervain, 12 Ambergelt, 6 Dragonbone

Eastern Route (Karov)

Total Money SpentProduction
7 Crowns6 Ambergelt, 2 Iridescent Gloaming, 2 Beggar's Lye, 2 Dragonbone
17 Crowns12 Ambergelt, 4 Iridescent Gloaming, 4 Beggar's Lye, 4 Dragonbone
35 Crowns18 Ambergelt, 6 iridescent Gloaming, 6 Beggar's Lye, 6 Dragonbone

Northern Route (Urdur)

Total Materials SpentProduction
8 Orichalcum8 Crystal Mana
19 Orichalcum16 Crystal Mana
39 Orichalcum25 Crystal Mana
53 Orichalcum33 Crystal Mana

Responsibilities

The Bonesetter is expected to keep the trade flowing along the roads that lead from Skarsind south through Temeschwar, east into Varushka, and west into Hercynia. The close contact with the traders allows ample opportunity for the Bonsetter to acquire supplies at bargain prices. If one of the three existing trade routes were endangered, the production of the Torfast Trading Post would be endangered, and the Bonesetter would likely be responsible for working with representatives of the other nation to restore it.

Powers

Ministry

As a ministry, the title of Bonesetter of Torfast Trading Post allows the holder to purchase quantities of special materials at a set price. The Bonesetter makes their decision on how much money to spend during downtime from their character page. Money is removed from, and resources are placed into, the character's inventory when the downtime is processed.

Unlike a standard ministry, the Torfast Trading Post deals with merchants from four neighbouring territories - Hercynia, Temeschwar, Karov, and Urdur in Otkodov. As such, the Bonesetter has not one but four streams from which they can purchase material. The Bonesetter can spend differing amounts on each stream - for example, they could spend 17 crowns on one, 7 on another, and none on the third and fourth.

Appointment

This title is appointed during the Spring Equinox by Imperial Orcs who control military unit personal resources who supported an Imperial army during the previous year. The larger the military unit an individual has, and the more often they suppoted the Imperial armies, the more votes they can allocate in support to a candidate. The voting is handled by the civil servants in the Bourse.

Only an Imperial Orc character may hold this title. They do not receive a seat on the Bourse. They cannot be revoked by the Imperial Synod.

The Title in Play

The role does not provide additional information about events in the Empire, nor allow the player holding it to request special reports or downtime actions. These details are assumed to be below the abstraction layer. The title holder is encouraged to create their own stories about their activities within reasonable limits and to get involved in events appropriate to their title during the game, but they do not have any powers beyond those explicitly listed in the section on powers.

These details exist partly to provide context and character to the role - and partly to allow our writers to use the title as a plot hook. Plot that involves the position will be rare - but all the campaign positions in Empire have these details to create the potential for it to happen.