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  • ...e]] can pass motions to create new campaign fortification or to improve or repair existing ones. Every fortification occupies a [[territory#region|region]]; ===Repair===
    12 KB (1,884 words) - 15:29, 9 April 2024
  • ==Emergency Resupply and Repair== ...ly. The same rules apply to the [[Fortification#Emergency_Repair|emergency repair]] of [[fortification|fortifications]]. We've also updated the powers of the
    79 KB (12,645 words) - 15:48, 14 April 2024
  • ...need not buy a new weapon when this one is damaged, nor pay anyone else to repair it for them. * '''Effect:''' You may repair this polearm by expending a [[Heroic skills#Hero|hero point]] and spending
    6 KB (1,135 words) - 09:36, 29 September 2017
  • ...four years. Yet since his ''koboldi'' servants helped [[A_job_worth_doing|repair the Castle of Thorns]] in the Winter of 379YE, at the behest of the Auric H ...epair|regain strength normally]], it can only be [[Fortification#Emergency Repair|emergency repaired]] with magic.
    48 KB (8,026 words) - 14:34, 16 February 2024
  • ...[regio]] associated with the [[Reikos#The_Sign_of_Tamar|Sign of Tamar]] to repair the trods during a battle there. The trods in [[Segura]] and [[Holberg]] al ...ring the tattered trods surrounding the vallorn there. Unfortunately, this repair was comparatively short lived. The Liathaven trods were [[The_scars_from_to
    9 KB (1,520 words) - 09:41, 19 April 2024
  • ...ere in Imperial hands then the Spiral fort would be eligible for automatic repair''' ...s being in an Imperial held territory for [[Fortification#Repair|automatic repair]] regardless of who held the rest of Spiral.
    19 KB (3,129 words) - 15:21, 23 March 2024
  • 14 members (0 subcategories, 0 files) - 07:01, 18 August 2020
  • ...is kind of all works out. The mead hall would need quite extensive work to repair and make habitable but there are holes where the mithril pillars can be sun It is beyond the influence of the Subtle Spider to repair the Empire's diplomatic relations with Jarm - that ship has sailed. But Jar
    57 KB (9,830 words) - 12:45, 18 January 2024
  • ...ial Senate passed a [[Repair the Basilica of the Little Mother|motion]] to repair the basilica which was completed shortly before the Spring Equinox 385YE gi
    2 KB (385 words) - 16:06, 5 April 2024
  • ...nately, as Therunin is a territory with a vallorn, it will be necessary to repair them by performing the ritual at a regio in a region with the vallorn quali ...r.27s_Folly|Deer's Folly]] to perform [[The Dance of Navarr and Thorn]] to repair.
    50 KB (8,356 words) - 19:09, 16 April 2024
  • ...ter the living heart of the nation, using the Dance of Navarr and Thorn to repair and nurture the Trods, and playing host to songs, stories and revelry long ...e same services that it does to travellers on the Trod on a smaller scale: repair jobs to clothes and equipment, drinks, snacks, packed lunches and of course
    39 KB (6,644 words) - 10:34, 8 April 2024
  • ...leri's Paths offers an opportunity for the vates of the Navarr to bring to repair the trods of Brocéliande with [[the Dance of Navarr and Thorn]]. (Because ...Sarvos. Marines from both vessels have come ashore to locate materials to repair their transports, and to gather fresh water and other sundries. Several far
    24 KB (4,018 words) - 08:50, 28 March 2024
  • 5 KB (956 words) - 16:17, 30 March 2017
  • ...s sturdy [[Weapons & Armour#Mage_Armour|Mage Armour]] allows a magician to repair broken items quickly and efficiently.
    4 KB (733 words) - 15:54, 25 April 2023
  • 5 KB (838 words) - 15:44, 8 May 2017
  • ...spell could be targeted to remove a tumour, clear a clot from an artery or repair the damage caused by a heart attack or stroke. ...ed in [[Blood of the Hydra|repair a severely damaged limb]], an attempt to repair infarcted brain or scarred myocardium would be doomed to failure - it simpl
    6 KB (1,025 words) - 13:32, 23 March 2023
  • ..., with five seconds of uninterrupted [[appropriate roleplaying]], they may repair any item, such as a weapon or shield, that has been broken using the [[Call
    3 KB (571 words) - 14:53, 13 February 2022
  • ...ll persist until the Empire is able to commit the time and money needed to repair the roads and bridges - something that will be difficult to do while battle
    16 KB (2,562 words) - 18:54, 31 March 2024
  • ...ul adjuncts to a magician's healing arts are most often made of bone. They repair arms and legs that have been crippled by [[Calls#CLEAVE|cleaving strikes]]
    4 KB (688 words) - 10:53, 22 June 2022
  • 3 KB (506 words) - 14:01, 31 March 2023
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