387YE Winter Solstice winds of fortune
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* '''Last event there were a number of conjunctions of the Sentinel Gate; their known outcomes are listed here''' | * '''Last event there were a number of conjunctions of the Sentinel Gate; their known outcomes are listed here''' | ||
During the Autumn Equinox, there were a number of [[Sentinel_Gate#Conjunctions|conjunctions]] of the [[Sentinel Gate]] identified by the Imperial prognosticators. In each case a band of Imperial heroes used that conjunction to travel to a location far from Anvil and intervene in an ongoing situation. These are the known outcomes of those conjunctions. In the case of battles, it is important to remember that the [[Military Council]] can only make use of ''two'' of the major conjunctions each summit, choosing which to take advantage of during the [[Muster]]. | During the Autumn Equinox, there were a number of [[Sentinel_Gate#Conjunctions|conjunctions]] of the [[Sentinel Gate]] identified by the Imperial prognosticators. In each case a band of Imperial heroes used that conjunction to travel to a location far from Anvil and intervene in an ongoing situation. These are the known outcomes of those conjunctions. In the case of battles, it is important to remember that the [[Military Council]] can only make use of ''two'' of the major conjunctions each summit, choosing which to take advantage of during the [[Muster]]. | ||
===Major Conjunctions=== | ===Major Conjunctions=== | ||
<table><tr><td style="background-color: LightGray;">'''Location'''</td><td style="background-color: LightGray;">'''Opportunity'''</td><td style="background-color: LightGray;">'''Opposition'''</td><td style="background-color: LightGray;">'''Link'''</td><td style="background-color: LightGray;">'''Outcome'''</td></tr> | <table><tr><td style="background-color: LightGray;">'''Location'''</td><td style="background-color: LightGray;">'''Opportunity'''</td><td style="background-color: LightGray;">'''Opposition'''</td><td style="background-color: LightGray;">'''Link'''</td><td style="background-color: LightGray;">'''Outcome'''</td></tr> | ||
<tr><td>[[Bregasland|Bregasland, | <tr><td>[[Bregasland|Bregasland, Grey Fens, ''Leakey Moss'']]</td><td>Intervene for the Strong Reeds</td><td>Jotun</td><td>[[So_our_path_is_laid#Battle_Opportunity_%3A_How_Will_They_Rise_Up%3F|How Will They Rise Up?]]</td><td>[[Field Marshal]] was '''Amberlain P. Black''' of [[the Marches]]; ''Eisa Winterborn'' was killed and orders claimed; ''Ghodi Melker'' was killed and orders claimed; ''Seeker Alma'' survived</td></tr> | ||
<tr><td>[[ | <tr><td>[[Sarangrave|Sarangrave, Whisperwood, ''Uklead Groves'']]</td><td>Claim Whisperwood</td><td>Druj</td><td>[[Even_darkness_must_pass#Battle_Opportunity_:_To_Deal_Out_Death_in_Judgement|To Deal Out Death in Judgement]]</td><td>[[Field Marshal]] was '''Eisa Ironlungs''' of [[Wintermark]]; miasma pillars destroyed and Whisperwood claimed.</td></tr> | ||
<tr><td>[[ | <tr><td>[[Redoubt|Redoubt, Naris, ''Tilphussian Approach'']]</td><td>Protect the Tower of Light and Shadow</td><td>Grendel & Winter Husks</td><td>[[To_ruin#Battle_Opportunity_:_All_That_is_Gold|All That is Gold]]</td><td>Not taken; shroud over Tower of Light and Shadow pierced and the tower destroyed; Winter spirits uncontrolled; ''Pinnacle'' remains in Grendel hands; fate of ''Muirgheal Cuindlis'' unknown; Tassatan gravegoods claimed by Grendel.</td></tr> | ||
<tr><td>[[ | <tr><td>[[Therunin|Therunin, Peakdge Song, ''Thorngroves'']]</td><td>Disrupt the Ettercap Nest</td><td>Druj</td><td>[[Songs_like_trees#Battle_Opportunity_:_With_Doom_We_Come|With Doom We Come]]</td><td>Not taken; vallorn continue to advance; ettercap hive unharmed</td></tr> | ||
</table> | </table> | ||
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! # !! Location !! Responsibility !! Overview !! Result | ! # !! Location !! Responsibility !! Overview !! Result | ||
|- | |- | ||
| 1 | | 1 || Liathaven, Liaven's Glen, Schogsfestward || [[Quartermaster General]] || [[387YE_Autumn_Equinox_winds_of_war#Time_to_be_Gone_(Liathaven)|Rescue the defenders of Schogsfestnir]] || Jotun defeated and most defenders rescued | ||
|- | |- | ||
| 2 || Mitwold, Meade March, New Old Sports Field || [[Bailiff of the Grand Market]] || [[387YE_Autumn_Equinox_winds_of_war#The_Reconquest_Cup_(Mitwold)|Take part in an exhibition match]] || The Reconquest Cup was won by Mournwold and the Old Pigs 5-4. The corpse of [[387YE_Summer_Solstice_Synod_judgements#Judgement_159|Alf Alwen]] was later identified. | |||
|- | |||
| 3 || Kahraman, Gambit, Golden Copse || '''Iñez i Azul-Mar i Riqueza''' || [[387YE_Autumn_Equinox_winds_of_war#Forging_of_a_Hammer_(Kahraman)|Kill Jarl Gorm Gillasbairn]] || ''Jarl Gorm Gillasbairn'' killed | |||
|- | |||
| 4 || Sermersuaq, Stark, Iron Crossroads || [[Woundbinder of the Mark]] || [[Volumes_of_forgotten_lore#A_Highway_Robbery_(Sermersuaq)|Help the wounded merchants]] || Wounded merchants saved | |||
|- | |||
| 5 || Therunin, Sweetglades, Fluttering Canopy || [[Imperial_Apothecaries_Guild#Guild_Leader|Guild Leader of the Imperial Apothecaries]] || [[Songs_like_trees#Surprises|Investigate the nest]] || Nest investigated and treatment identified | |||
|- | |||
| 6 || The Barrens, Untrod Groves, The Red Hall || Nobles of [[Dawn]] (but it's complicated) || [[Best_beware_my_sting#The_Red_Feast|Attend a feast]] || The feast was attended. Nobles of Dawn might know more | |||
|- | |||
| 7 || Sermersuaq, Tanikipari, Plains of Cyneswith || '''Corrin Arrowsbane''' || [[Stand_amid_the_roar#Strengthening_Storm|Kill the Voice of Tanikipari and destroy the pillar]] || Voice of Tanikipari was killed and the pillar destroyed | |||
|- | |||
| 8 || Hahnmark, Northspires, Greyhearth Woods || '''Eanwyn Dunning''' || [[387YE_Autumn_Equinox_winds_of_war#An_Unlooked_for_Prize_(Hahnmark)|Bring ''Thurwolf'' to justice]] || ''Thurwolf'' was brought back through Sentinel Gate and executed by magistrates | |||
|- | |||
| 9 || Sermersuaq, Suaq Wastes, Wulfhere's Meadow || [[Sun Chamber|Counsel of the Sun Chamber]] || [[Stand_amid_the_roar#Growing_Threat|Kill the Voice of the Wastes and destroy the pillar]] || Voice of the Wastes was killed and the pillar destroyed | |||
|- | |||
| 10 || Sermersuaq, Suaq Fount, Icelveld || [[Speaker of the Highborn Assembly]] || [[Stand_amid_the_roar#Gathering_Darkness|Kill the Voice of the Fount and destroy the pillar]] || Pillar was destroyed but Voice of the Fount survived | |||
|- | |||
| 11 || Brocéliande, Vale's Lament, The Singing Circle || '''Nathair Autumngale''' || [[Upon_a_midnight_dreary#A_Peculiar_Opportunity_(Lashonar)|Visit the Circle]] || The Circle was visited, and an arcane projection was performed by several Navarri | |||
|- | |||
| 12 || Therunin, Sweetglades, Squamous Woods || [[Vallornguard#Speaker_of_the_Vallornguard|Speaker of the Vallornguard]] || [[Songs_like_trees#Cluster_of_Rosebuds|Disrupt the nest]] || Nest was successfully poisoned | |||
|- | |||
| 13 || Therunin, Sweetglades, Twitching Grove || [[Keeper of the Last Battle]] || [[Songs_like_trees#In_the_Night|Disrupt the nest]] || Imperials were repulsed before nest could be destroyed | |||
|- | |||
| 14 || Semmerholm, Axmure, Grove of the Thousand || Victors of [[Dawn]] and [[Wintermark]] || [[Upon_a_midnight_dreary#A_Challenging_Finale_%28Barien%29|Complete the challenge]] || Wintermark were victorious in the grand challenge | |||
|- | |||
| 15 || Sarangrave, Kroll, Haunted Copse || [[High Exorcist]] || [[Even_darkness_must_pass#Traps|Destroy the tortured souls]] || Roughly half the tortured souls were exorcised. Imperial retreat | |||
|- | |||
| 16 || Sarangrave, Kroll, Grothnel Holt || [[Champion of Pride]] || [[Even_darkness_must_pass#Something_Flickers|End ''Flavia of the Guiding Lights'']] || ''Flavia of the Guiding Lights'' was not exorcised. Imperial retreat | |||
|- | |||
| 17 || Sarangrave, Kroll, Coppice of Despair || [[Champion of Ambition]] || [[Even_darkness_must_pass#What_Wise_Ones_Know|End ''Dmitriy Innokentievich'']] || ''Dmitriy Innokentievich'' was not exorcised. Imperial retreat | |||
|- | |||
| 18 || Sarvos, Riposi, Circle of Savagery || [[Champion of Prosperity]] || [[Those_that_break_a_thing#Blazing_Beacon_(Sarvos)|Stop the wreckers]] || [[Thunderous Deluge]] was unleashed on [[Sarvos]] | |||
|- | |||
| 19 || Sarangrave, Turan Flats, Lamorak's Rest || [[Lions of Adelmar|General of the Lions of Adelmar]] || [[Even_darkness_must_pass#Two_Captains|Treat the wounded]] || Wounded successfully treated | |||
|- | |||
| 20 || Necropolis, Longbeach, Abigal's Orchard || [[Champion of Loyalty]] || [[Those_that_break_a_thing#Fan_of_Colours_(Necropolis)|Stop the wreckers]] || Wreckers were stopped from completing ritual | |||
|- | |||
| 21 || Skarsind, Solvhill, Broken Forest || [[Broken Shield Guardian]] || [[387YE_Autumn_Equinox_winds_of_war#What_Oaths_Can_Do_(Skarsind)|Defeat the rampaging husks]] || Husks defeated | |||
|- | |||
| 22 || Madruga, Calvos Sound, Mawrig's Point || [[Champion of Vigilance]] || [[Those_that_break_a_thing#Talk_of_Debts_(Madruga)|Stop the wreckers]] || Wreckers were stopped from completing ritual. Imperial retreat | |||
|- | |||
| 23 || Sarangrave, Turan Flats, Ormgore's Spinney || [[Medical Officer of the Pegasus Respite]] || [[Even_darkness_must_pass#Whirlpools_of_Colour|Treat the wounded]] || Wounded successfully treated | |||
|- | |||
| 24 || Therunin, Greenheart, The Three Stones || [[Archmage of Spring]] || [[Volumes_of_forgotten_lore#In_Three_Stones_(Therunin)|Visit the Three Stones]] || Three Stones visited; [[Dance of Navarr and Thorn]] performed; Archmage of Spring should know more | |||
|} | |} | ||
Latest revision as of 12:18, 25 January 2026
Overview
| Wind of Fortune | Order Released | Last Updated | Note |
|---|---|---|---|
| We are the storm | 1 | 24/10 | Imperial address |
| Opening ceremonies | 2 | 28/10 | Imperial arena |
Over the past three months, events have taken place which are of significance to the Empire and may require a response from her champions. These are the winds of fortune, counterparts to the winds of war that detail the Empire's military campaigns. They lay out situations, and usually include things that characters can do to take advantage of opportunities or to resolve problems. In almost every case, they start with a piece of flavour text. This fiction helps introduce the wind of fortune, or draws out a particular theme or element. Often, it represents a viewpoint that one or more NPCs might have in-character. In all cases, these pieces are intended to help create an atmosphere and provide a little entertainment. Where they contain opinions, those are the opinions of the fictional people depicted - and where they contain information or rumours, the assumption is that the reader will create their own context for that information or gossip if they want to use it in character.
The body of the wind of fortune describes situations and lays out ways players can engage with them. Except where we explicitly talk about something being "rumoured" or use a phrase like "some might say..." the details of a wind of fortune are factual. They represent briefing material presented by the civil service or similar authoritative sources and represent something the average educated citizen would acknowledge as a reliable truth. Unless we specify otherwise, we're also being as thorough as possible. This information doesn't need further checking in-character. It's not an opinion, and we're not trying to trick you. As always, how much or how little of this information you choose to know in character is up to you. Part of the purpose of Winds of Fortune is to maintain the illusion of the Empire as a living, breathing place where things happen - and to make players aware of things their characters could know based on what their roleplaying says they have been doing for the past three months. It's perfectly acceptable to turn up to Empire having read only a few Winds of Fortune that directly interest your character; part of the fun on the field can come from learning about situations and opportunities in other parts of the game.
In each case, we've tried to tag the Winds of Fortune entry with the nations or political bodies to which it is most relevant. We've done this to help people who are interested only in events that are especially relevant to them. In no way are these tags intended to be exhaustive; the Empire is a complex place, and very little happens in isolation. We are also adding the dates that they were last updated (other than typos and correcting red links) in an attempt to make it easier to keep track of the newest releases.
Winds of Fortune
We are the storm (Imperial Address)
- Imperial citizens
Emperor Vesna has used their power to address the Empire to present a personal message to all Imperial citizens, celebrating Imperial victories over the Druj, and calling on the heroes of the Empire to turn their attention to the Jotun - especially those in Bregasland.
The message has been distributed across the Empire by the civil service, and you can read it in the We are the storm wind of fortune.
Opening Ceremonies
- Imperial citizens; warriors and gladiators; Archmage of Summer; Imperial Apothecaries' Guild; others still to be revealed
- Last updated 28/10/2025
- In Progress - This Wind of Fortune will be updated in the run up to the event with additional content; we'll remove this marker when the last information goes on it.
A new structure nestles on the outskirt of Anvil, drawn from the Summer Realm with the aid of King Stone's industrious koboldi. Celebrating the friendship between the monarchs of Summer and the people of the Empire, the Lord of the Crossroads called the Drottningbjotha for the Winter Solstice - a challenge of arms between ten nations to delight Imperial citizen and herald alike.
You can learn about the new Anvil Arena, and about most of what the Drottningbjotha involves, in the Opening ceremonies wind of fortune.
Other Events
Here we round up things that are significant, but for whatever reason don't require a full wind of fortune.
Trade Summary
- Imperial fleets can trade with ports in Axos, the Commonwealth, Faraden, the Iron Confederacy, the Sarcophan Delves, and the Sumaah Republic
- Production depends on the port chosen, and can be increased by upgrades and enchantments
Imperial fleets can trade with a number of foreign nations who have chosen to open some of their ports to visitors from the Empire. The assumption is that a ship trading with a foreign nation makes enough from selling their cargo to cover their running costs, crew salaries and the like, but that there is enough profit to provide the character who owns the fleet with valuable goods of interest to the folk who attend Anvil. What goods are received for visiting a port is changeable, and heavily influenced by Imperial diplomacy.
Mandates
- You can find details of the mandates, along with the rest of the Synod judgements, here.
A number of mandates were successfully upheld in the Imperial Synod last season. As long as the named priest provided sufficient liao, those mandates have been automatically enacted.
Autumn Conjunctions
- Last event there were a number of conjunctions of the Sentinel Gate; their known outcomes are listed here
During the Autumn Equinox, there were a number of conjunctions of the Sentinel Gate identified by the Imperial prognosticators. In each case a band of Imperial heroes used that conjunction to travel to a location far from Anvil and intervene in an ongoing situation. These are the known outcomes of those conjunctions. In the case of battles, it is important to remember that the Military Council can only make use of two of the major conjunctions each summit, choosing which to take advantage of during the Muster.
Major Conjunctions
| Location | Opportunity | Opposition | Link | Outcome |
| Bregasland, Grey Fens, Leakey Moss | Intervene for the Strong Reeds | Jotun | How Will They Rise Up? | Field Marshal was Amberlain P. Black of the Marches; Eisa Winterborn was killed and orders claimed; Ghodi Melker was killed and orders claimed; Seeker Alma survived |
| Sarangrave, Whisperwood, Uklead Groves | Claim Whisperwood | Druj | To Deal Out Death in Judgement | Field Marshal was Eisa Ironlungs of Wintermark; miasma pillars destroyed and Whisperwood claimed. |
| Redoubt, Naris, Tilphussian Approach | Protect the Tower of Light and Shadow | Grendel & Winter Husks | All That is Gold | Not taken; shroud over Tower of Light and Shadow pierced and the tower destroyed; Winter spirits uncontrolled; Pinnacle remains in Grendel hands; fate of Muirgheal Cuindlis unknown; Tassatan gravegoods claimed by Grendel. |
| Therunin, Peakdge Song, Thorngroves | Disrupt the Ettercap Nest | Druj | With Doom We Come | Not taken; vallorn continue to advance; ettercap hive unharmed |
Minor Conjunctions
| # | Location | Responsibility | Overview | Result |
|---|---|---|---|---|
| 1 | Liathaven, Liaven's Glen, Schogsfestward | Quartermaster General | Rescue the defenders of Schogsfestnir | Jotun defeated and most defenders rescued |
| 2 | Mitwold, Meade March, New Old Sports Field | Bailiff of the Grand Market | Take part in an exhibition match | The Reconquest Cup was won by Mournwold and the Old Pigs 5-4. The corpse of Alf Alwen was later identified. |
| 3 | Kahraman, Gambit, Golden Copse | Iñez i Azul-Mar i Riqueza | Kill Jarl Gorm Gillasbairn | Jarl Gorm Gillasbairn killed |
| 4 | Sermersuaq, Stark, Iron Crossroads | Woundbinder of the Mark | Help the wounded merchants | Wounded merchants saved |
| 5 | Therunin, Sweetglades, Fluttering Canopy | Guild Leader of the Imperial Apothecaries | Investigate the nest | Nest investigated and treatment identified |
| 6 | The Barrens, Untrod Groves, The Red Hall | Nobles of Dawn (but it's complicated) | Attend a feast | The feast was attended. Nobles of Dawn might know more |
| 7 | Sermersuaq, Tanikipari, Plains of Cyneswith | Corrin Arrowsbane | Kill the Voice of Tanikipari and destroy the pillar | Voice of Tanikipari was killed and the pillar destroyed |
| 8 | Hahnmark, Northspires, Greyhearth Woods | Eanwyn Dunning | Bring Thurwolf to justice | Thurwolf was brought back through Sentinel Gate and executed by magistrates |
| 9 | Sermersuaq, Suaq Wastes, Wulfhere's Meadow | Counsel of the Sun Chamber | Kill the Voice of the Wastes and destroy the pillar | Voice of the Wastes was killed and the pillar destroyed |
| 10 | Sermersuaq, Suaq Fount, Icelveld | Speaker of the Highborn Assembly | Kill the Voice of the Fount and destroy the pillar | Pillar was destroyed but Voice of the Fount survived |
| 11 | Brocéliande, Vale's Lament, The Singing Circle | Nathair Autumngale | Visit the Circle | The Circle was visited, and an arcane projection was performed by several Navarri |
| 12 | Therunin, Sweetglades, Squamous Woods | Speaker of the Vallornguard | Disrupt the nest | Nest was successfully poisoned |
| 13 | Therunin, Sweetglades, Twitching Grove | Keeper of the Last Battle | Disrupt the nest | Imperials were repulsed before nest could be destroyed |
| 14 | Semmerholm, Axmure, Grove of the Thousand | Victors of Dawn and Wintermark | Complete the challenge | Wintermark were victorious in the grand challenge |
| 15 | Sarangrave, Kroll, Haunted Copse | High Exorcist | Destroy the tortured souls | Roughly half the tortured souls were exorcised. Imperial retreat |
| 16 | Sarangrave, Kroll, Grothnel Holt | Champion of Pride | End Flavia of the Guiding Lights | Flavia of the Guiding Lights was not exorcised. Imperial retreat |
| 17 | Sarangrave, Kroll, Coppice of Despair | Champion of Ambition | End Dmitriy Innokentievich | Dmitriy Innokentievich was not exorcised. Imperial retreat |
| 18 | Sarvos, Riposi, Circle of Savagery | Champion of Prosperity | Stop the wreckers | Thunderous Deluge was unleashed on Sarvos |
| 19 | Sarangrave, Turan Flats, Lamorak's Rest | General of the Lions of Adelmar | Treat the wounded | Wounded successfully treated |
| 20 | Necropolis, Longbeach, Abigal's Orchard | Champion of Loyalty | Stop the wreckers | Wreckers were stopped from completing ritual |
| 21 | Skarsind, Solvhill, Broken Forest | Broken Shield Guardian | Defeat the rampaging husks | Husks defeated |
| 22 | Madruga, Calvos Sound, Mawrig's Point | Champion of Vigilance | Stop the wreckers | Wreckers were stopped from completing ritual. Imperial retreat |
| 23 | Sarangrave, Turan Flats, Ormgore's Spinney | Medical Officer of the Pegasus Respite | Treat the wounded | Wounded successfully treated |
| 24 | Therunin, Greenheart, The Three Stones | Archmage of Spring | Visit the Three Stones | Three Stones visited; Dance of Navarr and Thorn performed; Archmage of Spring should know more |