Captain's Command
m (→Rules: flavour accrediation) |
No edit summary |
||
(13 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{CaptionedImage|file=Bobert11730.jpg|align=right|width=250}} | ||
==Description== | ==Description== | ||
The [[ | The [[Sentinel|sentinels]] of [[Urizen]] and the [[Highguard military concerns|cataphracts]] of [[Highguard]] alike appreciate the tactical versatility granted by these powerful weapons. Whether sweeping a foe's legs out from under them, or driving an enemy back with a mighty blow and an intimidating shout, the Captain's Command offers a greatly enhanced range of options. | ||
The [[The Brass Coast|Freeborn]] often call these weapons ''Tempest Blades'' because the [[ | The [[The Brass Coast|Freeborn]] often call these weapons ''Tempest Blades'' because the [[The_Brass_Coast_military_concerns#Kohan|kohan]] who wield them use them to devastating effect when moving quickly through the massed ranks of opponents, spreading confusion and scattering their enemies in disarray like powerful winds. | ||
==Rules== | ==Rules== | ||
{{Great Weapons}} | |||
* '''Effect:''' You may spend a [[Heroic skills#Hero Points|hero point]] to call [[ | * '''Effect:''' You may spend a [[Heroic skills#Hero Points|hero point]] to call [[Calls#STRIKEDOWN|STRIKEDOWN]] or [[Calls#REPEL|REPEL]] with this great weapon. | ||
* '''Materials:''' Crafting a | * '''Materials:''' Crafting a Captain's Command requires twelve ingots of [[Materials#Tempest Jade|tempest jade]], eleven ingots of [[Materials#Green Iron|green iron]]. seven measures of [[Materials#Dragonbone|dragonbone]] and four ingots of [[Materials#Orichalcum|orichalcum]]. It takes one month to make one of these items. | ||
<!-- Flavour text by Chris Edwards --> | <!-- Flavour text by Chris Edwards --> | ||
<ic>When asked to solve the riddle of the Mysterious Knot by the adepts of ancient Tsark, the sword-scholar Sulemaine simply took up her blade and cut the adepts in two. | <ic>When asked to solve the riddle of the Mysterious Knot by the adepts of ancient Tsark, the sword-scholar Sulemaine simply took up her blade and cut the adepts in two.<br><br> | ||
"Mystery only exists when someone is interested," were her final words on the subject.</ic> | "Mystery only exists when someone is interested," were her final words on the subject.</ic> | ||
Latest revision as of 23:00, 26 June 2024
Description
The sentinels of Urizen and the cataphracts of Highguard alike appreciate the tactical versatility granted by these powerful weapons. Whether sweeping a foe's legs out from under them, or driving an enemy back with a mighty blow and an intimidating shout, the Captain's Command offers a greatly enhanced range of options.
The Freeborn often call these weapons Tempest Blades because the kohan who wield them use them to devastating effect when moving quickly through the massed ranks of opponents, spreading confusion and scattering their enemies in disarray like powerful winds.
Rules
- Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use its magical properties.
- Requirement: You must have the Weapon Master skill to bond to this item.
- Effect: You may spend a hero point to call STRIKEDOWN or REPEL with this great weapon.
- Materials: Crafting a Captain's Command requires twelve ingots of tempest jade, eleven ingots of green iron. seven measures of dragonbone and four ingots of orichalcum. It takes one month to make one of these items.
When asked to solve the riddle of the Mysterious Knot by the adepts of ancient Tsark, the sword-scholar Sulemaine simply took up her blade and cut the adepts in two.
"Mystery only exists when someone is interested," were her final words on the subject.
"Mystery only exists when someone is interested," were her final words on the subject.