No edit summary
Line 2: Line 2:
<div style="float:left; width: 500px; clear: left;">{{CaptionedImage|file=Navarr Night-speak.jpg|align=left|caption=News spreads through word of mouth as fast as it does through broadsheets and posters, and is sometimes more reliable. Or at least, unreliable in more amusing ways...|width=500}}</div>
<div style="float:left; width: 500px; clear: left;">{{CaptionedImage|file=Navarr Night-speak.jpg|align=left|caption=News spreads through word of mouth as fast as it does through broadsheets and posters, and is sometimes more reliable. Or at least, unreliable in more amusing ways...|width=500}}</div>
==Overview==
==Overview==
{| class="wikitable sortable" style="width:400px; float: right; margin: 10px;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="width:700px; float: right; margin: 10px;"
|-
|-
! Wind of Fortune !! Order Released !! Last Updated || Concerning
! Wind of Fortune !! Order Released !! Last Updated || Concerning
|-
|-
| [[That's where my heart is]] || 1 || 28/06 || Imperial citizens
|}
|}
Over the past three months, events have taken place which are of significance to the Empire and may require a response from her champions. These are the winds of fortune, counterparts to the winds of war, which detail the Empire's military campaigns. They lay out situations, and usually include things that characters can do to take advantage of [[opportunity|opportunities]] or to resolve problems. In almost every case, they start with a piece of flavour text. This fiction helps introduce the wind of fortune, or draws out a particular theme or element. Often, it represents a viewpoint that one or more NPCs might have in-character. In all cases, these pieces are intended to help create an atmosphere and provide a little entertainment. Where they contain opinions, those are the opinions of the fictional people depicted - and where they contain information or rumours, the assumption is that the reader will create their own context for that information or gossip if they want to use it in character.  
Over the past three months, events have taken place which are of significance to the Empire and may require a response from her champions. These are the winds of fortune, counterparts to the winds of war, which detail the Empire's military campaigns. They lay out situations, and usually include things that characters can do to take advantage of [[opportunity|opportunities]] or to resolve problems. In almost every case, they start with a piece of flavour text. This fiction helps introduce the wind of fortune, or draws out a particular theme or element. Often, it represents a viewpoint that one or more NPCs might have in-character. In all cases, these pieces are intended to help create an atmosphere and provide a little entertainment. Where they contain opinions, those are the opinions of the fictional people depicted - and where they contain information or rumours, the assumption is that the reader will create their own context for that information or gossip if they want to use it in character.  

Revision as of 16:41, 28 June 2025

Navarr Night-speak.jpg
News spreads through word of mouth as fast as it does through broadsheets and posters, and is sometimes more reliable. Or at least, unreliable in more amusing ways...

Overview

Wind of Fortune Order Released Last Updated Concerning
That's where my heart is 1 28/06 Imperial citizens

Over the past three months, events have taken place which are of significance to the Empire and may require a response from her champions. These are the winds of fortune, counterparts to the winds of war, which detail the Empire's military campaigns. They lay out situations, and usually include things that characters can do to take advantage of opportunities or to resolve problems. In almost every case, they start with a piece of flavour text. This fiction helps introduce the wind of fortune, or draws out a particular theme or element. Often, it represents a viewpoint that one or more NPCs might have in-character. In all cases, these pieces are intended to help create an atmosphere and provide a little entertainment. Where they contain opinions, those are the opinions of the fictional people depicted - and where they contain information or rumours, the assumption is that the reader will create their own context for that information or gossip if they want to use it in character.

The body of the wind of fortune describes situations and lays out ways players can engage with them. Except where we explicitly talk about something being "rumoured" or use a phrase like "some might say..." the details of a wind of fortune are factual. They represent briefing material presented by the civil service or similar authoritative sources and represent something the average educated citizen would acknowledge as a reliable truth. Unless we specify otherwise, we're also being as thorough as possible. This information doesn't need further checking in-character. It's not an opinion, and we're not trying to trick you.

As always, how much or how little of this information you choose to know in character is up to you. Part of the purpose of Winds of Fortune is to maintain the illusion of the Empire as a living, breathing place where things happen - and to make players aware of things their characters could know based on what their roleplaying says they have been doing for the past three months. It's perfectly acceptable to turn up to Empire having read only a few Winds of Fortune that directly interest your character; part of the fun on the field can come from learning about situations and opportunities in other parts of the game.

In each case, we've tried to tag the Winds of Fortune entry with the nations or political bodies to which it is most relevant. We've done this to help people who are interested only in events that are especially relevant to them. In no way are these tags intended to be exhaustive; the Empire is a complex place, and very little happens in isolation. We are also adding the dates that they were last updated (other than typos and correcting red links) in an attempt to make it easier to keep track of the newest releases.

Winds of Fortune

That's Where My Heart Is (Imperial Address)

  • Imperial citizens
  • Last updated 28/06/2025

Emperor Vesna has used their power to address the Empire to present a personal message to all Imperial citizens relating to the assault into Sarangrave, the decision of the General Assembly on False Virtues, and to uplift several Imperial citizens.

The message has been distributed across the Empire by the civil service, and you can read it in the That's where my heart is wind of fortune.

Other Events

Trade Summary

Mandates

  • You can find details of the mandates, along with the rest of the Synod judgements, here.

A number of mandates were successfully upheld in the Imperial Synod last season. As long as the named priest provided sufficient liao, those mandates have been automatically enacted.

Spring Conjunctions

  • Last event there were a number of conjunctions of the Sentinel Gate; their known outcomes are listed here

During the Spring Equinox , there were a number of conjunctions of the Sentinel Gate identified by the Imperial prognosticators. In each case a band of Imperial heroes used that conjunction to travel to a location far from Anvil and intervene in an ongoing situation. These are the known outcomes of those conjunctions. In the case of battles, it is important to remember that the Military Council can only make use of two of the major conjunctions each summit, choosing which to take advantage of during the Muster.

Major Conjunctions

LocationOpportunityOppositionLinkOutcome
Bregasland, Ottermire, Sal-Ott-MeetBlock the pathJotunGlory at the EndField Marshal was Amberlain P. Black of the Marches; Jotun advance was successfully stopped; Corazón pennants were claimed and presented to the Marcher egregore; Bounds were beaten and the Strong Reeds inspired
Reinos, Bastasor, Grismont RoadSeize the townshipJotunTame Your FearsField Marshal was Velasco i Guerra of the Brass Coast; Garrison of Grismont Township was not defeated; Pastor Ximena successfully captured and released safely; Nergui Enkhtseg killed during the battle; Less than a dozen Imperials signed up for the Balankas Rush
Sarangrave, Bendol, MirereachInfluence the vallornDrujMiles of Tricks and TrialsNot taken; Sarangrave remains unconnected to the trods

Minor Conjunctions

# Location Responsibility Overview Result
1 Spiral, Apulus, The Cellar Below Voice of Vigilance Meet with followers of Berechiah Uncertain, but the Voice of Vigilance might know more
2 Therunin, Sweetglades, Broken Copse Champion of Vigilance Kill the Lord of Thorns Lord of Thorns killed and the Sprig of Fecundity recovered
3 Bregasland, Grey Fens, Drowner's Dell Keeper of the Breadbasket Kill all the greenteeth Greenteeth killed
4 Morrow, Altis, Canticulous Valley Archmage of Winter Perform Ward of the Black Waste Ward of the Black Waste successfully performed
5 Holberg, Misericorde, Sacrifice Point Red-Eyed Reaper Kill all the greenteeth Uncertain, some greenteeth were killed but rest fled into Misericorde
6 The Barrens, Hope's Rest, Field of Triumph High Exorcist Exorcise the tortured souls Imperial casualties suffered. No tortured souls were exorcised and have taken up around the Shrine of Hope
7 Skarsind, Pakaanan's Pass, Osweald Custodian of the Brilliant Shore Intercept the cult's vanguard Cultists all killed
8 Therunin, Peakedge Song, Catrin's Glade Eastern Broker Rescue the Axou warrior Menoetius rescued
9 Sermersuaq, Stark, Njord Beach Hut Grandmaster of the Unfettered Mind Investigate the body Uncertain, but the Grandmaster of the Unfettered Mind should know more
10 Kallavesa, Wittal Grove, Whittling Grove Strategos of Wintermark Intercept the bandits Bandits intercepted and killed
11 Therunin, Eastring, Tainted Meadow Blaze Dunning Destroy the miasma pillar Miasma pillar successfully destroyed
12 Segura, Burnish, Meadow of Dust and Glass Curator of the Blood Red River Draw and name constellations Nine constellations were created and named, the Curator of the Blood Red River should know more
13 Segura, Burnish, Meadow of Dust and Glass Azure Sutannir Create lore and mythology for the constellations Lore and mythology created for the nine constellations were created, the Azure Sutannir should know more
14 Skarsind, Pakaanan's Pass, Cave of Bones Alistair de Vere Bargain with Tuki of the Little Bones Uncertain, but Alistair de Vere should know more
15 Kallavesa, West Marsh, Gull Isle Imperial Consul Meet with the godhi Unclear, but a new Meeting Place was commissioned
16 Ossium, Drownbark Forest, Makgore's Grove Cabalist of the Hollow Stone Defeat the wreckers Wreckers defeated
17 Tassato, Madeiras, Lucrezia's Orchard Tongs Barossa de Tassato Regario Kill the wreckers Wreckers killed, including Maurizia Spada di Sarvos
18 Zenith, Iteri, Lutum Woods Warmage Retrieve the ilium Wreckers defeated, ilium retrieved
19 Sarvos, Uccelini, Smugglers Copse Cadet Commander Interrogate the Grendel captain Unclear, but the cadets should know more
20 Mournwold, Alderly, Boar's Hall Stanley of Chalkdown Kill Einar the Cunning Einar the Cunning killed and Jotun defeated
21 The Barrens, The Untrod Groves, Tournament Square Enchanter Morien de Carsenere Attend the tournament of the Earl of the Groves Unclear, but Enchanter Morien de Carsenere should know more
22 Kallavesa, Kallavesa Marsh, Hufi's Glen Woundbinder of the Mark Defeat the yegarra Yegarra defeated
23 Mitwold, Meade March, John's Holt Bailiff of Meade Defeat the yegarra Imperial casualties, yegarra have withdrawn back to Bregasland
24 Bregasland, The Rushes, Sallow's Shallows General of the Strong Reeds Recover the plundered goods Lasambrians successfully returned to Sallow
25 Reinos, Ribeira, Carmo's Sheepfold General of the Summer Storm Kill Carmo Stoneblade Carmo Stoneblade killed, and warband defeated
26 Reinos, Pedreira, Getshold Champion of Prosperity Recover Bulangiin Karadghra Unclear, but the Champion of Prosperity should know more