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[[Category:Winds of Fortune]][[Category:381YE]][[Category:Recent History]]
[[Category:Winds of Fortune]][[Category:381YE Spring]][[Category:Recent History]]
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==Interlude==
==Overview==
The Spring Equinox winds of fortune will come out shortly before the next event (which is June 16th, 2017). However, there are a number of significant things arising from the Winter Solstice that may affect some players' Downtime actions - primarily effects on personal resources.
Over the past three months, several events have occurred which are of significance to the Empire and may require a response from her champions. You can also read about the progress of the Empire's military campaigns [[381YE_Spring_Equinox_winds_of_war|here]].


As a temporary measure we'll be outlining, and offering some context for, these various effects on this page. In each case, there will be further information in the Spring Equinox Winds of Fortune - once they're ready, they'll replace this content.  
In each case, we've tried to tag the Winds of Fortune entry with the nations, or political bodies, to which it is most relevant. We've done this to help people who are interested only in events that are especially relevant to them. In no way are these tags intended to be exhaustive; the Empire is a complex place and very little happens in isolation.


As always, these are quick OOC summaries to explain effects such as large-scale enchantments and  curses. We'll cover all these and more when we start to present the Winds of Fortune for next event.
As always, how much or how little of this information you choose to know in character is up to you. Part of the purpose of Winds of Fortune is to maintain the illusion of the Empire as a living, breathing place where things happen - and to make players aware of things their characters 'should' know based on what their roleplaying says they have been doing for the past three months.
==Fighting==
===Warfare===
As usual, players who control a [[military unit]] have several [[Military_unit#Downtime_Options|options]] to choose between. Anyone who chooses the option to [[Military_unit#Supporting_an_Army|support an army]] will be able to review the in-character orders given by each [[general]], as well as learning where each [[Imperial army]] is deployed over the downtime period.


The [[Imperial Senate]] has given the [[Quartermaster General of the Imperial Armies]] the [[Amend_Powers_of_the_Quartermaster_General_II|power to control]] where the [[military unit#Imperial guerdon|Imperial guerdon]] applies and that power [[Authorise_targets_of_the_Imperial_Guerdon_I|has been employed]]. Until and unless the Quartermaster amends the list ''only'' military units supporting the following armies will receive a share of the guerdon:
Many winds of fortune open with a short section of in-character text. In all cases, these pieces are intended to help create an atmosphere and provide a little entertainment. Where they contain opinions, those are the opinions of the fictional people depicted - and where they contain information or rumours the assumption is that the reader will create their own context for that information or gossip. They're mostly just a bit of fun and they tend not to contain anything vital to the understanding of the wind of Fortune.
* Black Thorns
* Hounds of Glory
* Wolves of War
* Liathaven [[Spy network]]
This means that a military unit that supports any other army, or that chooses to [[Military_unit#Defending_a_Fortification|defend a fortification]] or [[Military_unit#Assisting_a_Special_Project|assist a special project]] such as a [[spy network]], will receive ''nothing'' other than their standard 18 rings personal income, and will not be counted in the guerdon calculation.


===At Crow's Ridge===
==Winds of Fortune==
The Empire has dispatched a [[Varushka|Varushkan]] army, the [[Varushka_military_concerns#The_Army_of_the_Iron_Helms|Iron Helms]], to arrest Dogri Thulebane and his supporters. As described in the [[The_widening_gyre|Wind of Fortune]], this will [[The_widening_gyre#Preventing_the_Raid|prevent]] Dogri from launching his raid against the [[Thule]] - but the thane and his forces will not surrender to the Varushkans. They intend to fight.
===A Spiritual Prism===
* '''Everyone, but especially the Imperial Synod, the Imperial Military Council, Dawn, and Highguard'''
The [[Matter_of_faith|crisis]] that threatens to slowly tear the [[Imperial Synod]] apart continues. The threat of a catastrophic schism within [[the Way]] deepens. Five nations have denounced Yael of Highguard and her Congregation of the First Empress; one has endorsed her; one has declared no interest in the matter; and three have kept their own counsel. The situation is increasingly volatile, and there are both [[opportunity|opportunities]] to seize and prices to pay. You can learn more about the deepening crisis [[A spiritual prism|here]].


Even though the raid is not going ahead, any [[military unit|captain]] can travel to [[Skarsind#Crow's Ridge|Crow's Ridge]] to offer their support to Dogri. The same precautions that would have allowed captains to [[The_widening_gyre#Supporting_the_Thulebane|avoid the threat of prosecution]] for supporting the raid will allow those prepared to stand against their fellow Imperial citizens an equal measure of protection. Warriors who aid the Thulebane will cover their faces and their shields, so even those who attend will not know who has taken part. The only way anyone is going to get caught supporting Dogri Thulebane is if they are stupid enough to tell people what they've done. Of course, Dogri will know who has supported him, but the Thane is notoriously loyal to his supporters. It's impossible to imagine him sharing the information with anyone. But make no mistake - in the eyes of the law, fighting alongside Dogri against the Iron Helms is significantly worse than raiding the Thule.
===Distant Deeps===
* '''Imperial Synod (especially the Freeborn and Prosperity assemblies); fleet captains; Imperial Senate'''
Finally, after the better part of a year, the [[Feroz#The_Temple_of_Balo_and_the_Black_Bull|Temple of Balo and the Black]] bull in [[Feroz#Oranseri|Oran]] has opened its doors.The immediate impact has been an influx of merchants and sailors from the Asavean Archipelago, eager to receive the blasphemous blessings of their peculiar idols. The Imperial Senate has provided [[Construct_Temple_of_the_Way_in_Nemoria|material support]] to build a similar temple, dedicated to [[the Way]] in far-distant [[Asavean_Archipelago_ports#Nemoria|Nemoria]] ... but the [[the Brass Coast|Freeborn]] [[Assembly#The_National_Assemblies|assembly]] seems less than thrilled ... You can earn about these developments [[Distant deeps|here]].


Anyone with a military unit can select Dogri Thulebane as an army to support in the usual drop-down menu when they are choosing where to assign their unit.
===Fearful Symmetry===
* '''Urizen, Military Council'''
The New year brings with it storms to [[Urizen]]- and not just the [[Foam and Spittle of the Furious Sea|furious]] storms that batter the coast. Powerful storms have struck [[Redoubt]], raging as far inland as [[Urizen#Cargo|Cargo]] in the north, accompanied by flooding and high winds and battering rain that seems guided by a malign intelligence. The mountains of Urizen rely on well maintained roads and bridges, and this sinister storm appears to have swept away several key avenues through the [[territory]]. You can learn about what implications this has for Redoubt, and for the movement of [[Imperial army|armed forces]] through the territory, [[Fearful symmetry|here]].


There will definitely be more about this in the Spring Equinox Winds of Fortune.
===Forests of the Night===
* '''[[Forest]] owners, [[Naga]], Dreamers, people who like moths'''
During the Winter solstice, the Coven of Umbral Reflection and the Spire of the Auric Horizon combined their powers to weave the powerful [[enchantment]] known as the [[Wondrous Forests of the Night]]. Working with consummate magical skill, the [[Urizen]] magicians laid a delicate network of mystery and imagination across the entire Empire. As with the [[Hallow of the Green World]] performed [[The_prime_colour_of_the_world|last year]], the ritual has had several significant magical effects beyond what might have been expected. You can learn all about them [[Forests of the night|here]].
===Immortal Hand===
* '''Imperial Conclave'''
The six [[Archmage|archmages]] of the Empire have the power to send a formal message to a single [[eternal]] each Summit. During the Winter Solstice, five such [[Archmage#Plenipotentiary|plenipotentiary]] messages were sent - and over the last three months each of the eternals contacted has made a formal response. One of the five has also agreed to a formal [[Archmage#Parley|parley]] with the Empire. You can learn about these responses [[Immortal hand|here]].


===Peace in the Barrens===
===In the Tents of Prosperity===
The Imperial Senate has signed a five-year peace treaty with the Druj. This means that the Druj are now foreigners, and it is legal to trade with them. Indeed, an opportunity to swap white granite to the Druj in return for mithril can be undertaken by the senator who raised the motion this downtime (they would need to put the white granite in their inventory, and e-mail Profound Decisions).
* '''Various rich folk and traders including (but not limited to) those of Urizen, Highguard, Wintermark, and Navarr '''
The [[Imperial Bourse]] [[Imperial_Bourse#Access_to_the_Private_Auction|private auction]] is no more. Rather, individual citizens with interesting good to sell are encouraged to come to [[Casinea#Anvil|Anvil]] and try to get the best, most [[Prosperity|Prosperous]] deal they can by dealing face-to-face with the leaders of the Empire. Many of them do everything they can to make sure there is a little bit of buzz around their goods, to help ensure they make a good sale. You can learn about several such opportunities at the coming Summit [[In the tents of prosperity|here]].


==Trading==
===On Wings Aspire (Winds of Magic)===
===Jarmish Trade===
* '''Technically everyone, but especially Imperial Magicians'''
The [[Imperial Senate]] has been seeking [[Statement_of_Intent_regarding_trade_with_the_Principalities_of_Jarm|closer ties]] with the [[Principalities of Jarm]] (as described in the recent [[A_business_like_any_other_(Trade_Winds)#The_Pleasure_of_Princes|winds of fortune]]). This means that Imperial [[fleet|traders]] who visit Kavor, Vezak, or Rigia will receive a little something extra in their pockets - an ingot of green iron, a mote of crystal mana, or a measure of dragonbone respectively.
The Empire is an Empire of powerful magic, but not all powerful magic is of the Empire. The Winds of Magic collects a grab-bag of interesting or important effects and opportunities, both certain and rumoured, including tales of disruption in the Summer realm; a bounty offered by a [[Roshanwe|Day eternal]]; a glimmering citadel in the marshes of [[Bregasland]]; the details of the ongoing [[darkest night]]; and the [[Astronomancy|conjunction of stars]] visible from those parts of the Empire that can still see the stars. You can learn more about these diverse effects [[On wings aspire|here]].


===Developments in Therunin===
===The Price of Experience===
Shortly after the Winter Solstice, the [[When_all_this_was_trees|Great Forest]] [[orc|orcs]] (late of [[the Barrens]] and more recently of [[Therunin]]) apparently began preparations to break camp. Based in the [[Therunin#Lower Tarn Valley|Lower Tarn Valley]] they calmly informed the Navarr that as the Empire was disinclined to assist them, they would have no choice but to find a home somewhere that would. A few days after that, funds were provided to aid the orcs in surviving the Winter; they have expressed their intention to attend the Spring Equinox to resolve their status as guests of the Navarr once and for all.
* '''Navarr, Imperial Orcs; Imperial Senate'''
The [[orc|orcs]] of the Great Forest fled south from [[the Barrens]] with the [[Druj]] at their heels. Invited to come to [[Therunin]] six months or so ago, they did just that - but the temporary situation where they squat in the [[Therunin#Lower Tarn Valley|Lower Tarn Valley]] is proving unsustainable. With spring in bud upon the trees, the orcs of the Great Forest are bringing things to a head. You can learn about the developing situation in Therunin [[Price of experience|here]].


===Thirst for liao===
===Seize the Fire===
The [[Axos|Axou]] are thirsty for [[liao]] as detailed in last events [[A_business_like_any_other_(Trade_Winds)#A_thirst_for_liao|Winds of Fortune]]. This means that for the coming season, anyone with a [[congregation]] will be able to get a full crown, rather than 12 rings, for each dose they [[Congregation#Downtime_Options|choose to sell]].
* '''Imperial Synod, Imperial Senate, Imperial Orcs'''
During the [[Symposium of Revelation]], the Imperial Senate accepted two additional doctrines; the [[The_Doctrines_of_the_Faith#The_Doctrine_of_the_Howling_Abyss|Doctrine of the Howling Abyss]] and the [[The_Doctrines_of_the_Faith#The_Doctrine_of_the_Ancestors|Doctrine of the Ancestors]]. With this [[change of doctrine]], the position of the [[Imperial Orcs]] has been cemented in [[the Way]] ...but there are still some questions to be answered, and not everyone is receptive to these changes. You can learn about this complex situation [[Seize the fire|here]].


==Large Scale Effects==
===Sinews of the Heart (Trade Winds)===
===Wondrous Forests of the Night===
* '''Fleet captains; [[congregation]] leaders; ambassadors'''
Two potent Urizen covens - the Coven of Umbral Reflection, and the Spire of the Auric Horizon - have place a mighty [[enchantment]] over the entire Empire. This potent [[night magic]] is on-par with the recent [[The_prime_colour_of_the_world|powerful Spring enchantment]]l it will increase the resources provided by every [[forest]] in every nation. It also causes everyone in the Empire to experience especially vivid dreams of fantastical vistas, mysterious encounters, romance and adventure.  
International trade, like international relations, can be fraught with pitfalls - and rich with opportunities. You can find a quick round up of things related to the current state of affairs, with an emphasis on trading, [[Sinews of the heart|here]].


High lineaged naga (its up to you if you are high lineaged) may feel energized and enthused during this period, seeing an increase in their typically [[Naga#Roleplaying_naga|gregarious, passionate, and avaricious]] natures. There is a superstitious belief that more [[naga]] will be born during the next three months, but there is no clear evidence to support this (perhaps the current season will provide some?).
===Some to Misery are Born===
* '''Tassato, the Marches'''
After the doughty folk of Whittle Hill in the [[Mournwold]] were forced to leave their land by the [[Jotun]], they have been [[City_folk_and_country_folk|exiled]] to [[Tassato]]. Welcomed by the Tassato Chamber of Commerce, they have purchased two streets and created a [[the Marches|Marcher]] enclave there. Unfortunately, the [[Imperial Synod]] is still very concerned about their involvement with [[Malign_spiritual_presences#Hatred|certain]] [[Religious_crime#Blasphemy|blasphemous powers]]. You can learn about this season's chapter in the saga of the folk of Whittle [[Some to misery are born|here]].


There will be increased incidences of people encountering Night [[regio]] and the heralds of night [[eternals]]. Indeed, the eternals of Night themselves may well become more active, and more interested in the activities of Imperial citizens as a result of this ritual.
===Spear of the Stars===
* '''Imperial Orcs, Varushka, Wintermark; the [[Northern trade network]]; the Senate and the Synod'''
Doghri Thulebane has been removed and the northern passes out of [[Skarsind]] to [[Otkodov]] are now open to the [[Thule]] [[orc|orcs]]. They appear pleased, and continue to extend the slightly guarded hand of friendship to the Empire. There are [[opportunity|opportunities]] that might be explored, but as the détente between the Empire and Otkodov improves, there are ... obstacles ... that must be overcome. You can learn more about the diplomatic situation [[Spear of the stars|here]].


Expect to learn more when the Spring Equinox Winds of Fortune go live shortly before the next event.
===Watered with Fears===
* '''The Marches, Wintermark'''
The recent [[381YE_Spring_Equinox_winds_of_war#Let_That_Be_Your_Last_Battlefield_.28Mournwold.29|campaign season]] in the [[Mournwold]] has been one of the bloodiest ever, thanks to certain [[curse|curses]] and the strategy of the [[Imperial Military Council]]. Twenty-thousand dead warriors and soldiers and who knows quite how many citizens of the Mourn. Four groups have been particularly affected - [[the Marches|the Marchers]] of Mournwold themselves; the [[Jotun]], of course; the [[Feni]] who live in the forest of [[Mournwold#Alderly|Alderly]]; and those folk in [[Wintermark]] who perhaps expected more. You can learn about these four groups, and how the carnage has affected them, [[Watered with fears|here]].


===Whittletown===
The [[Tassato]] Chamber of Commerce has voted to allow the people of Whittle to buy real estate in Mestra as described in [[City folk and country folk|Winds of Fortune]]. This may have longer-term implications, but for now it means that 50 ingots of green iron are being spread among the [[business|businesses]] and [[farm|farms]] of the [[territory]]. They won't show up as part of your production, as they are allocated after downtime closes.
===Angry Seas===
Powerful magical [[Foam and Spittle of the Furious Sea|storms]] have struck [[Redoubt]] and [[Spiral]]. Among other things, this means that any ship captain based in either of these [[Urizen]] territories will find their ability to trade or support an [[Imperial navy]] reduced by a quarter this season.
==Miscellaneous==
==Miscellaneous==
===The Ritual Raiment of House Bourné===
===Détente in Sermersuaq===
With the aid of the Empire's leading fashion-and-gossip magazine ''The Looking Glass'', a [[Sarvos|Sarvosan]] guild called House Bourné has revealed the existence of six [[Magic_items#Schema|schemata]], each providing a pattern for a [[:Category:Mage Robes|magic robe]] that empowers ritual magic from a single realm, through the combined power of [[dramaturgy]] and the hearth magic of [[Dawn hearth magic#Girding|girding]]. Each raiment also comes with a potent [[roleplaying effect]] tied to the [[Dramaturgy#The_Personae|Persona]] it draws power from.
* '''Wintermark'''
 
Following an announcement in the [[Imperial Conclave]] on Friday night, the House has thrown open its doors to any Imperial [[Crafting skills#Artisan|artisan]] who wishes to visit and study one or more of the schema, to learn how to duplicate their effects. The six ritual raiments are:
* The [[Bishop's Ensemble]], which enhances the practice of [[Day magic]].
* The [[Captain's Garb]], which enhances the practice of [[Summer magic]].
* The [[Doctor's Attire]], which enhances the practice of [[Winter magic]].
* The [[Mountebank's Guise]], which enhances the practice of [[Spring magic]].
* The [[Prince's Raiment]], which enhances the practice of [[Autumn magic]].
* The [[Semblance of the Witch]], which enhances the practice of [[Night magic]].
The schema remain the property of House Bourné - the only way to learn them is to spend some time visiting their estate in Sarvos - but mechanically any character can learn one or more of these recipes in the normal way - when they pick the [[Crafting skills#Artisan|artisan]] skill, or when they buy the [[Crafting skills#Extra Item|extra item]] skill. It is ''not'' possible for someone who knows how to make one to simply teach someone else - although House Bourné is not placing any restriction on who can learn the patterns as long as they are Imperial citizens.
 
With these robes, it is now possible for a ritual magician to be bonded to three magic items, greatly enhancing their ranks of ritual lore (within the limitations of the [[Realm_Lore#Gaining_additional_ranks|normal rules for additional ranks]]).
 
===New Rituals===
Four new rituals have been added to [[Imperial_lore#Imperial_Lore_and_the_Ritual_List|Imperial lore]] by the [[Imperial Conclave]]: [[Gidyon's Refrain]], [[Lions of Phoenix Reach]], [[Stalwart Stand on Solid Ground]], and [[Hammers of the Brilliant Shore]]. Any character who is eligible to master a new ritual can master one of these rituals - once we have confirmation from the civil service that the requirements for a [[Declaration#Declaration of Imperial Lore|Declaration of Imperial Lore]] have been met.
 
===Detente in Sermersuaq===
The [[Song_of_the_lakefolk|raids]] by the odd hunters that have been going on for the last six months or so have petered out. It is not obvious if this is a temporary respite, or whether Savik Summerstorm has secured a permanent resolution.
The [[Song_of_the_lakefolk|raids]] by the odd hunters that have been going on for the last six months or so have petered out. It is not obvious if this is a temporary respite, or whether Savik Summerstorm has secured a permanent resolution.
===Krampushall===
* '''Wintermark, Imperial Orcs'''
During the Winter Solstice, the [[Imperial Senate]] gave permission for the [[Construct_Hall_of_the_Krampus|construction]] of the [[Skarsind#Krampushall|Krampushall]]  - a residence for the supernatural creature known as the Krampus in [[Skarsind#Pakanaan.27s_Pass|Pakaanan's Pass]] overlooking the [[Skarsind_spoils_of_war#The_Clattering_Gulley|Clattering Gulley]]. After nearly a year of [[Goatfoot|very peculiar behaviour]], the beast is apparently well pleased with its new home and "''looking forward to meeting the neighbours''" - presumably it means the [[Imperial Orcs]]. Given the creature is strongly associated with bad luck, this may well be something of a double-edged sword.

Latest revision as of 23:18, 3 August 2023


Map And Pieces.jpg

Overview

Over the past three months, several events have occurred which are of significance to the Empire and may require a response from her champions. You can also read about the progress of the Empire's military campaigns here.

In each case, we've tried to tag the Winds of Fortune entry with the nations, or political bodies, to which it is most relevant. We've done this to help people who are interested only in events that are especially relevant to them. In no way are these tags intended to be exhaustive; the Empire is a complex place and very little happens in isolation.

As always, how much or how little of this information you choose to know in character is up to you. Part of the purpose of Winds of Fortune is to maintain the illusion of the Empire as a living, breathing place where things happen - and to make players aware of things their characters 'should' know based on what their roleplaying says they have been doing for the past three months.

Many winds of fortune open with a short section of in-character text. In all cases, these pieces are intended to help create an atmosphere and provide a little entertainment. Where they contain opinions, those are the opinions of the fictional people depicted - and where they contain information or rumours the assumption is that the reader will create their own context for that information or gossip. They're mostly just a bit of fun and they tend not to contain anything vital to the understanding of the wind of Fortune.

Winds of Fortune

A Spiritual Prism

  • Everyone, but especially the Imperial Synod, the Imperial Military Council, Dawn, and Highguard

The crisis that threatens to slowly tear the Imperial Synod apart continues. The threat of a catastrophic schism within the Way deepens. Five nations have denounced Yael of Highguard and her Congregation of the First Empress; one has endorsed her; one has declared no interest in the matter; and three have kept their own counsel. The situation is increasingly volatile, and there are both opportunities to seize and prices to pay. You can learn more about the deepening crisis here.

Distant Deeps

  • Imperial Synod (especially the Freeborn and Prosperity assemblies); fleet captains; Imperial Senate

Finally, after the better part of a year, the Temple of Balo and the Black bull in Oran has opened its doors.The immediate impact has been an influx of merchants and sailors from the Asavean Archipelago, eager to receive the blasphemous blessings of their peculiar idols. The Imperial Senate has provided material support to build a similar temple, dedicated to the Way in far-distant Nemoria ... but the Freeborn assembly seems less than thrilled ... You can earn about these developments here.

Fearful Symmetry

  • Urizen, Military Council

The New year brings with it storms to Urizen- and not just the furious storms that batter the coast. Powerful storms have struck Redoubt, raging as far inland as Cargo in the north, accompanied by flooding and high winds and battering rain that seems guided by a malign intelligence. The mountains of Urizen rely on well maintained roads and bridges, and this sinister storm appears to have swept away several key avenues through the territory. You can learn about what implications this has for Redoubt, and for the movement of armed forces through the territory, here.

Forests of the Night

  • Forest owners, Naga, Dreamers, people who like moths

During the Winter solstice, the Coven of Umbral Reflection and the Spire of the Auric Horizon combined their powers to weave the powerful enchantment known as the Wondrous Forests of the Night. Working with consummate magical skill, the Urizen magicians laid a delicate network of mystery and imagination across the entire Empire. As with the Hallow of the Green World performed last year, the ritual has had several significant magical effects beyond what might have been expected. You can learn all about them here.

Immortal Hand

  • Imperial Conclave

The six archmages of the Empire have the power to send a formal message to a single eternal each Summit. During the Winter Solstice, five such plenipotentiary messages were sent - and over the last three months each of the eternals contacted has made a formal response. One of the five has also agreed to a formal parley with the Empire. You can learn about these responses here.

In the Tents of Prosperity

  • Various rich folk and traders including (but not limited to) those of Urizen, Highguard, Wintermark, and Navarr

The Imperial Bourse private auction is no more. Rather, individual citizens with interesting good to sell are encouraged to come to Anvil and try to get the best, most Prosperous deal they can by dealing face-to-face with the leaders of the Empire. Many of them do everything they can to make sure there is a little bit of buzz around their goods, to help ensure they make a good sale. You can learn about several such opportunities at the coming Summit here.

On Wings Aspire (Winds of Magic)

  • Technically everyone, but especially Imperial Magicians

The Empire is an Empire of powerful magic, but not all powerful magic is of the Empire. The Winds of Magic collects a grab-bag of interesting or important effects and opportunities, both certain and rumoured, including tales of disruption in the Summer realm; a bounty offered by a Day eternal; a glimmering citadel in the marshes of Bregasland; the details of the ongoing darkest night; and the conjunction of stars visible from those parts of the Empire that can still see the stars. You can learn more about these diverse effects here.

The Price of Experience

  • Navarr, Imperial Orcs; Imperial Senate

The orcs of the Great Forest fled south from the Barrens with the Druj at their heels. Invited to come to Therunin six months or so ago, they did just that - but the temporary situation where they squat in the Lower Tarn Valley is proving unsustainable. With spring in bud upon the trees, the orcs of the Great Forest are bringing things to a head. You can learn about the developing situation in Therunin here.

Seize the Fire

  • Imperial Synod, Imperial Senate, Imperial Orcs

During the Symposium of Revelation, the Imperial Senate accepted two additional doctrines; the Doctrine of the Howling Abyss and the Doctrine of the Ancestors. With this change of doctrine, the position of the Imperial Orcs has been cemented in the Way ...but there are still some questions to be answered, and not everyone is receptive to these changes. You can learn about this complex situation here.

Sinews of the Heart (Trade Winds)

International trade, like international relations, can be fraught with pitfalls - and rich with opportunities. You can find a quick round up of things related to the current state of affairs, with an emphasis on trading, here.

Some to Misery are Born

  • Tassato, the Marches

After the doughty folk of Whittle Hill in the Mournwold were forced to leave their land by the Jotun, they have been exiled to Tassato. Welcomed by the Tassato Chamber of Commerce, they have purchased two streets and created a Marcher enclave there. Unfortunately, the Imperial Synod is still very concerned about their involvement with certain blasphemous powers. You can learn about this season's chapter in the saga of the folk of Whittle here.

Spear of the Stars

Doghri Thulebane has been removed and the northern passes out of Skarsind to Otkodov are now open to the Thule orcs. They appear pleased, and continue to extend the slightly guarded hand of friendship to the Empire. There are opportunities that might be explored, but as the détente between the Empire and Otkodov improves, there are ... obstacles ... that must be overcome. You can learn more about the diplomatic situation here.

Watered with Fears

  • The Marches, Wintermark

The recent campaign season in the Mournwold has been one of the bloodiest ever, thanks to certain curses and the strategy of the Imperial Military Council. Twenty-thousand dead warriors and soldiers and who knows quite how many citizens of the Mourn. Four groups have been particularly affected - the Marchers of Mournwold themselves; the Jotun, of course; the Feni who live in the forest of Alderly; and those folk in Wintermark who perhaps expected more. You can learn about these four groups, and how the carnage has affected them, here.

Miscellaneous

Détente in Sermersuaq

  • Wintermark

The raids by the odd hunters that have been going on for the last six months or so have petered out. It is not obvious if this is a temporary respite, or whether Savik Summerstorm has secured a permanent resolution.

Krampushall

  • Wintermark, Imperial Orcs

During the Winter Solstice, the Imperial Senate gave permission for the construction of the Krampushall - a residence for the supernatural creature known as the Krampus in Pakaanan's Pass overlooking the Clattering Gulley. After nearly a year of very peculiar behaviour, the beast is apparently well pleased with its new home and "looking forward to meeting the neighbours" - presumably it means the Imperial Orcs. Given the creature is strongly associated with bad luck, this may well be something of a double-edged sword.