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new sprung Spring turns toward Summer

Interlude

Downtime will be open shortly, allowing players to process their character's downtime choices. The Summer Solstice winds of fortune will come out shortly before the next event. However, there are a number of significant events happening in the wake of the Spring Equinox that may affect some players' Downtime actions - primarily effects on personal resources or options for characters with military unit or fleet personal resources.

On this page we'll be outlining, and offering some context for, these various effects. In most cases, there will be further information in the Summer Solstice Winds of Fortune. As always, these are quick OOC summaries to explain effects such as large-scale enchantments and curses. We'll cover all these and more when we start to present the Winds of Fortune for next event.

Downtime is due to close at midnight on the 19th of June.

Warfare

Any player whose character controls a military unit can choose from a number of downtime options. Left to their own devices, a military unit defaults to paid work guaranteeing an income of herbs, ingots or measures, money, or mana crystals. Otherwise, they may log into the downtime system and choose to support an army or fortification, or assign to a special project such as a spy network or one of the unique opportunities available this downtime. Players who want to support one of the Imperial armies can also read the orders issued by each general before making their decision.

As always, the guidelines around discussing military matters online can be found here.

Imperial Guerdon

The Imperial Guerdon is a bursary set up by the Imperial Senate primarily to reward military units that support Imperial armies, spy networks, and fortifications. The value of the Imperial Guerdon is divided between each military unit and fleet that supports an army in proportion to their effective strength. The Quartermaster General of the Imperial Armies has the power to exclude any or all Imperial armies and navies, fortifications, or special projects (such as spy networks) from the Guerdon. If they do so, then a character who supports such an army, fortification, or special project will receive nothing for doing so.

The Guerdon stands at 350 thrones.

This season, the Quartermaster General of the Imperial Armies has announced that shares of the Guerdon will be shared between military units supporting the following armies or opportunities:

Loyal Pilgrims

Thanks to the influence of the Three Watchers, any Highborn character who owns a military unit can upgrade their resource for one wain of mithril less than normal. The reduced cost will appear automatically in your downtime options. A military unit can only be upgraded once each season, but they could, potentially, be upgraded every season, saving one mithril each time. This opportunity remains until the start of the Autumn Equinox 384YE.

Pride of the Raiders

  • Wintermark military units that participated in the recent raid against the Jotun-held Pride of Ikka's Tears receive a two rank bonus to their effectiveness

Following the raid against the Pride of Ikka's Tears, Rafe proposed a mandate that was endorsed by the Wintermark National Assembly. As a consequence, every Wintermark military unit that took part in the expedition receives a boost in courage and morale equivalent to two additional ranks for the next two seasons (until the start of the Spring Equinox 384YE).

Dawn in Brocéliande

  • Until the start of the Winter Solstice 384YE, Dawn military units may receive additional rewards when supporting an army in Brocéliande

Thanks to the mandate of Ranae deRondell, for the next year (until the start of the Winter Solstice 384YE) any Dawnish military unit that supports a Dawnish, Highborn or Navarr army that is engaged in Dark Ranging will gain additional rewards - one additional crown and two random herbs. You can learn more about this in the virtue of sharing wind of fortune.

Against the Heirs

  • Until the start of the Summer Solstice 384YE, those who fought in Hercynia or Therunin are recovering from casualties

The military units who took part in the campaigns to Protect Hercynia and Protect Therunin following the Autumn Equinox are still recovering from the experience. Combatants in Hercynia see a two-rank penalty, while those who fought in Therunin suffer a one-rank penalty. The effect remains until the start of the Summer Solstice.

Special Military Unit Options

In addition to the normal downtime options available to a military unit, the following special opportunity is available.

Evacuate Feroz

  • Military units can support the action Evacuate Feroz which is found on the spy network dropdown
  • Rather than their normal production, a standard military unit will earn 6 Crowns for their role in evacuating Feroz, with enchanted or upgraded forces receiving commensurately more money
  • Details of the opportunity can be found in Struggle with the sea wind of fortune

Following the Spring Equinox, military units can support the evacuation of Feroz in the Brass Coast. This is a stealthy mission to help those citizens who can't make it to the coast to reach safety in Segura and Madruga. It involves avoiding conflict with the Grendel as much as possible, and takes place alongside (although separate to) a similar fleet opportunity.

Raid Skallahn

  • Military units can support the ....


Resolve Isember

  • Military units can support the...

Weird Navarr Opportunity

  • Military units can support the...

Special Fleet Options

Certain trading destinations apply special effects. You can learn more about the Empire's foreign relations in the recent all at sea wind of fortune.

Evacuate Feroz

  • Imperial fleets can support the Evacute Feroz action found in the spying dropdown
  • In place of their normal production, a fleet that supports this action will receive 6 Crowns for their role in evacuating Feroz, with enchanted or upgraded forces receiving commensurately more money
  • You can find out more about this opportunity in the Struggle with the sea Wind of Fortune

Fleets can take part in the opportunity to evacuate Imperial citizens out of Feroz. This is a stealthy mission, which involves avoiding conflict with the Grendel.

Raid Skallahn

  • Imperial fleers can support Skallahn

Trade Opportunities

Certain trading destinations apply special effects if a fleet visits them. You can learn more about the Empire's foreign relations in the recent all On the outside looking inside of fortune.

  • Asavean Archipelago: With sanctions imposed by both the Empire and the Asavean plenum, any fleet captain trading with Nemoria receives a -2 rank penalty to their production.
  • Axos: Due to backlash from recent events and the dreadful docks at Issyk, Imperial fleets suffer major penalties to trade with Axos. A fleet captain trading at the Towers of Kantor suffers a -3 rank penalty, while trading at the Chambers of Issyk suffers an incredible -5 rank penalty.
  • The Commonwealth: Imperial fleet captains remain welcome in Commonwealth ports. Fleets trading with Leerdam receive an additional dram of Bladeroot, while fleets trading with Volkavaar receive an additional vial of Artisan's Oil on top of their normal production.
  • Grendel: With sanctions imposed by both the Senate and the Council of Salt Lords, and fleet captain trading with Oran receives a -2 penalty to their production.
  • Iron Confederacy: The port of Robec remains closed to Imperial fleets.
  • Principalities of Jarm: The ports of Kavor and Vezak remain closed to Imperial fleets.
  • Sarcophan Delves: Imperial captains continue to be welcomed in the Delves. Fleets trading with the great port-city of Sarcophan receive an additional dose of Marrowort and an additional dose of Imperial Roseweald on top of their normal production.
  • Sumaah Republic: Imperial captains are free to trade with the Sumaah Republic,Fleets visiting Zemeh receive standard production.

Major Effects

Every season sees large-scale effects impact individuals and nations. Where possible we've summarized these effects here.

Mana Site Disruption

  • The Senate has empowered the magistrates to root out followers of Yaw'nagrah
  • Every mana site in the Empire is experiencing disruption as a consequence

Following the investigations of the Silent Bell into the Heirs of Terunael and the followers of Yaw'nagrah, the Imperial Senate has instructed the magistrates to take action. Magistrates and militia are proactively seeking out and those guilty of idolatry, but in doing so they are disrupting the lives of a great many Imperial citizens. As a consequence, every mana site in the Empire is seeing a reduction of one crystal mana. This effect ends after the Summer Solstice 384YE.

Love, Glory, and Virtue

  • Congregations in Highguard and Dawn each receive one additional liao and two additional votes until the end of the Spring Equinox 384YE
  • Statements of principle passed with a greater majority in Dawn or Highguard also come to the attention of the congregations of the other nation, potentially providing opportunity to support, oppose, or otherwise react to such statements. This lasts until the start of the Autumn Equinox 384YE

Thanks to the mandate raised by Yarona of the Chantry and endorsed by the Highborn assembly, a greater understanding is sought between the priests of Highguard and the troubadours of Dawn.

Blade of the Pilgrims

  • Highborn congregations receive 2 fewer votes and 1 fewer liao due to the call to fight the vallorn

While the vallorn of Brocéliande has become quiescent, the threat still remains. During the Autumn Equinox, Hazelelponi of the Shattered Tower proposed a mandate that was upheld by the Highborn Assembly encouraging the congregations of Highguard to continue their efforts to oppose the vallorn. Until the start of the Autumn Equinox 384YE, every Highborn congregation produces one fewer liao and two fewer votes but may provide aid to any opportunity to fight the vallorn anywhere in the Empire.

Reject False Gods

* Congregations in Redoubt, Temeschwar, Tassato, and Hahnmark gain two additional votes and one additional liao as long as the Synod clearly stands in opposition to idolatry

  • Congregations in Karsk receive four extra votes and two liao until the start of the Spring Equinox 384YE, after which they receive the same benefit as congregations in the other territories

The mandate approved by the general assembly and enacted by Rafael Barossa di Tassato sends bands of architects, masons, and builders to force their way into the buildings designed by the Asavean architect and forcibly redesign them. The mandate has a number of effects, one of which is to swell with pride congregations in the territories where the buildings are found. This bonus lasts as long as the Synod maintains a clear anti-idolatry stance.

Varushkan Prosperity

* The production of Varushkan mine and forest resources is increased by one rank until the start of the Spring Equinox 384YE The mandate upheld in the Varushkan assembly and enacted by Raskylov has a number of effects, one of which is to increase the production of mine and forest resources. Thanks to the story provided, the benefit will last until the start of the Spring Equinox 384YE.

Mandates

  • You can find details of the mandates, along with the rest of the Synod judgements, here.

Seventeen mandates were successfully upheld in the Imperial Synod. As per our recent update, all mandates have automatically been enacted as long as the named priest has sufficient liao in their inventory before Downtime opens.

Some mandates were upheld by their respective assemblies but not enacted.

Imperial Lore

Two rituals were added to Imperial lore during the Winter Solstice.

Urizen Lore

A number of rituals were added to Urizen lore during the Spring Equinox using the Gift of Knowledge.