• Potion (category Magic) (section Overview)
    detect magic spell is no use in identifying potions or their effects; they are herbal effects, not magical ones. Some magicians use ritual magic to identify
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  • Karsk (section Overview)
    campaign by Varushkan, Navarr and Urizen forces aided by powerful ritual magic forced the Thule back out of Nitrost, returning the territory to Imperial
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  • as a college of magic is expensive. The upkeep on the Heliopticon network, costs the senate the normal amounts for a college of magic, and an additional
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  • Draughir (section Overview)
    Touched by Winter magic, draughir are marked by deep hungers, and a certain kind of deep wisdom. The Draughir are touched by the realm of Winter, a nightmare
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  • Miaren (section Overview)
    survived exposure to the heart of corruption, a combination of divination magic and tireless archaeology slowly teased our some of the secrets of the Terunael
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  • Mithril (section Overview)
    with mithril generates mine material or mana crystals. Runeforge College of Magic Folly Mithril can be used to upgrade: Mana site - each upgrade alternates
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  • Weirwood (section Overview)
    built with weirwood would generate rings or herbs. Runeforge College of Magic Shipyard Spy network Folly Weirwood can be used to upgrade: Fleet - each
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  • Egregores (section Overview)
    each camp Each nation has a single egregore spirit, created through ritual magic to represent the personification of the nation. The spirit may be present
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  • white granite would generate rings or forest materials Runeforge College of Magic Shipyard Folly White Granite can be used to upgrade: Business - each upgrade
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  • Naga (section Overview)
    Touched by the magic of Night, naga are mysterious and passionate in equal measure. The naga are touched by the realm of Night, a realm of shape-changing
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  • The League hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
    17 KB (2,893 words) - 21:41, 25 April 2020
  • exports for Wintermark merchants are crafted items marked with runes. Both magic items made by Wintermark artisans, and mundane items expertly marked with
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  • contains many grimnir, physicks, apothecaries, and magicians versed in healing magic, allowing them to offer aid and respite to allied soldiers who fight alongside
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  • Varushka hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
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  • Appraisal (section Overview)
    even sovereigns and have made an extensive study of esoteric magics such as hearth magic, peculiar regio, astronomantic tulpas and even more obscure occult
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  • Conclave's resources. The six archmages match the six realms into which magic is divided. Where the influence of a grandmaster is primarily political,
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  • Commission (section Overview)
    Fortification Spy network Shipyard Sinecure Ministry Great work Embassy College of Magic Runeforge Folly Fane Any commission that is proposed by a senator will be
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  • of one of four magical magic standards, created by the weavers of Weirwater. The bearer is expected to protect this unique magic item with their life -
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  • of our business against the Conclave's precious time using the scales of magic itself. If the price seems too high, then perhaps what you have to say is
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  • Liathaven (section Overview)
    stem the growth of the vallorn, Navarr magicians laid a powerful Winter magic curse across Liathaven. Wither the Seed is a subtle, durable, malediction
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  • their own expertise in working with dragonbone to supply the Preceptor with magic items useful to warcasters. The position of Preceptor is both a sinecure
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  • The Brass Coast magical traditions (category Magic) (section Overview)
    generally expect to be recompensed for the magic they work. As adepts of Summer magic that aids warriors, and Autumn magic that can grant powerful enchantments
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  • Thorn (section Overview)
    anyone who can wield a weapon - even magicians who are skilled with battle magic - can take the Thorn pledge. The purpose of becoming a Thorn is to ensure
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  • and most are skilled at using magic in battle. Yeofolk magicians are called weavers and are usually skilled at ritual magic. Most noble houses include a
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  • while the magic did not affect the vitality of the weirwood trees directly, inexorable magic marked the trees with a permanent touch of Winter magic. The trees
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  • service of the Synod. The Conclave(18) shall ensure the fit and proper use of magic in the service of the Empire. They will identify those arcane practitioners
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  • standard magic item that, as with all such items, will last for one year. Unique items A unique item is one that does not already exist in the magic item lists
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  • Imperial Orcs hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
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  • Mountebank (section Overview)
    improvisation rather than relying purely on formulaic rituals, tailoring their magic to the specific situation they are in. This is expensive in terms of resources
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  • eased the understanding of difficult theoretical principles not only in magic but in all advanced disciplines including mathematics and natural philosophy
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  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • Redoubt (section Overview)
    for the stuff of civil engineering - and of those applications of ritual magic that enhance or support the creation of durable structures. There is some
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  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • During the Winter Solstice 379YE, the eternal Sadogua pledged to provide a magic item to the Arcane Architect. This item takes the form of a wand surmounted
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  • week of the ministry being completed it had already been shortened to the "Magic Butcher" The Butcher is responsible for ensuring that all business taking
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  • The Marches hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
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  • There is some agreement that whatever it is, it is not magic - even allowing for the fact that magic rarely has any effect on living weirwood, there is no
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  • fortification, ministry, great work, sinecure, runeforge, or college of magic anywhere in the Empire. The commission must use at least 30 wains of white
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  • citizen is encouraged to learn a little magic, whether it is practical spellcasting or superior craftwork, but ritual magic, the mastery of the lore of the Realms
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  • Balsam, for example. She is also credited with the creation of a unique magic item - the Incarnadine Satchel. Sources agree that the Satchel had a unique
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  • maintained and oversee the staff of Urizen Stargazers, skilled in Night magic, who perform the day-to-day duties of running the tower; it is the Watcher
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  • as validation of the architects' economic philosophies. As a nation where magic is considered the highest art, it should come as no surprise that the Urizen
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  • Druj lore (section Overview)
    Night, although many wield Winter magic as a deadly weapon against their rivals. They are understood to collect magic items that can further enhance their
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  • Steinr (section Overview)
    this day, and the act of imbuing mundane items with a spark of power and magic is a proud tradition among these people. The Steinr delight in art and beauty
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  • Conclave's resources. The six archmages match the six realms into which magic is divided. Where the influence of a grandmaster is primarily political,
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  • The Brass Coast hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
    19 KB (2,641 words) - 16:11, 23 September 2022
  • concerns Economic interests Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • Stargazer (section Overview)
    performing new magic is matched only by the satisfaction that comes from using familiar magic in new ways. They strive to find creative uses of magic, looking
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  • Conclave's resources. The six archmages match the six realms into which magic is divided. Where the influence of a grandmaster is primarily political,
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  • Navarr hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
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  • Wintermark hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
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  • Urizen hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
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  • recognised master of Night magic. In common with the other archmages, the Archmage of Night has legal ownership of three powerful magic items that make up the
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  • Game items (section Overview)
    we suggest that you tie the ribbon around the wrist of the hand with the magic ring. Imperial coins You can learn more about magical items here. Coins are
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  • an eternal to enchant the woods, but that the magic has slowly dwindled over time. Yet there is still magic here, of a sort. The workers of Weirwater Vale
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  • Highguard hearth magic (category Hearth Magic) (section Overview)
    and where formal magic is predictable and reliable, hearth magic is none of these things. While the principles that underlie hearth magic are common throughout
    17 KB (2,818 words) - 17:16, 2 April 2022
  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups Red Wind Corsairs Fire of the
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  • of battlefield physicks and chirurgeons, and magicians skilled in healing magic, who are more than prepared to take risks to help minimize Imperial losses
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  • personnel - equivalent to 5000 raw recruits. The civil service uses complex day magic to quantify the effective fighting force of both armies and navies, providing
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  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • Technology (section Overview)
    road using crushed stone or rock. Fortunately the magic usually means this is not necessary, the magic of the trods ensures they rarely become impassable
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  • contains many grimnir, physicks, apothecaries, and magicians versed in healing magic, allowing them to offer aid and respite to allied soldiers who fight alongside
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  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • Hercynia (section Overview)
    representing summer. It is covered in moss, and no-one has ever seen a hint of any magic from it. The vallorn of Hercynia is often characterized as "malicious" or
    15 KB (2,431 words) - 17:07, 7 May 2024
  • This page details the Vigilant association; for the magic item see Silent Bell The Silent Bell is an Imperial sodality made up of citizens dedicated to
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  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • concerns Economic interests Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • Dedication (section Overview)
    dedicate someone to the virtue to which you yourself are dedicated. No known magic item allows one to circumvent this restriction (the musical instruments do
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  • nature of the pool was also seen as having a strong resonance with Summer magic; at least once the eternal Barien has challenged an Urizen petitioner to
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  • the same time as the wave of Spring magic was transforming Reikos. The regenerative forces unleashed by that magic made work on the school tricky, but
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  • In the end, he included numerous references to the false Asavean god of magic, which incensed a number of faithful League pilgrims. Following the Spring
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  • of Ice and Darkness have the ability to guide their respective college of magic to create a ritual text, it is rarely worth recreating such an object from
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  • Kahraman (section Overview)
    interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • Aura (section Overview)
    skill. A aura created on a magical item will usually last as long as the magic endures. A standard item aura on a non-magical item will usually persist
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  • recognised master of Winter magic. In common with the other archmages, the Archmage of Winter has legal ownership of three powerful magic items that make up the
    6 KB (884 words) - 20:33, 11 February 2023
  • Magical tradition (category Magic) (section Overview)
    those involved. Traditions Astronomancy Blood Magic Dramaturgy Rune Magic Music of the Spheres Aspect Magic Ritual Theory Spellcasting
    5 KB (647 words) - 15:27, 3 May 2021
  • Warden (section Overview)
    protect their vale. Most wardens combine skill at arms with a knowledge of magic, creating and using amulets, talismans and other items against the threats
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  • works as part of the Conclave to protect Imperial citizens from dangerous magic. The Imperial Censor is responsible for safeguarding the Empire from malign
    1 KB (263 words) - 18:10, 10 August 2023
  • concerns Economic interests Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups Keeper of the Breadbasket -
    5 KB (825 words) - 13:24, 13 April 2024
  • be the authority responsible for ensuring prudent and acceptable uses of magic in dealing with the dead. While this responsibility has not been upheld by
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  • Winter Sun (section Overview)
    the two Imperial Orcs armies, but it is also the army most likely to use magic in pursuit of their goals. They garner favours, both through military aid
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  • Legacy (section Overview)
    significant military force and the focused attention of the most powerful Urizen magic to keep the Legacy from falling into the hands of the barbarians. The garrisons
    6 KB (939 words) - 22:01, 24 May 2024
  • Jotun and the people of the Mourn alike were completely unprepared for the magic unleashed by the Imperials. The thralls suffered along with their Marcher
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  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
    7 KB (1,082 words) - 14:31, 19 December 2023
  • snow-bound all year round. Here the Commonwealth operates its great university of magic and engineering, and the grand Temple of the Common Good serves as a point
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  • with powerful Spring magic at the moment - and she could feel the familiar benefits as she marched along. The price of all that magic was that the trods
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  • approach to ritual magic. Ever since the Bloodcrows have been led by a so-called Shaman Lord, and have made a particular practice of winter magic. The Bloodcrows
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  • recognised master of Autumn magic. In common with the other archmages, the Archmage of Autumn has legal ownership of three powerful magic items that make up the
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  • Thresher (section Overview)
    who abuse this magic for their own ends are a threat to everyone unless they can be stopped. Many threshers know at least a little magic, the better to
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  • character's inventory when the downtime is processed. In addition to the magic items created by the Ketsov, the Ketsov Mir Mozga in the woods of Karsk sends
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  • shoring up their reserves of mana crystals and seeking out nearby sources of magic. A portion of this bounty in the form of mana crystals is passed to the army
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  • Tassato (section Overview)
    Temeschwar, and taking advantage of the opportunity offered by the potent Night magic enchantment that blanketed the Empire toward the end of 380YE. Completed
    24 KB (3,519 words) - 17:32, 10 May 2024
  • the two Imperial Orc armies, but it is also the army most likely to use magic in pursuit of their goals. They garner favours, both through military aid
    14 KB (2,158 words) - 14:57, 11 April 2024
  • interests Military concerns Religious beliefs Magical traditions Hearth magic Territories Children Music Archetypes Groups
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  • more focused towards providing a band of unconquered, as well as supporting magic with Spring rituals on the battlefield, tactics learned from fighting against
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  • Love in Dawn (category Hearth Magic) (section Overview)
    particularly in the nation of Dawn where it is widely recognised as a potent hearth magic. Many Dawnish see love as every bit as important as glory, and ofttimes just
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  • who possess a deep and powerful love of magic in all its forms. Even the most cerebral stargazer is excited by magic - exuberant in their desire not just
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  • Insight (section Overview)
    wounds they are experiencing. All of this can be found out with a quick overview of a target's aura. The priest can also perform a slower, more potent version
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  • the potent magic inspires a number of unpredictable effects and attracts the attention of the eternals of the Realm. The main thrust of the magic appears
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  • Mage (section Overview)
    principle of a mage, is the understanding that all magic is political. The resources needed to perform magic are always highly limited - there are never enough
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