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==Auto-Generated Content==
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This page was last updated on Mon Aug 17 12:35:41 BST 2020
This page was last updated on Sat Sep 16 22:27:39 BST 2023 using Imperial Lore Rituals.


==Spring==
==Spring==
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Anathemic_Call_of_Bug_and_Briar]]</td><td>Curses a target and halves the production of their farm, forest or garden resource for a year.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Blessing of New Spring]]</td><td>Increase wealth gained from a farm for three seasons and serves as a foundation for other farm rituals.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Blessing_of_New_Spring]]</td><td>Increase wealth gained from a farm for three seasons and serves as a foundation for other farm rituals.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Blood of the Hydra]]</td><td>Repairs ruined limbs.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Blood_and_Salt]]</td><td>Increases the amount of plunder gained by a fleet using the privateering action.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Hands of Sacred Life]]</td><td>Heal lost hits.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Blood_of_the_Hydra]]</td><td>Repairs ruined limbs.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Turns the Circle]]</td><td>Rots a body.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Call_Down_Lightning%27s_Wrath]]</td><td>Lets a battle mage call strikedown with a staff by casting an offensive spell.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Fan the Flame of New Life]]</td><td>Makes a couple fertile.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Chirurgeon%27s_Healing_Touch]]</td><td>Target gains two stay with me uses each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Hearthfire Circle]]</td><td>Provides powerful healing to a patient.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Churning_Cauldron_of_Bravash]]</td><td>Creates new herbs.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Call Down Lightning's Wrath]]</td><td>Lets a battle mage call STRIKEDOWN with a staff by casting an offensive spell.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Curse_of_Gangrenous_Flesh]]</td><td>A year-long curse of venom.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Chirurgeon's Healing Touch]]</td><td>Target gains two stay with me uses each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Fan_the_Flame_of_New_Life]]</td><td>Makes a couple fertile.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Churning Cauldron of Bravash]]</td><td>Creates new herbs.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Fetid_Breath_of_Teeming_Plague]]</td><td>Allows the use of an area-of-effect venom call.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Merciless Wrath of the Reaver]]</td><td>Adds three ranks to a military unit that takes any independent action during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Fire_in_the_Blood]]</td><td>Grants 1 rank of spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Fountain of Life]]</td><td>Target can cast heal, purify and restore limb as if they knew them for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Foam_and_Spittle_of_the_Furious_Sea]]</td><td>Damages navies and harms fleets in a territory.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Rampant Growth]]</td><td>Grants additional money and herbs to the production of a forest.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Forge_the_Wooden_Fastness]]</td><td>Creates a temporary supernatural fortification in wooded terrirtory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Touch of Vile Humours]]</td><td>Grants the ability to call VENOM with any weapon or implement once per day.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[Fountain_of_Life]]</td><td>Target can cast heal, purify and restore limb as if they knew them for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Blood and Salt]]</td><td>Increases the amount of plunder gained by a fleet using the privateering action.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Hallow_of_the_Green_World]]</td><td>Enhances herb garden production and birth rates throughout the Empire for a season.</td><td style="text-align: center;">160</td></tr>
<tr><td style="white-space:nowrap;">[[Madyn's Gift]]</td><td>Creates new doses of realmsroot</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Hands_of_Sacred_Life]]</td><td>Heal lost hits.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Unending Cascade of Blood's Fire]]</td><td>Grants a magician the ability to repeatedly use magical venom.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Hands_of_the_Healer]]</td><td>Target casts heal and restore limb faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Vitality of Rushing Water]]</td><td>Reduces the effectiveness of venom for a season.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Hearthfire_Circle]]</td><td>Provides powerful healing to a patient.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Skin of Bark, Blood of Amber]]</td><td>Target gains three ranks of endurance for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Irrepressible_Monkey_Spirit]]</td><td>Target gains two unstoppable or relentless uses each day for a season.</td><td style="text-align: center;">17</td></tr>
<tr><td style="white-space:nowrap;">[[Anathemic Call of Bug and Briar]]</td><td>Curses a target and halves the production of their farm, forest or garden resource for a year.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Madyn%27s_Gift]]</td><td>Creates new doses of realmsroot</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Irrepressible Monkey Spirit]]</td><td>Target gains two unstoppable or relentless uses each day for a season.</td><td style="text-align: center;">17</td></tr>
<tr><td style="white-space:nowrap;">[[Merciless_Wrath_of_the_Reaver]]</td><td>Adds three ranks to a military unit that takes any independent action during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Hands of the Healer]]</td><td>Target casts heal faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Midwife%27s_Recourse]]</td><td>Protects a baby.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Fire in the Blood]]</td><td>Grants 1 rank of Spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Mountain_Remembers_Its_Youth]]</td><td>This curse causes choking fumes to poison armies and civilians throughout the territory. It causes 500 points of damage in total to the armies in the territory.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[The Forest Remains]]</td><td>Grants two uses of SHATTER each day with a two-handed weapon, for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Rampant_Growth]]</td><td>Grants additional money and herbs to the production of a forest.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Curse of Gangrenous Flesh]]</td><td>A year-long curse of venom.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Rising_Roots_that_Rend_Stone]]</td><td>Breeches a fortification on the battlefield.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Foam and Spittle of the Furious Sea]]</td><td>Damages navies and harms fleets in a territory.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers_of_Life]]</td><td>Halves casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Regrow the Land's Heart]]</td><td>Replenishes a territory damaged by war or disaster</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers_Run_Red]]</td><td>Doubles casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[The Dance of Navarr and Thorn]]</td><td>Extends or repairs trods.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Skin_of_Bark,_Blood_of_Amber]]</td><td>Target gains three ranks of endurance for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous Deluge]]</td><td>Halves the money produced by businesses and farms in a territory for a season.</td><td style="text-align: center;">46</td></tr>
<tr><td style="white-space:nowrap;">[[The_Dance_of_Navarr_and_Thorn]]</td><td>Extends or repairs trods.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Fetid Breath of Teeming Plague]]</td><td>Allows the use of an area-of-effect venom call.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[The_Forest_Remains]]</td><td>Grants two shatters each day with a two-handed weapon, for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Rising Roots that Rend Stone]]</td><td>Breaches a fortification on the battlefield.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous_Deluge]]</td><td>Halves the money produced by buisnesses and farms in a territory for a season.</td><td style="text-align: center;">46</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers of Life]]</td><td>Halves casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous_Tread_of_the_Trees]]</td><td>Animates rampaging trees in an area.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers Run Red]]</td><td>Doubles casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Touch_of_Vile_Humours]]</td><td>Grants the ability to call venom with any weapon or implement once per day.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[Mountain Remembers Its Youth]]</td><td>This curse causes choking fumes to poison armies and civilians throughout the territory. It causes 500 points of damage in total to the armies in the territory.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Turns_the_Circle]]</td><td>Rots a body.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Forge the Wooden Fastness]]</td><td>Creates a temporary supernatural fortification in wooded territory.</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Unending_Cascade_of_Blood%27s_Fire]]</td><td>Grants a magician the ability to repeatedly use magical venom.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous Tread of the Trees]]</td><td>Animates rampaging trees in an area.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Vitality_of_Rushing_Water]]</td><td>Reduces the effectiveness of venom for a season.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Hallow of the Green World]]</td><td>Enchants the Empire with power drawn from the Spring realm.</td><td style="text-align: center;">210</td></tr>
</table>
</table>
<section end=Spring/>
<section end=Spring/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Challenge_the_Iron_Duke]]</td><td>Binds an Eternal to provide a challenge and a reward.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Renewed Strength of the New Day]]</td><td>Removes weakness condition.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Champions_Shining_Resolve]]</td><td>Grants two additional hero points for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Stag Knight's Glory]]</td><td>Allows the target to make a single appropriate call with a weapon within the next 10 seconds</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Chasuble_of_Majesty]]</td><td>Grants a priest the power to strengthen a ceremony with extra liao for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Tenacity of Jotra]]</td><td>Grants a rank of fortitude for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Clad_in_Golden_Raiment]]</td><td>Increase fighting force of a small military unit by one level while assisting a campaign army.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Hammer of Thunder]]</td><td>Grants one use of IMPALE each day for a season with a two-handed weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Crimson_Ward_of_Summer_Stars]]</td><td>Grants two ranks of endurance while in mage armour for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Strength of the Bull]]</td><td>Grants one rank of endurance for a season.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Delve_Deep,_Beneath_the_Mountain]]</td><td>Adds additional ingots and wealth to the production of a mine for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Swan's Cruel Wing]]</td><td>Grants one use of CLEAVE each day for a season with any weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating_Maul_of_Inga_Tarn]]</td><td>Grants the ability to spend a hero point to call SHATTER with a two-handed weapon.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Swift Leaping Hare]]</td><td>Grants one use of STRIKEDOWN each day for a season with a pole-arm.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[From_the_Mouths_of_Babes]]</td><td>Sends a message to the eternal Meraud.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Strong Ox, Golden Sun]]</td><td>Replaces Blessing of New Spring with enhanced production for a farm for two seasons.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Frozen_Citadel_of_Cathan_Canae]]</td><td>Creates a temporary supernatural fortification in mountainous region in a territory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Clad in Golden Raiment]]</td><td>Increase fighting force of a military unit by one rank while assisting a campaign army.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Gidyon%27s_Refrain]]</td><td>Grants a source of spiritual strength, but only while singing.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Stout Resolve of the Unyielding]]</td><td>Suppresses the effects of a traumatic wound until end of battle.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Glorious_Crown_of_Enchantment]]</td><td>Grants a magician the ability to repeatedly empower their allies.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Skar's Gentle Push]]</td><td>Grant the target the shield skill for the season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Glory_to_the_Sovereign]]</td><td>Grants two ranks of endurance and 2 uses of cleave each day for a season.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Crimson Ward of Summer Stars]]</td><td>Grants two ranks of endurance while in mage armour for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Golden_Ramparts]]</td><td>This enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[From the Mouths of Babes]]</td><td>Sends a message to the eternal Meraud.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Golden_Voyage]]</td><td>This enchantment increases the level of the target fleet by 6 ranks.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable Spirit, Unbreakable Blades]]</td><td>Grants ability to mend a weapon, implement or shield once a day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Hammer_of_Thunder]]</td><td>Grants one Impale each day for a season with a two-handed weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Vigour of Youth]]</td><td>Grants three ranks of fortitude for a season.</td><td style="text-align: center;">9</td></tr>
<tr><td style="white-space:nowrap;">[[Hammers_of_the_Brilliant_Shore]]</td><td>Repairs a target fortification.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Chasuble of Majesty]]</td><td>Grants a priest the power to strengthen a ceremony with extra liao for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Knights_of_Glory]]</td><td>Summons supernatural troops to enhance a campaign army.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Sutannir's Promise]]</td><td>Grants the ability to restore hero points to a group while in an area consecrated to Courage once each day for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Lions_of_Phoenix_Reach]]</td><td>This enchantment summons a military unit of summer warriors by using the power of a mana site.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[The Sound of Drums]]</td><td>Grants two uses of unstoppable each day for a season.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle_of_Lordly_Might]]</td><td>Grants three uses of Stay with Me or Get it Together every day for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Delve Deep, Beneath the Mountain]]</td><td>Adds additional ingots and wealth to the production of a mine for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Might_of_the_Myrmidon]]</td><td>Grants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Gidyon's Refrain]]</td><td>Grants a source of spiritual strength, but only while singing.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Noble_Mien_of_the_Hawk_Lords]]</td><td>Grants one rank of Summer lore for a Season and additional prowess when performing powerful rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Glorious Crown of Enchantment]]</td><td>Grants a magician the ability to repeatedly empower their allies.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Raise_the_Standard_of_War]]</td><td>Grants a significant increase to the strength of a military unit in campaign battles.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Splendid Panoply of Knighthood]]</td><td>Grants one rank of endurance to a group for a season.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Renewed_Strength_of_the_New_Day]]</td><td>Removes weakness condition.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Talon of the Gryphon]]</td><td>Grants the ability to spend a hero point to call IMPALE with a one-handed spear.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Skar%27s_Gentle_Push]]</td><td>Grant the target the shield skill for the season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Champions Shining Resolve]]</td><td>Grants two additional hero points for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Splendid_Panoply_of_Knighthood]]</td><td>Grants one rank of endurance to a group for a season.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Golden Voyage]]</td><td>This enchantment increases the level of the target fleet by 6 ranks.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Stalwart_Stand_on_Solid_Ground]]</td><td>The enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating Maul of Inga Tarn]]</td><td>Grants the ability to spend a hero point to call SHATTER with a two-handed weapon.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Stout_Resolve_of_the_Unyielding]]</td><td>Suppresses the effects of a traumatic wound until end of battle.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Leonine Pavilion]]</td><td>Creates roleplay aura encouraging celebration and boasting in an area</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Strength_of_the_Bull]]</td><td>Grants one rank of endurance for a season.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Noble Mien of the Hawk Lords]]</td><td>Grants one rank of Summer lore for a season and additional prowess when performing powerful rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Strong_Ox,_Golden_Sun]]</td><td>Replaces blessing of new spring with enhanced production for a farm for two seasons.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Raise the Standard of War]]</td><td>Grants a significant increase to the strength of a military unit in campaign battles.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Sutannir%27s_Promise]]</td><td>Grants the ability to restore hero points to a group while in an areas consecreated to Courage once each day for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle of Lordly Might]]</td><td>Grants three uses of Stay with Me or Get it Together every day for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Swan%27s_Cruel_Wing]]</td><td>Grants one cleave each day for a season with any weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle of the Kriegszauberer]]</td><td>Enchants a battle mage with three ranks of endurance and four personal mana while wearing mage armour</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Swift_Leaping_Hare]]</td><td>Grants one strikedown each day for a season with a pole-arm.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Glory to the Sovereign]]</td><td>Grants two ranks of endurance and 2 uses of CLEAVE each day for a season.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Talon_of_the_Gryphon]]</td><td>Grants the ability to use hero points to impale with a one-handed spear for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Lions of Phoenix Reach]]</td><td>This enchantment summons a military unit of summer warriors by using the power of a mana site.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Tenacity_of_Jotra]]</td><td>Grants a rank of fortitude for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Challenge the Iron Duke]]</td><td>Binds the eternal Barien to provide a challenge and a reward.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[The_Sound_of_Drums]]</td><td>Grants two uses of Unstoppable each day for a season.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable Behemoth's Strength]]</td><td>Grants five ranks of endurance for a season.</td><td style="text-align: center;">36</td></tr>
<tr><td style="white-space:nowrap;">[[Thundering_Roar_of_the_Lion-bound_Horn]]</td><td>Allows one use of an area-of-effect repel call.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Might of the Myrmidon]]</td><td>Grants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable_Behemoth%27s_Strength]]</td><td>Grants five ranks of endurance for a season.</td><td style="text-align: center;">36</td></tr>
<tr><td style="white-space:nowrap;">[[Hammers of the Brilliant Shore]]</td><td>Repairs a target fortification.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable_Spirit,_Unbreakable_Blades]]</td><td>Grants ability to mend a weapon, implement or shield once a day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Stalwart Stand on Solid Ground]]</td><td>The enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Vigour_of_Youth]]</td><td>Grants three ranks of fortitude for a season.</td><td style="text-align: center;">9</td></tr>
<tr><td style="white-space:nowrap;">[[Thundering Roar of the Lion-bound Horn]]</td><td>Allows one use of an area-effect repel call.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Golden Ramparts]]</td><td>This enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points.</td><td style="text-align: center;">75</td></tr>
<tr><td style="white-space:nowrap;">[[Frozen Citadel of Cathan Canae]]</td><td>Creates a temporary supernatural fortification in mountainous region in a territory.</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Knights of Glory]]</td><td>Summons supernatural troops to enhance a campaign army.</td><td style="text-align: center;">120</td></tr>
</table>
</table>
<section end=Summer/>
<section end=Summer/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Aid_Once_More]]</td><td>Enchants a magician with the ability to use a Volhov's Robe an additional time each day.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Arcane Mark]]</td><td>This ritual places an enduring magical mark on the target character which can be perceived only with magical detection. The mark takes the form of the symbol for one of the current conclave orders.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Ambassadorial_Gatekeeper]]</td><td>Lets someone accompany a ritualist to the Hall of Worlds.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Call Winged Messenger]]</td><td>Send a specially prepared message to a named individual in a known location.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Arcane_Mark]]</td><td>This ritual places an enduring magical mark on the target character which can be perceived only with magical detection. The mark takes the form of the symbol for one of the current conclave orders.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Mark of Ownership]]</td><td>Marks a bonded item as owned.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Art_of_the_Deal]]</td><td>Adds 120 rings to the resources produced by a fleet if it trades during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Streams of Silver]]</td><td>Adds 24 rings to a business' production during the next season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Balanced_Scales_of_Lann]]</td><td>Grants one rank of Autumn lore for a season, and allows the trade of metal for magical power.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[The Anvil of Estavus]]</td><td>Mends an item.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Barked_Command_of_the_Iron_Serjant]]</td><td>Three targets gain partial weapon mastery for a day.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[The Blade Bites Back]]</td><td>Grants an extra use to a Biting Blade that has been used that day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Before_the_Throne_of_Estavus]]</td><td>Swaps raw materials for Autumn mana.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Before the Throne of Estavus]]</td><td>Swaps raw materials for Autumn mana</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Bound_by_Common_Cause]]</td><td>Enhances a campaign army for each military unit attached to it.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Ephisis' Scale]]</td><td>Allows trade with the eternal Ephisis.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Brazen_Claws_of_the_Lictor]]</td><td>Grants a magician the ability to repeatedly entangle their opponents.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Shared Mastery of the Magician's Guild]]</td><td>Grants knowledge of a spell known by a member of the coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Brotherhood_of_Tian]]</td><td>This army enchantment provides the target with250pts of additional natural resupply.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[The Conspirator's Cloak]]</td><td>Grants an aura of confidence to a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Call_Winged_Messenger]]</td><td>Send a specially prepared message to a named individual in a known location.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Aid Once More]]</td><td>Enchants a magician with the ability to use a Volhov's Robe an additional time each day.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber_of_Pallas]]</td><td>Creates roleplay aura of conviviality in location.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Ties that Bind]]</td><td>Divines the bonds, band affiliations, and nationality of a character.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Circle_of_Gold]]</td><td>Five characters can use Stay with Me on each other once a day for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle of the Golden Orator]]</td><td>Enhances a congregation for the next season granting additional 3 liao and 6 votes in the synod.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Ephisis%27_Scale]]</td><td>Allows trade with the Eternal Ephisis.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber of Pallas]]</td><td>Creates roleplay aura of conviviality in location.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Find_the_Best_Path]]</td><td>Enchants an army to cross great distances in a season.</td><td style="text-align: center;">135</td></tr>
<tr><td style="white-space:nowrap;">[[Hand of the Maker]]</td><td>Divines information about the crafter of an item.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Gathering_the_Harvest]]</td><td>Replaces Strong Ox, Golden Sun and adds 400 rings to the production of a farm.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Scrivener's Bloodmark]]</td><td>Creates a delayed curse between contractees.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Gift_of_the_Wily_Broker]]</td><td>Adds 1 Liao, 1 of each type of Resource and 1 of each type of herb to production of a business over the next season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Stance of the Constricting Scourge]]</td><td>Grants the ability to call ENTANGLE with weapon or implement once each day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Hand_of_the_Maker]]</td><td>Divines information about the crafter of an item.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Twist of Moebius]]</td><td>Allows a coven to perform an extra ritual tomorrow at the cost of a ritual today.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Inescapable_Chains_of_Bitter_Glass]]</td><td>Allows one area-of-effect entangle.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Winds of Fortune]]</td><td>Adds 120 rings to the resources produced by a fleet if it trades during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Like_Water_Through_Your_Fingers]]</td><td>Curses a character to lose three-quarters of all resource production for a year.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Ambassadorial Gatekeeper]]</td><td>Lets someone accompany a ritualist to the Hall of Worlds.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle_of_the_Golden_Orator]]</td><td>Increases a congregation for the next season granting additional 3 Liao and 6 votes in the synod.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[The Lure of Distant Shores]]</td><td>Enhances resources gained by a fleet if it trades during the next season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Mark_of_Ownership]]</td><td>Marks a bonded item as owned.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers of Gold]]</td><td>Adds 180 rings to the production of a business in the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers_of_Gold]]</td><td>Adds 180 rings to the production of a business in the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Barked Command of the Iron Serjant]]</td><td>Three targets gain partial weapon mastery for a day.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Scrivener%27s_Bloodmark]]</td><td>Creates a delayed curse between contractees.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Brazen Claws of the Lictor]]</td><td>Grants a magician the ability to repeatedly entangle their opponents.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Shadow_of_the_Bronze_Colossus]]</td><td>Grants four ranks of endurance to heavy amour wearer for a day.</td><td style="text-align: center;">21</td></tr>
<tr><td style="white-space:nowrap;">[[Timeless Hammer Rhythm]]</td><td>Grants an artisan the ability to craft an item overnight.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Shared_Mastery_of_the_Magician%27s_Guild]]</td><td>Grants knowledge of a spell known by a member of the coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Gathering the Harvest]]</td><td>Replaces Strong Ox, Golden Sun and adds 400 rings to the production of a farm.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Smooth_Hands_Shape_The_World]]</td><td>Grants ability to cast mend faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Gift of the Wily Broker]]</td><td>Adds 1 liao, 1 of each type of resource and 1 of each type of herb to production of a business over the next season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Stance_of_the_Constricting_Scourge]]</td><td>Grants the ability to call entangle with weapon or implement once each day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Sum of the Parts]]</td><td>Three participants contribute health to a champion</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Streams_of_Silver]]</td><td>Adds 24 rings to a business' production during the next season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Circle of Gold]]</td><td>Five characters can use Stay With Me on each other once a day for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Sum_of_the_Parts]]</td><td>Three participants contribute health to a champion</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Smooth Hands Shape The World]]</td><td>Grants ability to cast mend faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[The_Anvil_of_Estavus]]</td><td>Mends an item.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Balanced Scales of Lann]]</td><td>Grants one rank of Autumn lore for a season, and allows the trade of metal for magical power.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[The_Blade_Bites_Back]]</td><td>Grants an extra use to a biting blade that has been used that day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Shadow of the Bronze Colossus]]</td><td>Grants four ranks of endurance to heavy amour wearer for a day.</td><td style="text-align: center;">21</td></tr>
<tr><td style="white-space:nowrap;">[[The_Conspirator%27s_Cloak]]</td><td>Grants an aura of confidence to a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Like Water Through Your Fingers]]</td><td>Curses a character to lose three-quarters of all resource production for a year.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[The_Lure_of_Distant_Shores]]</td><td>Enhances resources gained when a fleet takes the trade action over the next season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Inescapable Chains of Bitter Glass]]</td><td>Allows one use of MASS ENTANGLE.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Ties_that_Bind]]</td><td>Divines the bonds, band affiliations, and nationality of a character.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Bound by Common Cause]]</td><td>Enhances a campaign army for each military unit attached to it.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Timeless_Hammer_Rhythm]]</td><td>Grants an artisan the ability to craft an item overnight.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Brotherhood of Tian]]</td><td>This army enchantment provides the target with 250pts of additional natural resupply.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Twist_of_Moebius]]</td><td>Allows a coven to perform an extra ritual tomorrow at the cost of a ritual today.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Fire on the Water]]</td><td>Enchants an army to have the Seawatch quality</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Find the Best Path]]</td><td>Enchants an army to cross great distances in a season.</td><td style="text-align: center;">135</td></tr>
</table>
</table>
<section end=Autumn/>
<section end=Autumn/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[An_Echo_of_Life_Remains]]</td><td>Identifies a corpse.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[An Echo of Life Remains]]</td><td>Identifies a corpse.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Black_Iron_Blade]]</td><td>Cuts all bonds on target.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Black Iron Blade]]</td><td>Cuts all bonds on target.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Clarion_Call_of_Ivory_and_Dust]]</td><td>Conjures unliving winter troops to greatly enhance the rank of a military unit when fighting in support of an army.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Fallow Fields and Dried Meat]]</td><td>Add 18 rings to the production of a farm over winter.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Coil_of_the_Black_Leech]]</td><td>Grants a target the ability to heal themselves when they cast weakness.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Hunger of the Draughir]]</td><td>Grants one rank of fortitude and the ability to eat anything for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Crumbling_Flesh_and_Withering_Limbs]]</td><td>Grants ability to call cleave with a rod twice each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Mark the Flesh Incorruptible]]</td><td>Preserves a corpse.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Curse_of_Decrepitude]]</td><td>Curses a target with persistent weakness for a year.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Tribute to the Thrice-Cursed Court]]</td><td>Trades crafted items for Winter vis.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating_Scythe_of_Anguish_and_Loss]]</td><td>Grants ability to IMPALE foes with a staff.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Words of Ending]]</td><td>Destroys the magic of a crafted item.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Dreamscape_of_the_Endless_Hunt]]</td><td>Curses a character with nightmares and removes ability to recover hero points or mana naturally.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Wisdom of the Balanced Blade]]</td><td>Analyses a curse.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Fallow_Fields_and_Dried_Meat]]</td><td>Add 18 rings to the production of a farm over winter.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Withering Touch of Frost]]</td><td>Curses a character to lose a quarter of farm, forest and herb garden production for a year.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Fight_Tooth_and_Nail]]</td><td>Grants two uses of unstoppable each day for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Crumbling Flesh and Withering Limbs]]</td><td>Grants ability to call CLEAVE with a rod twice each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Freezing_Brand_of_Irremais]]</td><td>Brands and influences a target.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Pakaanan's Iron Shutters]]</td><td>Seals a portal for ten minutes.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Gnawing,_Endless_Hunger]]</td><td>Curses a character with endless hunger and inability to benefit from potions.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Ruthless Vigilance, Healthy Crop]]</td><td>Enhances a herb garden, increasing production of each herb by two over next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Hold_Back_Frozen_Hunger]]</td><td>Wards an area against the dead.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Traitor's Fate]]</td><td>Agree to let someone trigger a dangerous curse if they betray you.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Howling_Despite_of_the_Yawning_Maw]]</td><td>Allows one use of area-of-effect weakness.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Freezing Brand of Irremais]]</td><td>Brands and influences a target.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Hunger_of_the_Draughir]]</td><td>Grants one rank of fortitude and the ability to eat anything for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Ravenous Tongue of Entropy]]</td><td>Grants the ability to cast shatter, weakness, and paralysis as if you know them.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Hungry_Grasp_of_Despair]]</td><td>Grants a magician the ability to repeatedly weaken their foes.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Fight Tooth and Nail]]</td><td>Grants two uses of unstoppable each day for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Icy_Maw_Devours_the_Spark_of_Essence]]</td><td>Curse a territory so that mana crystal production is halved for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Unending Onslaught]]</td><td>Grants two uses of relentless each day</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Inevitable_Collapse_into_Ruin]]</td><td>Damages a battlefield fortification.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Pallid Flesh of the Dead King]]</td><td>Grants three ranks of endurance for a season at the cost of persistent venom.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[Last_Breath_Echoes]]</td><td>Restores a terminal character for a short period before they die.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Unyielding Constitution]]</td><td>Grants the ability to endure the effects of traumatic wounds for a season.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[Mark_the_Flesh_Incorruptible]]</td><td>Preserves a corpse.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Hold Back Frozen Hunger]]</td><td>Wards an area against the dead.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Naeve%27s_Twisting_Blight]]</td><td>Blights all crops in a region, halving their production.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Hungry Grasp of Despair]]</td><td>Grants a magician the ability to repeatedly weaken their foes.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Pakaanan%27s_Iron_Shutters]]</td><td>Seals a portal for ten minutes.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Sorin's Chastising Touch]]</td><td>Grants a magician the ability to repeatedly call CLEAVE with a rod.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Pallid_Flesh_of_the_Dead_King]]</td><td>Grants three ranks of endurance for a season at the cost of persistent venom.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[There Is No Welcome Here]]</td><td>Ward an area against eternals and heralds.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Quickening_Cold_Meat]]</td><td>Creates a force of animated corpses that enhance a campaign army by around 20%.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Ward of the Black Waste]]</td><td>Wards an area against vallornspawn.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Ravenous_Tongue_of_Entropy]]</td><td>Grants the ability to cast shatter, weakness, and paralysis as if you know them.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Icy Maw Devours the Spark of Essence]]</td><td>Curse a territory so that mana crystal production is halved for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Retreat_to_the_White_Caves]]</td><td>Season-duration version of There Is No Welcome Here: heralds are weakened and don't want to enter the warded area. Horrible roleplaying effect within the area</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Naeve's Twisting Blight]]</td><td>Blights all crops in a region, halving their production.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Ruthless_Vigilance,_Healthy_Crop]]</td><td>Enhances a herb garden, increasing production of each herb by two over next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Clarion Call of Ivory and Dust]]</td><td>Conjures unliving winter troops to greatly enhance the rank of a military unit when fighting in support of an army.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Sorin%27s_Rite_of_Agony]]</td><td>Grants 1 rank of winter lore for a season, and additional prowess with curses, at the cost of an unhealing wound</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Coil of the Black Leech]]</td><td>Grants a target the ability to heal themselves when they cast weakness.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[The_Grave%27s_Treacherous_Edge]]</td><td>Allows one use of area-of-effect venom.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating Scythe of Anguish and Loss]]</td><td>Grants ability to IMPALE foes with a staff.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[There_Is_No_Welcome_Here]]</td><td>Ward an area against eternals and heralds.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Dreadful Ending]]</td><td>Destroys a Druj miasma pillar</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Traitor%27s_Fate]]</td><td>Agree to let someone trigger a dangerous curse if they betray you.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Gnawing, Endless Hunger]]</td><td>Curses a character with endless hunger and inability to benefit from potions.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Tribute_to_the_Thrice-Cursed_Court]]</td><td>Trades crafted items for Winter mana.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Last Breath Echoes]]</td><td>Restores a terminal character for a short period before they die.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Unyielding_Constitution]]</td><td>Grants the ability to endure the effects of traumatic wounds for a season.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[Sorin's Rite of Agony]]</td><td>Grants 1 rank of winter lore for a season, and additional prowess with curses, at the cost of an unhealing wound</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Ward_of_the_Black_Waste]]</td><td>Wards an area against vallornspawn.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Retreat to the White Caves]]</td><td>Wards an area against heralds for a season</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Whispers_through_the_Black_Gate]]</td><td>Summons a dead spirit to answer questions.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Wardens of the Black Waste]]</td><td>Wards an area against vallorn creatures for a season</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Why_Sulemaine_Walked_Away_From_The_Baker]]</td><td>Enchants a campaign army to allow it to endure venomous attacks.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Dreamscape of the Endless Hunt]]</td><td>Curses a character with nightmares and removes ability to recover hero points or mana naturally.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Wind_of_Mundane_Silence]]</td><td>Destroys a regio.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Whispers through the Black Gate]]</td><td>Summons a dead spirit to answer questions.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Winter%27s_Ghosts]]</td><td>Curses a region so that all production is reduced by a quarter for a season.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[The Flower is Withered on the Stalk]]</td><td>Withers plant life in a region, damaging some magically created structures</td><td style="text-align: center;">36</td></tr>
<tr><td style="white-space:nowrap;">[[Wisdom_of_the_Balanced_Blade]]</td><td>Analyses a curse.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Inevitable Collapse into Ruin]]</td><td>Damages a battlefield fortification.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Wither_the_Seed]]</td><td>Drastically reduces the fertility of an area for a generation.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Curse of Decrepitude]]</td><td>Curses a target with persistent WEAKNESS for a year.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Withering_Touch_of_Frost]]</td><td>Curses a character to lose a quarter of farm, forest and herb garden production for a year.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Howling Despite of the Yawning Maw]]</td><td>Allows one use of MASS WEAKNESS.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Words_of_Ending]]</td><td>Destroys the magic of a crafted item.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Winter's Ghosts]]</td><td>Curses a region so that all production is reduced by a quarter for a season.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[The Grave's Treacherous Edge]]</td><td>Allows one use of MASS VENOM.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Why Sulemaine Walked Away From The Baker]]</td><td>Enchants a campaign army to allow it to endure venomous attacks.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[The Basalt Citadel]]</td><td>Creates a temporary supernatural fortification in ruined region in a territory</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Quickening Cold Meat]]</td><td>Creates a force of animated corpses that enhance the fighting strength of an army by 1000 for a year.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Wind of Mundane Silence]]</td><td>Destroys a regio permanently.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Wither the Seed]]</td><td>Drastically reduces the fertility of an area for a generation.</td><td style="text-align: center;">150</td></tr>
</table>
</table>
<section end=Winter/>
<section end=Winter/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Alignment_of_Mind_and_Blade]]</td><td>Grant the use of one impale each day for a season when wielding one-handed weapon or one-handed spear.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Ascetic Star of Atun]]</td><td>Removes venom.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[All_the_World_in_a_Grain_of_Sand]]</td><td>Curses a character with madness that prevents ritual casting.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Hakima's Glass]]</td><td>Divine details of bonded item or person.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Ascendance_of_the_Highest_Mind]]</td><td>Target learns up to three spells known by the coven for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Piercing Light of Revelation]]</td><td>Removes obscuring effects and opens night pouches.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Ascetic_Star_of_Atun]]</td><td>Removes venom.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Horizon's Razor Edge]]</td><td>Grants ability to call CLEAVE with a weapon once each day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Bright_Eyes_Gleam_in_the_Depths]]</td><td>Enhances the production of all mines in the Empire.</td><td style="text-align: center;">160</td></tr>
<tr><td style="white-space:nowrap;">[[Distillation of Diverse Parts]]</td><td>Recover herbs from potion.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Bright_Lantern_of_Ophis]]</td><td>Analyses a magical effect.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Gift of Knowledge]]</td><td>Delivers book or scroll to [[Phaleron]] in return for [[Vis#Prismatic_Ink|Day mana]].</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Carve_the_Crystal_Guardian]]</td><td>Transforms a mana site into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Illuminate the Higher Mind]]</td><td>Shares knowledge of one spell with another magician for a season.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Chimes_of_Annulment]]</td><td>Suppresses the effect of a Druj miasma focus for one minute.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[The Celestial Library]]</td><td>Delivers book or scroll to Eternal for possible destruction.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Clarity_of_the_Master_Strategist]]</td><td>Grants an increasing bonus to a campaign army when it is on campaign.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Bright Lantern of Ophis]]</td><td>Analyses a magical effect.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Clear_Lens_of_the_Eternal_River]]</td><td>Divines the historical significance of the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Clear Lens of the Eternal River]]</td><td>Divines the historical significance of the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Combing_the_Beach]]</td><td>Provides guidance from the eternal Roshanwe.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Crystal Clarity of the Rational Soul]]</td><td>Grants an aura of calm and serenity to a character for a day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Crystal_Clarity_of_the_Rational_Soul]]</td><td>Grants an aura of calm and serenity to a character for a day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Revelation of the Jewel's Sparkling Heart ]]</td><td>Adds 8 additional ingots to the production of a mine over the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Crystaline_Focus_of_Aesh]]</td><td>Grants one rank of Day lore for a Season and additional prowess when performing divination rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Sign of Aesh]]</td><td>Reduces the magnitude of the next ritual you cast by yourself by 2.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Distillation_of_Diverse_Parts]]</td><td>Recover herbs from potion.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Skein of Years]]</td><td>When the ritual is complete, the ritualists receive a vision during which key events in the history of the target item are revealed.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Eye_of_the_High_Places]]</td><td>Divines effects on a region or territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Solace of Chimes]]</td><td>Creates a calm roleplay aura.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes_of_the_Soul%27s_Past]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Chimes of Annulment]]</td><td>Suppresses the effect of a Druj miasma focus for one minute.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes_of_the_Sun_and_Moon]]</td><td>Divines details of campaign armies in a territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes of the Soul's Past]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Garden_of_Teth-Anon]]</td><td>Grants members of a coven +1 rank when performing a ritual they have not mastered.</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Sharp Eyes of the Corsair]]</td><td>Grants a minor enhancement to a military unit taking any scouting action.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Hakima%27s_Glass]]</td><td>Divine details of bonded item or person.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Sular's Promise]]</td><td>Grants a fleet greatly increased results from trading action during the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Horizon%27s_Razor_Edge]]</td><td>Grants ability to call cleave with a weapon once each day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Eye of the High Places]]</td><td>Divines effects on a region or territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Illuminate_the_Higher_Mind]]</td><td>Shares knowledge of one spell with another magician for a season.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes of the Sun and Moon]]</td><td>Divines details of campaign armies in a territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Kimus%27_Glaring_Eye]]</td><td>Grants the ability to use repel on two targets at once.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Ascendance of the Highest Mind]]</td><td>Target learns up to three spells known by the coven for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Piercing_Light_of_Revelation]]</td><td>Removes obscuring effects and opens night pouches.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Alignment of Mind and Blade]]</td><td>Grant the use of one impale each day for a season when wielding one-handed weapon or one-handed spear.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Revelation_of_the_Jewel%27s_Sparkling_Heart_]]</td><td>Adds 8 additional ingots to the production of a mine over the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Swim Leviathan's Depth]]</td><td>Asks a specific question of the eternal Leviathan to divine a past cause or event that has led to a present-day state of affairs or consequence.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Revelatory_Light_of_the_Empyrean_Spheres]]</td><td>Grants one use of area-of-effect paralysis.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Kimus' Glaring Eye]]</td><td>Grants the ability to use repel on two targets at once.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Sharp_Eyes_of_the_Corsair]]</td><td>Grants a minor enhancement to a military unit taking any scouting action.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Standing at the Threshold]]</td><td>Allows a coven to perform an extra ritual each day for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Sign_of_Aesh]]</td><td>Reduces the magnitude of the next ritual you cast by yourself by 2.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Carve the Crystal Guardian]]</td><td>Transforms a mana site into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Skein_of_Years]]</td><td>When the ritual is complete, the ritualists receive a vision during which key events in the history of the target item are revealed.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Combing the Beach]]</td><td>Provides guidance from the eternal Roshanwe.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Solace_of_Chimes]]</td><td>Creates a calm roleplay aura.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Crystaline Focus of Aesh]]</td><td>Grants one rank of Day lore for a season and additional prowess when performing divination rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Standing_at_the_Threshold]]</td><td>Allows a coven to perform an extra ritual each day for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Garden of Teth-Anon]]</td><td>Grants members of a coven +1 rank when performing a ritual they have not mastered.</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Sular%27s_Promise]]</td><td>Grants a fleet greatly increased results from trading action during the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Transcendent Mastery]]</td><td>Target gains all spell knowledge.</td><td style="text-align: center;">26</td></tr>
<tr><td style="white-space:nowrap;">[[Swim_Leviathan%27s_Depth]]</td><td>Asks a specific question of the eternal Leviathan to divine a past cause or event that has led to a present-day state of affairs or consequence.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[All the World in a Grain of Sand]]</td><td>Curses a character with madness that prevents ritual casting.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[The_Celestial_Library]]</td><td>Delivers book or scroll to Eternal for possible destruction.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Clarity of the Master Strategist]]</td><td>Grants an increasing bonus to a campaign army when it is on campaign.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Transcendent_Mastery]]</td><td>Target gains all spell knowledge.</td><td style="text-align: center;">26</td></tr>
<tr><td style="white-space:nowrap;">[[Revelatory Light of the Empyrean Spheres]]</td><td>Grants one use of area-of-effect paralysis.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Bright Eyes Gleam in the Depths]]</td><td>Enchants the Empire with power drawn from the Day realm.</td><td style="text-align: center;">210</td></tr>
</table>
</table>
<section end=Day/>
<section end=Day/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Align_the_Celestial_Net]]</td><td>Realign regio for the next ritual cast at it.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Freedom of the Soul]]</td><td>Creates an aura on a character that greatly heightens emotions.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Amalgamation_of_Silver_and_Gold]]</td><td>Transforms ilium, weltsilver, and ambergelt into a powerful curative substance.</td><td style="text-align: center;">70</td></tr>
<tr><td style="white-space:nowrap;">[[Missive for Sadogua]]</td><td>Sends a message to the eternal Sadogua.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Cast_Off_The_Chain_of_Memory]]</td><td>Excises memory via voluntary amnesia.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Cast Off The Chain of Memory]]</td><td>Excises memory via voluntary amnesia.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber_of_Delights]]</td><td>Creates an aura in an area that encourages relaxation.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Incantation's Mystic Mask]]</td><td>Obfuscate the next ritual cast by this coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Clear_Counsel_of_the_Everflowing_River]]</td><td>Seeks aid from the eternal Sung in solving a mystery.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Masque of the Blinded Weaver]]</td><td>Obscures bonds between items or characters.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Conclave_of_Trees_and_Shadow]]</td><td>Transforms a forest into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets for the Shadow Courier]]</td><td>Creates a year duration Ornate Pouch for a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Distill_the_Serpent%27s_Stone]]</td><td>Creates a unique consumable alchemical item.</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets of Skillful Artifice]]</td><td>Grants ability to craft a single item.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Drawing_the_Penumbral_Veil]]</td><td>Shrouds a territory from scrying.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets of the Empty Heart]]</td><td>Gives the ability to die rather than reveal a secret.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Dreams_in_the_Witch_House]]</td><td>This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory.  Map of target territory required.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Signs and Portents]]</td><td>Provides a coven with visions of important events.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Dripping_Echoes_of_the_Fen]]</td><td>Creates a temporary supernatural fortification in marsh terrirtory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Thief's Arcane Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Embrace_the_Living_Flame]]</td><td>Grants an additional hero point for a season.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Riddle Hides the Reward]]</td><td>Curses an item or character making it difficult to sever magical bonds connected to them.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Freedom_of_the_Soul]]</td><td>Creates an aura on a character that greatly heightens emotions.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[The Cuckoo's Egg]]</td><td>Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Incantation%27s_Mystic_Mask]]</td><td>Obfuscate the next ritual cast by this coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[The Eight-spoked Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Infant_Starts_with_a_Blank_Slate]]</td><td>Causes a willing character to forget all their mastered rituals.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Verdant Bounty of the Twilight Bayou]]</td><td>Adds five measures to the production of a forest over the next season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Masque_of_the_Blinded_Weaver]]</td><td>Obscures bonds between items or characters.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Embrace the Living Flame]]</td><td>Grants an additional hero point for a season.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Missive_for_Sadogua]]</td><td>Sends a message to an Eternal.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber of Delights]]</td><td>Creates an aura in an area that encourages relaxation.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Riddle_Hides_the_Reward]]</td><td>Curses an item or character making it difficult to sever magical bonds connected to them.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Drawing the Penumbral Veil]]</td><td>Shrouds a territory from scrying.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Ride_the_Noble_Steed]]</td><td>Grants two people a vivid dream of riding a horse next time they sleep.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Ride the Noble Steed]]</td><td>Grants two people a vivid dream of riding a horse next time they sleep.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_for_the_Shadow_Courier]]</td><td>Creates a year duration Ornate Pouch for a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Shadowed Glass of Sung]]</td><td>Divines mysterious, secretive, or enigmatic information about the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_of_Skillful_Artifice]]</td><td>Grants ability to craft a single item.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[The Retrograde Wheel]]</td><td>Transforms three ingots or measures of materials the other way along an alchemical path.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_of_the_Empty_Heart]]</td><td>Gives the ability to die rather than reveal a secret.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[The Twilight Masquerade]]</td><td>Creates a magical disguise that changes lineage.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_of_the_Soul%27s_Desire]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Whispering Shadow Courtiers]]</td><td>Enables limited communication with the Whisper Gallery.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Shadowed_Glass_of_Sung]]</td><td>Divines mysterious, secretive, or enigmatic information about the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Muffled Oar]]</td><td>Provides a bonus to a fleet engaged in espionage, smuggling or other covert activity, usually by supporting an Imperial spy network.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Shroud_of_Mist_and_Shadow]]</td><td>Grants a concealing bonus to a military unit for both raiding and war.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets of the Soul's Desire]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Sift_the_Dreamscape%27s_Sands]]</td><td>Grants 1 additional rank of any lore overnight, which can be changed each morning for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Shroud of Mist and Shadow]]</td><td>Grants a concealing bonus to a military unit for both raiding and war.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Signs_and_Portents]]</td><td>Provides a coven with visions of important events.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Tithe of Bats]]</td><td>Exchanges measures of iridescent gloaming and dragonbone for Night vis.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Still_Waters,_Running_Deep]]</td><td>Grants 3 additional hero points for a season.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Unfettered Anarchy]]</td><td>Curses a character with uncontrollable emotions.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[The_Cuckoo%27s_Egg]]</td><td>Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Dreams in the Witch House]]</td><td>This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory.  Map of target territory required.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[The_Eight-spoked_Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Infant Starts with a Blank Slate]]</td><td>Causes a willing character to forget all their mastered rituals.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[The_Retrograde_Wheel]]</td><td>Transforms three ingots or measures of materials the other way along an alchemical path.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Clear Counsel of the Everflowing River]]</td><td>Seeks aid from the eternal Sung in solving a mystery.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[The_Twilight_Masquerade]]</td><td>Creates a magical disguise that changes lineage.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Conclave of Trees and Shadow]]</td><td>Transforms a forest into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Thief%27s_Arcane_Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Sift the Dreamscape's Sands]]</td><td>Grants 1 additional rank of any lore overnight, which can be changed each morning for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Tithe_of_Bats]]</td><td>Exchanges measures of iridescent gloaming and dragonbone for Night vis.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Vale of Shadows]]</td><td>Conceals a resource from invaders.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Transmogrification_of_the_Soul%27s_Echo]]</td><td>Permanently change the personality of a willing character, and remove some curses.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Still Waters, Running Deep]]</td><td>Grants 3 additional hero points for a season.</td><td style="text-align: center;">29</td></tr>
<tr><td style="white-space:nowrap;">[[Unfettered_Anarchy]]</td><td>Curses a character with uncontrollable emotions.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Align the Celestial Net]]</td><td>Realign regio for the next ritual cast at it.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Vale_of_Shadows]]</td><td>Conceals a resource from invaders.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Transmogrification of the Soul's Echo]]</td><td>Permanently change the personality of a willing character, and remove some curses.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Verdant_Bounty_of_the_Twilight_Bayou]]</td><td>Adds five measures to the production of a forest over the next season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Amalgamation of Silver and Gold]]</td><td>Transforms ilium, weltsilver, and ambergelt into a powerful curative substance.</td><td style="text-align: center;">70</td></tr>
<tr><td style="white-space:nowrap;">[[Whispering_Shadow_Courtiers]]</td><td>Enables limited communication with the Whisper Gallery.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Distill the Serpent's Stone]]</td><td>Creates a unique consumable alchemical item.</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Wondrous_Forests_of_the_Night]]</td><td>Enhances the production of forests throughout the Empire.</td><td style="text-align: center;">200</td></tr>
<tr><td style="white-space:nowrap;">[[Dripping Echoes of the Fen]]</td><td>Creates a temporary supernatural fortification in marsh territory.</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Wondrous Forests of the Night]]</td><td>Enchants the Empire with power drawn from the Night realm.</td><td style="text-align: center;">210</td></tr>
</table>
</table>
<section end=Night/>
<section end=Night/>

Latest revision as of 21:27, 16 September 2023

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This page was last updated on Sat Sep 16 22:27:39 BST 2023 using Imperial Lore Rituals.

Spring

RitualExplanationMagnitude
Blessing of New SpringIncrease wealth gained from a farm for three seasons and serves as a foundation for other farm rituals.2
Blood of the HydraRepairs ruined limbs.2
Hands of Sacred LifeHeal lost hits.2
Turns the CircleRots a body.4
Fan the Flame of New LifeMakes a couple fertile.6
Hearthfire CircleProvides powerful healing to a patient.7
Call Down Lightning's WrathLets a battle mage call STRIKEDOWN with a staff by casting an offensive spell.8
Chirurgeon's Healing TouchTarget gains two stay with me uses each day for a season.8
Churning Cauldron of BravashCreates new herbs.8
Merciless Wrath of the ReaverAdds three ranks to a military unit that takes any independent action during the next season.8
Fountain of LifeTarget can cast heal, purify and restore limb as if they knew them for a season.10
Rampant GrowthGrants additional money and herbs to the production of a forest.10
Touch of Vile HumoursGrants the ability to call VENOM with any weapon or implement once per day.11
Blood and SaltIncreases the amount of plunder gained by a fleet using the privateering action.12
Madyn's GiftCreates new doses of realmsroot12
Unending Cascade of Blood's FireGrants a magician the ability to repeatedly use magical venom.14
Vitality of Rushing WaterReduces the effectiveness of venom for a season.14
Skin of Bark, Blood of AmberTarget gains three ranks of endurance for a season.15
Anathemic Call of Bug and BriarCurses a target and halves the production of their farm, forest or garden resource for a year.16
Irrepressible Monkey SpiritTarget gains two unstoppable or relentless uses each day for a season.17
Hands of the HealerTarget casts heal faster for a season.19
Fire in the BloodGrants 1 rank of Spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom.20
The Forest RemainsGrants two uses of SHATTER each day with a two-handed weapon, for a season.22
Curse of Gangrenous FleshA year-long curse of venom.40
Foam and Spittle of the Furious SeaDamages navies and harms fleets in a territory.40
Regrow the Land's HeartReplenishes a territory damaged by war or disaster40
The Dance of Navarr and ThornExtends or repairs trods.40
Thunderous DelugeHalves the money produced by businesses and farms in a territory for a season.46
Fetid Breath of Teeming PlagueAllows the use of an area-of-effect venom call.50
Rising Roots that Rend StoneBreaches a fortification on the battlefield.50
Rivers of LifeHalves casualties suffered by campaign armies in a region.50
Rivers Run RedDoubles casualties suffered by campaign armies in a region.50
Mountain Remembers Its YouthThis curse causes choking fumes to poison armies and civilians throughout the territory. It causes 500 points of damage in total to the armies in the territory.60
Forge the Wooden FastnessCreates a temporary supernatural fortification in wooded territory.100
Thunderous Tread of the TreesAnimates rampaging trees in an area.120
Hallow of the Green WorldEnchants the Empire with power drawn from the Spring realm.210

Summer

RitualExplanationMagnitude
Renewed Strength of the New DayRemoves weakness condition.2
Stag Knight's GloryAllows the target to make a single appropriate call with a weapon within the next 10 seconds2
Tenacity of JotraGrants a rank of fortitude for a season.2
Hammer of ThunderGrants one use of IMPALE each day for a season with a two-handed weapon.3
Strength of the BullGrants one rank of endurance for a season.3
Swan's Cruel WingGrants one use of CLEAVE each day for a season with any weapon.3
Swift Leaping HareGrants one use of STRIKEDOWN each day for a season with a pole-arm.3
Strong Ox, Golden SunReplaces Blessing of New Spring with enhanced production for a farm for two seasons.4
Clad in Golden RaimentIncrease fighting force of a military unit by one rank while assisting a campaign army.5
Stout Resolve of the UnyieldingSuppresses the effects of a traumatic wound until end of battle.5
Skar's Gentle PushGrant the target the shield skill for the season.6
Crimson Ward of Summer StarsGrants two ranks of endurance while in mage armour for a season.8
From the Mouths of BabesSends a message to the eternal Meraud.8
Unbreakable Spirit, Unbreakable BladesGrants ability to mend a weapon, implement or shield once a day for a season.8
Vigour of YouthGrants three ranks of fortitude for a season.9
Chasuble of MajestyGrants a priest the power to strengthen a ceremony with extra liao for a season.10
Sutannir's PromiseGrants the ability to restore hero points to a group while in an area consecrated to Courage once each day for a season.10
The Sound of DrumsGrants two uses of unstoppable each day for a season.11
Delve Deep, Beneath the MountainAdds additional ingots and wealth to the production of a mine for a season.12
Gidyon's RefrainGrants a source of spiritual strength, but only while singing.12
Glorious Crown of EnchantmentGrants a magician the ability to repeatedly empower their allies.14
Splendid Panoply of KnighthoodGrants one rank of endurance to a group for a season.14
Talon of the GryphonGrants the ability to spend a hero point to call IMPALE with a one-handed spear.15
Champions Shining ResolveGrants two additional hero points for a season.16
Golden VoyageThis enchantment increases the level of the target fleet by 6 ranks.18
Devastating Maul of Inga TarnGrants the ability to spend a hero point to call SHATTER with a two-handed weapon.20
Leonine PavilionCreates roleplay aura encouraging celebration and boasting in an area20
Noble Mien of the Hawk LordsGrants one rank of Summer lore for a season and additional prowess when performing powerful rituals.20
Raise the Standard of WarGrants a significant increase to the strength of a military unit in campaign battles.20
Mantle of Lordly MightGrants three uses of Stay with Me or Get it Together every day for a season.22
Mantle of the KriegszaubererEnchants a battle mage with three ranks of endurance and four personal mana while wearing mage armour22
Glory to the SovereignGrants two ranks of endurance and 2 uses of CLEAVE each day for a season.24
Lions of Phoenix ReachThis enchantment summons a military unit of summer warriors by using the power of a mana site.24
Challenge the Iron DukeBinds the eternal Barien to provide a challenge and a reward.30
Unbreakable Behemoth's StrengthGrants five ranks of endurance for a season.36
Might of the MyrmidonGrants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season.40
Hammers of the Brilliant ShoreRepairs a target fortification.60
Stalwart Stand on Solid GroundThe enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength.60
Thundering Roar of the Lion-bound HornAllows one use of an area-effect repel call.60
Golden RampartsThis enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points.75
Frozen Citadel of Cathan CanaeCreates a temporary supernatural fortification in mountainous region in a territory.100
Knights of GlorySummons supernatural troops to enhance a campaign army.120

Autumn

RitualExplanationMagnitude
Arcane MarkThis ritual places an enduring magical mark on the target character which can be perceived only with magical detection. The mark takes the form of the symbol for one of the current conclave orders.2
Call Winged MessengerSend a specially prepared message to a named individual in a known location.2
Mark of OwnershipMarks a bonded item as owned.2
Streams of SilverAdds 24 rings to a business' production during the next season.2
The Anvil of EstavusMends an item.2
The Blade Bites BackGrants an extra use to a Biting Blade that has been used that day.3
Before the Throne of EstavusSwaps raw materials for Autumn mana4
Ephisis' ScaleAllows trade with the eternal Ephisis.4
Shared Mastery of the Magician's GuildGrants knowledge of a spell known by a member of the coven.4
The Conspirator's CloakGrants an aura of confidence to a character.4
Aid Once MoreEnchants a magician with the ability to use a Volhov's Robe an additional time each day.6
Ties that BindDivines the bonds, band affiliations, and nationality of a character.6
Mantle of the Golden OratorEnhances a congregation for the next season granting additional 3 liao and 6 votes in the synod.7
Chamber of PallasCreates roleplay aura of conviviality in location.8
Hand of the MakerDivines information about the crafter of an item.8
Scrivener's BloodmarkCreates a delayed curse between contractees.8
Stance of the Constricting ScourgeGrants the ability to call ENTANGLE with weapon or implement once each day.8
Twist of MoebiusAllows a coven to perform an extra ritual tomorrow at the cost of a ritual today.8
Winds of FortuneAdds 120 rings to the resources produced by a fleet if it trades during the next season.8
Ambassadorial GatekeeperLets someone accompany a ritualist to the Hall of Worlds.10
The Lure of Distant ShoresEnhances resources gained by a fleet if it trades during the next season.10
Rivers of GoldAdds 180 rings to the production of a business in the next season.12
Barked Command of the Iron SerjantThree targets gain partial weapon mastery for a day.14
Brazen Claws of the LictorGrants a magician the ability to repeatedly entangle their opponents.14
Timeless Hammer RhythmGrants an artisan the ability to craft an item overnight.14
Gathering the HarvestReplaces Strong Ox, Golden Sun and adds 400 rings to the production of a farm.15
Gift of the Wily BrokerAdds 1 liao, 1 of each type of resource and 1 of each type of herb to production of a business over the next season.15
Sum of the PartsThree participants contribute health to a champion15
Circle of GoldFive characters can use Stay With Me on each other once a day for a season.16
Smooth Hands Shape The WorldGrants ability to cast mend faster for a season.19
Balanced Scales of LannGrants one rank of Autumn lore for a season, and allows the trade of metal for magical power.20
Shadow of the Bronze ColossusGrants four ranks of endurance to heavy amour wearer for a day.21
Like Water Through Your FingersCurses a character to lose three-quarters of all resource production for a year.30
Inescapable Chains of Bitter GlassAllows one use of MASS ENTANGLE.40
Bound by Common CauseEnhances a campaign army for each military unit attached to it.80
Brotherhood of TianThis army enchantment provides the target with 250pts of additional natural resupply.120
Fire on the WaterEnchants an army to have the Seawatch quality120
Find the Best PathEnchants an army to cross great distances in a season.135

Winter

RitualExplanationMagnitude
An Echo of Life RemainsIdentifies a corpse.2
Black Iron BladeCuts all bonds on target.2
Fallow Fields and Dried MeatAdd 18 rings to the production of a farm over winter.2
Hunger of the DraughirGrants one rank of fortitude and the ability to eat anything for a season.2
Mark the Flesh IncorruptiblePreserves a corpse.4
Tribute to the Thrice-Cursed CourtTrades crafted items for Winter vis.4
Words of EndingDestroys the magic of a crafted item.4
Wisdom of the Balanced BladeAnalyses a curse.6
Withering Touch of FrostCurses a character to lose a quarter of farm, forest and herb garden production for a year.6
Crumbling Flesh and Withering LimbsGrants ability to call CLEAVE with a rod twice each day for a season.8
Pakaanan's Iron ShuttersSeals a portal for ten minutes.8
Ruthless Vigilance, Healthy CropEnhances a herb garden, increasing production of each herb by two over next season.8
Traitor's FateAgree to let someone trigger a dangerous curse if they betray you.8
Freezing Brand of IrremaisBrands and influences a target.10
Ravenous Tongue of EntropyGrants the ability to cast shatter, weakness, and paralysis as if you know them.10
Fight Tooth and NailGrants two uses of unstoppable each day for a season.12
Unending OnslaughtGrants two uses of relentless each day12
Pallid Flesh of the Dead KingGrants three ranks of endurance for a season at the cost of persistent venom.13
Unyielding ConstitutionGrants the ability to endure the effects of traumatic wounds for a season.13
Hold Back Frozen HungerWards an area against the dead.14
Hungry Grasp of DespairGrants a magician the ability to repeatedly weaken their foes.14
Sorin's Chastising TouchGrants a magician the ability to repeatedly call CLEAVE with a rod.14
There Is No Welcome HereWard an area against eternals and heralds.14
Ward of the Black WasteWards an area against vallornspawn.14
Icy Maw Devours the Spark of EssenceCurse a territory so that mana crystal production is halved for a season.15
Naeve's Twisting BlightBlights all crops in a region, halving their production.15
Clarion Call of Ivory and DustConjures unliving winter troops to greatly enhance the rank of a military unit when fighting in support of an army.20
Coil of the Black LeechGrants a target the ability to heal themselves when they cast weakness.20
Devastating Scythe of Anguish and LossGrants ability to IMPALE foes with a staff.20
Dreadful EndingDestroys a Druj miasma pillar20
Gnawing, Endless HungerCurses a character with endless hunger and inability to benefit from potions.20
Last Breath EchoesRestores a terminal character for a short period before they die.20
Sorin's Rite of AgonyGrants 1 rank of winter lore for a season, and additional prowess with curses, at the cost of an unhealing wound20
Retreat to the White CavesWards an area against heralds for a season23
Wardens of the Black WasteWards an area against vallorn creatures for a season23
Dreamscape of the Endless HuntCurses a character with nightmares and removes ability to recover hero points or mana naturally.30
Whispers through the Black GateSummons a dead spirit to answer questions.30
The Flower is Withered on the StalkWithers plant life in a region, damaging some magically created structures36
Inevitable Collapse into RuinDamages a battlefield fortification.40
Curse of DecrepitudeCurses a target with persistent WEAKNESS for a year.50
Howling Despite of the Yawning MawAllows one use of MASS WEAKNESS.50
Winter's GhostsCurses a region so that all production is reduced by a quarter for a season.50
The Grave's Treacherous EdgeAllows one use of MASS VENOM.60
Why Sulemaine Walked Away From The BakerEnchants a campaign army to allow it to endure venomous attacks.80
The Basalt CitadelCreates a temporary supernatural fortification in ruined region in a territory100
Quickening Cold MeatCreates a force of animated corpses that enhance the fighting strength of an army by 1000 for a year.150
Wind of Mundane SilenceDestroys a regio permanently.150
Wither the SeedDrastically reduces the fertility of an area for a generation.150

Day

RitualExplanationMagnitude
Ascetic Star of AtunRemoves venom.2
Hakima's GlassDivine details of bonded item or person.2
Piercing Light of RevelationRemoves obscuring effects and opens night pouches.2
Horizon's Razor EdgeGrants ability to call CLEAVE with a weapon once each day.3
Distillation of Diverse PartsRecover herbs from potion.4
Gift of KnowledgeDelivers book or scroll to Phaleron in return for Day mana.4
Illuminate the Higher MindShares knowledge of one spell with another magician for a season.4
The Celestial LibraryDelivers book or scroll to Eternal for possible destruction.4
Bright Lantern of OphisAnalyses a magical effect.6
Clear Lens of the Eternal RiverDivines the historical significance of the immediate area.8
Crystal Clarity of the Rational SoulGrants an aura of calm and serenity to a character for a day.8
Revelation of the Jewel's Sparkling Heart Adds 8 additional ingots to the production of a mine over the next season.8
Sign of AeshReduces the magnitude of the next ritual you cast by yourself by 2.8
Skein of YearsWhen the ritual is complete, the ritualists receive a vision during which key events in the history of the target item are revealed.8
Solace of ChimesCreates a calm roleplay aura.8
Chimes of AnnulmentSuppresses the effect of a Druj miasma focus for one minute.10
Eyes of the Soul's PastReveals information about a past-life vision10
Sharp Eyes of the CorsairGrants a minor enhancement to a military unit taking any scouting action.10
Sular's PromiseGrants a fleet greatly increased results from trading action during the next season.12
Eye of the High PlacesDivines effects on a region or territory.14
Eyes of the Sun and MoonDivines details of campaign armies in a territory.14
Ascendance of the Highest MindTarget learns up to three spells known by the coven for a season.15
Alignment of Mind and BladeGrant the use of one impale each day for a season when wielding one-handed weapon or one-handed spear.18
Swim Leviathan's DepthAsks a specific question of the eternal Leviathan to divine a past cause or event that has led to a present-day state of affairs or consequence.18
Kimus' Glaring EyeGrants the ability to use repel on two targets at once.19
Standing at the ThresholdAllows a coven to perform an extra ritual each day for a season.19
Carve the Crystal GuardianTransforms a mana site into a powerful military unit for a season.20
Combing the BeachProvides guidance from the eternal Roshanwe.20
Crystaline Focus of AeshGrants one rank of Day lore for a season and additional prowess when performing divination rituals.20
Garden of Teth-AnonGrants members of a coven +1 rank when performing a ritual they have not mastered.23
Transcendent MasteryTarget gains all spell knowledge.26
All the World in a Grain of SandCurses a character with madness that prevents ritual casting.30
Clarity of the Master StrategistGrants an increasing bonus to a campaign army when it is on campaign.80
Revelatory Light of the Empyrean SpheresGrants one use of area-of-effect paralysis.150
Bright Eyes Gleam in the DepthsEnchants the Empire with power drawn from the Day realm.210

Night

RitualExplanationMagnitude
Freedom of the SoulCreates an aura on a character that greatly heightens emotions.2
Missive for SadoguaSends a message to the eternal Sadogua.2
Cast Off The Chain of MemoryExcises memory via voluntary amnesia.4
Incantation's Mystic MaskObfuscate the next ritual cast by this coven.4
Masque of the Blinded WeaverObscures bonds between items or characters.4
Secrets for the Shadow CourierCreates a year duration Ornate Pouch for a character.4
Secrets of Skillful ArtificeGrants ability to craft a single item.4
Secrets of the Empty HeartGives the ability to die rather than reveal a secret.4
Signs and PortentsProvides a coven with visions of important events.4
Thief's Arcane GambitSteals an enchantment.4
Riddle Hides the RewardCurses an item or character making it difficult to sever magical bonds connected to them.6
The Cuckoo's EggAllows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.6
The Eight-spoked WheelTransforms three ingots or measures of materials along an alchemical path.6
Verdant Bounty of the Twilight BayouAdds five measures to the production of a forest over the next season.6
Embrace the Living FlameGrants an additional hero point for a season.7
Chamber of DelightsCreates an aura in an area that encourages relaxation.8
Drawing the Penumbral VeilShrouds a territory from scrying.8
Ride the Noble SteedGrants two people a vivid dream of riding a horse next time they sleep.8
Shadowed Glass of SungDivines mysterious, secretive, or enigmatic information about the immediate area.8
The Retrograde WheelTransforms three ingots or measures of materials the other way along an alchemical path.8
The Twilight MasqueradeCreates a magical disguise that changes lineage.8
Whispering Shadow CourtiersEnables limited communication with the Whisper Gallery.8
Muffled OarProvides a bonus to a fleet engaged in espionage, smuggling or other covert activity, usually by supporting an Imperial spy network.10
Secrets of the Soul's DesireReveals information about a past-life vision10
Shroud of Mist and ShadowGrants a concealing bonus to a military unit for both raiding and war.10
Tithe of BatsExchanges measures of iridescent gloaming and dragonbone for Night vis.10
Unfettered AnarchyCurses a character with uncontrollable emotions.10
Dreams in the Witch HouseThis gives intuitive impressions of the objectives and strategies of enemy armies in the target territory. Map of target territory required.12
Infant Starts with a Blank SlateCauses a willing character to forget all their mastered rituals.12
Clear Counsel of the Everflowing RiverSeeks aid from the eternal Sung in solving a mystery.20
Conclave of Trees and ShadowTransforms a forest into a powerful military unit for a season.20
Sift the Dreamscape's SandsGrants 1 additional rank of any lore overnight, which can be changed each morning for a season.20
Vale of ShadowsConceals a resource from invaders.20
Still Waters, Running DeepGrants 3 additional hero points for a season.29
Align the Celestial NetRealign regio for the next ritual cast at it.30
Transmogrification of the Soul's EchoPermanently change the personality of a willing character, and remove some curses.60
Amalgamation of Silver and GoldTransforms ilium, weltsilver, and ambergelt into a powerful curative substance.70
Distill the Serpent's StoneCreates a unique consumable alchemical item.100
Dripping Echoes of the FenCreates a temporary supernatural fortification in marsh territory.100
Wondrous Forests of the NightEnchants the Empire with power drawn from the Night realm.210