• by the rules for great weapons. Must be over 42” and up to 60” long You must hold the weapon in both hands Any character with the Weapon Master skill may
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  • any doubt whether your weapon could credibly deliver a mortal blow, then check with a ref. Please note, although a great weapon can be between 42" and
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  • his head like a raging bull. Woodcutting axes and stone hammers made great weapons. They took over the fort and held it against inumerable odds. The local
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  • Captain's Command (category Great Weapons)
    Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use its magical properties. Requirement: You must have the Weapon Master
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  • Landsknecht's Zweihänder (category Great Weapons)
    Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use its magical properties. Requirement: You must have the Weapon Master
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  • Reaving Mattock (category Great Weapons)
    Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use its magical properties. Requirement: You must have the Weapon Master
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  • Woodcutter's Axe (category Great Weapons)
    making these weapons in the form of heavy, thick bladed greatswords colloquially called Butterknives - a waggish reference to the way the weapons cut through
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  • Trollhammer (category Great Weapons)
    treat the weapon with caution until it is clear whether it is safe to wield in battle or not. Form: Weapon. Takes the form of a great weapon. You must
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  • Giant's Maul (category Great Weapons)
    Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use its magical properties. Requirement: You must have the Weapon Master
    2 KB (269 words) - 11:32, 26 January 2024
  • Splintering Hammer (category Great Weapons)
    Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use its magical properties. Requirement: You must have the Weapon Master
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  • Dawn's Glory (category Great Weapons)
    commission great green iron poleaxes called Dawn’s Folly. Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use its magical
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  • Trollslayer's Crescent (category Great Weapons)
    such weapons are seen as so unruly that they may as well be cursed. Form: Weapon. Takes the form of a great weapon. You must be wielding this weapon to use
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  • Butcher's Cleaver (category Great Weapons)
    creatures such as the great white dire beast Penju), but also terrified their companions into fleeing. These weapons gained great popularity among the Imperial
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  • then you must drop the weapon immediately if it becomes entangled in your opponents weapon or costume. If you are using a great weapon, polearm, pike, or one
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  • wielding a great weapon they may call IMPALE. Note that this ritual does not give them any particular ability to wield a weapon covered by the weapon master
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  • A great life leaves a legend. “Great deeds are eternal.” Few lands espouse the heroic ideal in quite the same way the Dawnish do. When people think of
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  • usually involves both the target and their great weapon. A ritualist might trace matching runes on weapons and warrior, or might anoint them with a mixture
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  • matching wits and weapons against worthy foes, forging victory from adversity on the anvil of the north. The Winterfolk are three great peoples - the wise
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  • most use on battlefields, especially battles against enemies who favour great weapons (such as the Jotun), or who are supported by supernaturally strong auxiliaries
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  • even when using two weapons at once. It is not possible to wield two weapons at once without this skill. You cannot wield two weapons if either is longer
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  • a fast-moving Druj warrior, but Dawnish or Highborn great swords and similar are also great weapons for the Druj. If you are playing an Imperial Orc then
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  • with shield and hand weapon, or great weapons Skirmish troops wearing the PD orc breastplates, equipped with polearms or paired weapons Battle Mages with
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  • have slain the creature with their bare hands. In battle they carry great weapons, usually axes, but swords and maces are not unknown, and disdain a shield
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  • borders - but never in great numbers, and the attacks have been dealt with swiftly and effectively by vigilant Thorns. Quality: Forest, Great Forest Orcs The
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  • onto a better path. The risk is that without the light of knowledge the great experiment can only end in darkness and failure. The third pillar is ambition
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  • soothing terms and appear quite intelligent. The Prince of Shikal dwells in a great city that occupies an active volcano of immense size. The Forge of Shikal
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  • They might master multiple weapons, and perhaps learn a little healing or combat magic, viewing magic as one of the many weapons they can wield as circumstances
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  • sinecure built with mithril generates mine materials or mana crystals. Great work - a great work built with mithril generates mine material or mana crystals
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  • iron fist by potent, aged shaman-ritualists called the Dragons. There is a great deal of competition between warlocks, apparently, over magical resources
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  • along a weapon to use in the battle. For the basic orc troops most weapon combinations are fine to use - sword and buckler, axe & shield, spears, great weapons
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  • fight as a unit in close formation. Chapters outfit their guardians with weapons and armour and most provide a surcoat adorned with the chapter’s heraldic
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  • skill with bows, thrown weapons, crossbows, one-handed and two-handed swords, maces and axes, shields of all sizes, siege weapons, daggers, staves, one-
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  • favourite weapons; axes, maces and flails are considered to be heavy and ungainly weapons by many. Urizen masters teach their students to see a weapon as a
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  • choice - take up arms and fight for the orcs as Jotun, or lay down their weapons and become thralls. The majority of Marchers who refused to flee chose to
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  • appropriate than fancy patterns or embroidery. Medieval re-enactments are a great source of inspiration for the look and feel of the Marches territories -
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  • the heavy weapons of war such as broad swords, war axes and bardiches. This sets them apart from other Varushkans who tend to favour weapons that are also
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  • authority. At the height of a great banquet, thrown by the Earl to celebrate her apparent victory over the weavers, a great bell began to toll and the castle
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  • It is common for Marchers to wield weapons made from the tools of their labour; bills used for cutting hedges and great hammers used for driving piles are
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  • and nearby Dawn. Trading in raw materials and crafted goods, especially weapons and armour, it is seen by many as the merchant capital of the northern lands
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  • throne by four generations of divinely-inspired monarchs until her great-great-great-grandson tore the kingdom apart by producing no clear heir. The duchies
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  • handle weapons, fight individually and in groups and learn to command troops in miniature. Minstrels often teach such things, using the tales of great heroes
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  • themself and a high-flying eagle, while one who wishes to grant their comrades great strength might compare them to a flood, storm, earthquake or herd of wild
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  • job. As a consequence many wardens build up broad skills with a number of weapons, adjusting their weaponry to the needs of the battlefield. Many wardens
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  • into their city and prepared a great work of magic. The Grand Ilarchs watched with great trepidation. Then, horribly, a great power bloomed in the centre
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  • represent physical blows of great strength or skill Heroic calls are most commonly used to represent physical blows of great strength or skill. A highly
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  • abominations that thrive in areas infested with the vallorn. They demonstrate a great deal of diversity, some scouts claim that no two ettercaps are exactly the
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  • be given as gifts to spouses and trusted allies and friends who had done great service or favour. Worth is gained when an item is won in battle, so the
    5 KB (940 words) - 19:04, 7 June 2019
  • enacted in Spiral. At the heart of the territory is the Black Plateau, a great plateau of volcanic glass with a dire reputation. Artefacts from the Black
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  • Otherwise, weapons are light, practical, and good for skirmishing rather than heavy combat. Bows Bows are another favoured Navarr weapon. Like the spear
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  • grants the target the ability to spend a hero point to call SHATTER with a great weapon. They also experience a roleplaying effect: You feel an urge to protect
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  • is a vast forge at the foot of a great mountain. The forges run night and day, as the thralls labour to produce weapons and armour for the Jotun armies
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  • been observed channelling the power of Cold Sun into their weapons to shatter shields and weapons although they are clearly only capable of doing so a limited
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  • like glowing runes on weapons are fine, but a weapon that would need magic simply to function at all is not. Flaming swords or weapons made of ice, glass
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  • to fight. The Navarr consider surprise to be one of the most effective weapons to use in battle, so they are particularly wary of being caught unawares
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  • per day they may call cleave when wielding a one-handed weapon, one-handed spear, great weapon or polearm with which they are proficient. As long as the
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  • Great Forest Orcs (category Great Forest Orcs) (section The Great Forest Orcs in Play)
    consent to let the Great Forest Orcs access this great storehouse of knowledge and learning? Would they allow the young magicians of the Great Forest orcs to
    24 KB (3,796 words) - 17:08, 29 December 2023
  • way. Sinecures, follies, colleges, great works, bourse seats, fortifications, even an army (representative of weapons, armour, and other materials being
    18 KB (2,920 words) - 00:18, 1 May 2024
  • escape, they made no effort to rescue anyone else. The orcs fought with the weapons and armour they could salvage. The uprising began in Varushka with the legendary
    17 KB (2,827 words) - 15:01, 11 April 2024
  • sources. They prefer weapons that can endure for generations without shattering or corroding away. As a result they favour oversized weapons with plenty of heft
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  • lack of wood on the Coast). Weapons Scimitars are less common than straight swords and axes which are the preferred weapons. The bhuj, a large heavy single-bladed
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  • often seem superstitious and unpredictable. They are known to have made a great study of summoning and communicating with the spirits of the dead - a practice
    17 KB (2,653 words) - 17:46, 5 August 2023
  • can resist their efforts to bring it to its ending. They are known to take great pleasure in destroying beautiful or precious things, and one of the few boons
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  • Isaella's Dance. This large army is especially fast moving, able to cross great distances very quickly. They are especially adept at using the trods to move
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  • They resemble humanoid bodies infested with plant material; there is a great deal of diversity among 'husks. Some have vines or creepers growing from
    10 KB (1,829 words) - 09:42, 19 April 2024
  • the favoured shape, decorated with personal or household devices. Missile weapons are rare, and regarded with some suspicion. Despite their obvious uses,
    8 KB (1,304 words) - 14:23, 20 April 2024
  • fashioned three great statues of Highborn soldiers gazing south into Zenith. Each soldier is nearly two hundred foot tall, clothed in armour, weapons at the ready
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  • Heirs to a fallen Empire. The Navarr were once part of a great nation that was lost to Orcs and failed magic centuries before the Empire began. Although
    6 KB (900 words) - 01:20, 7 February 2024
  • assistance to this project. The dredging uses flat-bottomed river boats and great nets which are dragged through the silt and mud that serves as the bottom
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  • slopes and valleys, pine forests and rising mists, set in what's known as the Great Vale, a bowl of mountains that holds both Skarsind and the forest of Hercynia
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  • all the energy of the spell in a single concentrated burst that can ruin weapons and shields; and the Furrowed Wake, a staff that allows a magician to focus
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  • effect at a time. The target may call IMPALE three times each day with any great weapon. In addition they may react to any roleplaying effect that attempts to
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  • time. The target gains the ability to call shatter twice each day with a great weapon. The target also experiences a roleplaying effect: you want to deal with
    4 KB (579 words) - 09:56, 9 June 2020
  • long and noted history that few orcs are willing to give up - most take great pride in their army's achievements. Imperial Orcs are also aware that much
    14 KB (2,158 words) - 14:57, 11 April 2024
  • Knights-errant, even noble-born ones, are often short of money so it can be a great choice for players who want to play a Dawnish character but don't feel confident
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  • general who unleashes their troops in a triumphant charge seeks great victory, but pays a great price. The army confronts the strongest enemy troops and the
    61 KB (7,942 words) - 00:23, 20 July 2023
  • based on the weapon that they are using. They may call STRIKEDOWN if they are wielding a polearm, IMPALE if they are wielding a great weapon or CLEAVE if
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  • Asian bows such as those in this video should not be used. Urizen place great stock on politeness and good manners. Their nation is a place of competing
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  • behind a great wooden wall. The broad road that runs through Essk links Miekarova to the rest of Varushka. It is famed for the Bell of Essk, a great Winterfolk-forged
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  • on the weapon that they are using within 10 seconds. They may call STRIKEDOWN if they are wielding a polearm, IMPALE if they are wielding a great weapon
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  • especially appropriate to military and political leaders, but they also make great champions and representatives for groups. Bands of changelings work well
    17 KB (2,157 words) - 11:47, 31 March 2023
  • The gardens are tended by the same hands who tend those injured in the great tourneys. The healer of Dawn is expected to distribute the herbs they receive
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  • lawlessness and in the end the prince declared a ban on the open carrying of weapons. The ban had the desired effect, damping down the bloodshed although the
    24 KB (3,516 words) - 19:46, 20 April 2024
  • crafted items, allowing a magician to restore sundered weapons and shattered shields with great alacrity and without risk of interruption. The enchantment
    4 KB (605 words) - 11:05, 4 May 2024
  • a large nation spread over the territories of the Mallum. Like the other great barbarian threats - the Jotun and the Grendel - they are split into many
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  • pole-arms and robes, while a forest that produces ambergelt spawns warriors with great two-handed axes and dark furs. A forest that normally provides dragonbone
    7 KB (1,131 words) - 10:34, 2 August 2019
  • As a ministry, the title of Burgher allows the holder to purchase fine weapons and armour at a set price. The Burgher spends their money and makes their
    8 KB (1,166 words) - 11:52, 15 November 2023
  • crafters prefer to dedicate their time to making glorious weapons that can be wielded by great heroes, rather than producing a dozen breastplates for a
    6 KB (1,060 words) - 13:28, 2 September 2022
  • literally guide the hand of the user, allowing them to wield the weapons of war with great potence. It is most value to one who already has the fire within
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  • orcs nobody knew urging their compatriots to take up makeshift weapons - and that those weapons seemed almost preternaturally effective at breaking chains
    142 KB (19,870 words) - 22:32, 20 January 2022
  • materials passing through Dunhearth being turned to fine woodwork, clothing, weapons, armour, pottery, glassware, jewellery, and famous ales and meads. In 381YE
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  • will affect you when you put the item on. Auras on weapons affect you when you draw or wield the weapon. A standard item aura provides a roleplaying effect
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  • have weapons that are theirs. That belong solely to them. This takes a little while to explain, and while the simple solution is to give them weapons the
    25 KB (4,197 words) - 16:44, 18 April 2024
  • Dragon claims everything it would have produced over the season for their great hoard. The size and experience of the koboldi warband is directly proportionate
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  • nine months. The marshes of Kallavesa are the final resting place of the great heroes and heroines of Wintermark. Alone of all previous Emperors and Empresses
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  • the rules of society. Verys is sometimes used to embody the idea that the great should command the weak, either by seeking its fealty or by crushing it completely
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  • sacrificing ten lives to save a hundred, with using disease or terror as weapons. They choose the most effective course of action without experiencing any
    21 KB (2,905 words) - 11:35, 15 August 2023
  • they journeyed west and they became known as the Marches. They had no real weapons or armour, and the nobility fully expected them to be slaughtered by orcs
    7 KB (1,158 words) - 14:42, 7 February 2024
  • carrying at least one weapon, preferably a one-handed sword, if remotely possible. However if you are able to bring costume, weapons, and armour that are
    10 KB (1,578 words) - 18:48, 10 April 2024
  • make up for the relative advantages of other weapons. Although this approach succeeded in making great weapons potent on the Empire battlefield, it had negative
    97 KB (16,786 words) - 20:56, 14 August 2020
  • already suspect something is happening. Perhaps an evening to visit the great Storm Temple on the cliffs overlooking the town, that marks the spot where
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  • tale. Gifts are exchanged; weapons and armour forged in Summer forges or bound with the light touch of Weavers. Trophies of great beasts from forests magical
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  • last twenty years when the Autumngale Striding felt that their place in the Great Dance was no longer to roam. Autumngale is situated in Greenfalls, Miaren
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  • Equinox 381YE, the people of the Mournwold - including for the time being a great many orc thralls - were not shy about expressing their unhappiness to the
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  • their arms is a great symbolic act of pride to restore what was taken from them by their former overlords. They believe that having weapons and armour of
    29 KB (5,192 words) - 15:26, 10 April 2024
  • in the dry plains below Serra Briante sees two great waves of soldiers crashing together into a great sea of slaughter, heroism, glory, and savagery.
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  • for making weapons and armour - another reason that Casinea is considered a good place for refitting and resupplying Imperial armies. The great quarry of
    27 KB (4,057 words) - 20:02, 6 April 2024
  • Ossium by providing the Dreamers with any weapons and armour they can spare - as the Highborn once provided weapons and armour to the Imperial Orcs. For the
    35 KB (5,673 words) - 09:38, 31 August 2023
  • it will achieve self-sufficiency and become independent of the parents. A great city is not to be confused with a populous one. Aristotle The spire is the
    20 KB (3,336 words) - 13:39, 28 September 2021
  • orcs and humans - who call themselves the people of Tsark - living in a great valley at the heart of the Mountains of the Moon. As of this writing (Autumn
    7 KB (1,237 words) - 21:58, 17 March 2019
  • most common use for Naeve is on the blade of a weapon, sometimes in conjunction with Rhyv, to create a weapon that 'hungers' for the blood of the enemy. Here
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  • the of the four great rivers. The exception are those few souls whose virtue has gained them the signal honour of a place in the great Necropolis of Highguard
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  • to come. Ossium is very poor in valuable metals. Any sinecure, ministry, great work, or similar commission designed to produce green iron, weltsilver, tempest
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  • worth by being used in significant events. The idea of storing an item of great worth in a museum, rather than keeping it in play, is anathema to most Imperial
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  • ancestors, bringing healing and great strength to those the ancestors deem worthy. Ghodi, even weak ones, are treated with great respect by the Jotun, but this
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  • absolutely believe that they are called to greatness. Their ancestors remind them that their forebears built a great kingdom and it is their duty to emulate
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  • magic in particular is used to great effect to help ensure excellent harvests and to prepare yeoman soldiers for war. A great deal of Marcher magic comes
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  • The nation is divided into six great septs. Each sept is a vast extended family united by common ancestors and common beliefs and practices. All the septs
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  • Tamarbode and it is constant wound to their Pride. Ready your siege weapons to impale the great beasts and smash its defences, because we match to make the lands
    165 KB (21,381 words) - 18:07, 29 December 2023
  • of. Of the things we can do if we only put our mind to it. Once we built great cities of architecture and beauty and splendour. Cities that lived and breathed
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  • and a place for everything, hotheads who want to settle everything with weapons are routinely told to "take it to the pits". As slaves it was rare for the
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  • of the nation. Beyond the great ring of spears the rest of the tribe, and the elders, rested in the shadows beneath the great marsh trees, watching and
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  • dates back centuries like the Ossium septs or the Tamazi, nor can they claim great achievements like the Sunstorm who forced the Empire to accept the orcs as
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  • to assign any success or good fortune to the influence of a favour. It's great to use favours in any ritual magic used by Dawnish magicians to create an
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  • information gathered in Brocéliande has been packaged for transportation to the Great Library at Hacynian. We're estimating that along with the first-hand accounts
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  • of Varushka. They are greatly feared, and their appearance is a cause for great alarm in Varushkan settlements. Technically they are Wolves, but as with
    10 KB (1,521 words) - 23:08, 3 August 2023
  • Iron Door in the monster-haunted depths below Lorenzo's Deep Pockets (a great sinkhole with many names located in the north-west of the Empire). They contained
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  • against the Patrician’s Council alongside the chapters, notably providing weapons and armour for those in need, until she fell in battle herself during the
    35 KB (5,239 words) - 10:03, 8 April 2024
  • Ossium by providing the Dreamers with any weapons and armour they can spare - as the Highborn once provided weapons and armour to the Imperial Orcs. For the
    156 KB (21,726 words) - 12:44, 13 January 2024
  • exquisitely made devices and the free companies have taken them up with great enthusiasm. While they may lack the range of a Marcher longbow, they are
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  • It is often used to great effect in rituals - and not just those employing dramaturgy. It is not cheap, but neither is it a great expense - most professional
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  • kingdoms? The Jotun territories bordering the Sea of Snow are split into two great kingdoms. The southern Jotun are ruled by Gudmundur Arason King of Narkyst
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  • jack for armour. He moved deeper into the shadows taking cover behind a great leafy bush. The perfect spot to watch from - he'd be well hidden here but
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  • a dozen great households, each supported by the loyalties of countless minor households. While the Marchers were culturally united, these great households
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  • shimmering crystal explodes around the Great Library of Canterspire burning with the fury of the sun at midday as a great tolling bell rings out across the
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  • camps below the Great Forest, and to ask that you and any other Highborn soldiers join us there as quickly as possible. There are a great many survivors
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  • difficult to do while battle still rages in the territory. Caravans from the Great Mine of Briante and Serra Damata have been placed at risk of attack from
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  • that since the foundation of the Empire the Wintermark has never suffered a great famine of the kind that was common before. Merchants are important in Wintermark
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  • when I am done you will remember this moment of connection, no matter how great the distance between you. This sword belongs to you, and you to it. You are
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  • Boar's Dell and in Elerael. The Senator for Therunin has reached out to the Great Forest Orcs who also have an interest in keeping the forces of the Mallum
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  • at the foot of a great mountain. Apparently, the smoke rises from the forges day and night, as the thralls labour to produce weapons and armour for the
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  • centuries and there are a great many herb gardens. The mainland is a criss-cross patchwork of farms and small settlements - a great deal of food and drink
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  • disputes between other peoples and even nations. Empress Mariika is seen as a great example of the canny Suaq hero, unafraid of taking unpopular yet practical
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  • eBay is a great source of trim - for some really splendid beaded trim at very reasonable prices I use this eBay shop. About 2m would do a great jewelled
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  • the Yerende and the Great Forest Orcs In the past year, a few Navarr stridings passing through Skarsind have had a handful of Great Forest Orcs among their
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  • there is darkness, we will make light. During the Spring Equinox 382YE, a great tragedy struck the heroes of the Empire. A battle in the shadow of the Black
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  • looking to others for guidance. She often argued that religion itself was a great evil, claiming that any established doctrine only served to limit the thinking
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  • Seat of the old Dawnish Kings and Queens, in Withy. Given over now to a great park, and almost completely engulfed in rose bushes, the Castle of Thorns
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  • opportunity for learning, and many hope to persuade the Imperial Orcs to build a great library or college of magic in Skarsind to complete the nation's journey
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  • thought of as a weapon or armour smith, they are also known for their expertise in civil and military engineering, their construction of great fortresses and
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  • partners in the Great Dance. People who do not feel ‘right’ where they are should be encouraged to travel to find a new place in the Great Dance, a chance
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  • residence in the deep forests and hills of the north, in the shadow of the great mountains beyond which lay Otkodov. In time, the Suaq and Kallavesi split
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  • treaty with the Great Forest Orcs explicitly applies to "the humans that the Great Forest recognise as members of their nation." The Great Forest Orcs have
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  • these bones. They asked the Empire and the Imperial Orcs to construct a great ossuary, a maze of stone-lined tunnels where the bones of the dead might
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  • the cruel Druj fighters. This is a great chance for you to try something new at LRP; fighting with different weapons, portraying a new character, exploring
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  • the two libraries for which it serves as a patron – the Great Library of Canterspire, and the Great Library at Hacynian can both be targeted with this ritual
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  • One group that almost certainly knows more about the Great Forest of Peytaht are the orcs of the Great Forest, currently residing in the Navarr territory
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  • Outcome: Motion: To change the name of the Steel Rings of Sarvos to the Great Chains of Sarvos and to disbursement of funds. This vital fortification excels
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  • partly to balance the weakness of two-handed weapons in live roleplaying games. In the real world, two-handed weapons provide a significant advantage to the
    59 KB (9,886 words) - 17:03, 24 July 2022
  • relevant faction at the following summit. The Great Forest Orcs claim the Forest of Peytaht is the remnant of a great forest that once covered most of the Empire
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  • occasionally ogre-like giants or savage supernatural beasts. She rules a great swathe of territory in the Summer realm from her immense frozen citadel.
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  • leaders in secret. These orcs who were there speak of Ahraz as a man of great sincerity and passion who convinced them that he could not only save their
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  • the Brass Coast. Of course there are other figures who have had great influence, or great importance to individual families, but by definition they did not
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  • have guarded the harbour for centuries, since they were first imported at great expense from the forges of Wintermark. Menno van Ritsjhof believed the Salt
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  • Sarvos and the Bloody Great Theatre in Temeschwar have both seen a significant drop-off in audiences. There has also been a great deal less interest in
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  • places in the Empire that produce ilium. An ilium seat can be a source of great wealth and prestige to whoever holds it. Elections for ilium seats are held
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  • from one of her sentinels to another, weighing them up and studying their weapons. Unlike the speaker, this one wasn't nervous, she realized. He was eager
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  • brigands active in Weirwater. Using an army to hunt bandits is like using a great weapon to crack an egg, but in this case it will be effective enough to remove
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  • war. Obviously, this "seat of the pants" approach to warfare can cause a great deal of friction with those used to imposing a top-down strategy. There's
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  • Jotun allegedly interred the bodies of defeated enemies alongside their great champions. The arguments went back and forth for six months at Anvil, but
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  • battle reffing. Everyone has a chance to get involved and help create a great battle for their fellow players. There are additional battle safety guidelines
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  • plans to settle in the target territory. A ritual re-telling of one of the great dances, especially that of Navarr and Thorn may form the centrepiece of the
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  • them. Time to get down to business! "I'm interested to hear more of your Great Garden" he prompted. No point in beating about the bush, he'd already observed
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  • power of a magic dagger, One-handed weapon, two-handed weapon, One-handed spear, paired weapon, polearm, or arcane weapon. Bloodstones are found in deposits
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  • of Loyalty is the idea of shared burdens and shared dangers. One of the great tests of the virtue comes when the subject of a pilgrim's fealty is threatened
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  • removed the ability to create great works that benefit fleets, bringing them into line with military units. At the time the great work rules were initially
    79 KB (11,375 words) - 15:48, 14 April 2024
  • perfect costume, but the suggestions on this page will help to produce a great costume for Empire. The Brass Coast offers a chance to create some flamboyant
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  • oppose the idea that anyone has the right to tell anyone what to do; it's a great archetype if you enjoy playing a contrary character who opposes the status
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  • subterranean endeavours are unusually lacking in great conflicts with underground creatures. There is one great struggle with a huge, blind worm that occurs
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  • Golden Trees of Seren and Heartwood of the Great Vale bourse seats For some years now, there have been Great Forest Orcs living among the Navarr in Therunin
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  • in the Senate is no different to a victory on the battlefield. Words are weapons, you employ them to reinforce your positions, defend your allies, and cut
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  • of them were Oddmire supporters, but there was one shouting Jim's name. A great hulking shape loomed out of the dismal rain. Drew Irons, the Oddmire fullback
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  • Judgement: From the now-blest Barrens shrine / Weary we walked / Great grief tempering great joy / One thing I know / That soothes a heavy heart / Is the gift
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  • and are already marked as peerless artisans whose warriors wielded potent weapons and armour infused with their own magic. Rather than press Urizen, the Skourans
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  • Strike, oh you children of the Great Forest, and let none stand between us and our ancient hearth. Valack, First Spear of the Great Forest Thorns, we march to
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  • last year, a strange blight was found to be growing at the heart of the Great Grasses in Madruga. Following a timely warning from the Freeborn Assembly
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  • young players gain confidence and become better live roleplayers and it is great if allowing children to attend improves access to the game for parents and
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  • is put to good use, replacing and repairing weapons and armours for the Strong Reeds. Not all of these weapons and armour were recovered, however. The remainder
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  • largely dedicated to luxurious apartments for the Adjutor with art depicting a great tower looming over a shrouded lake common throughout. A small turret projects
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  • happening. The Great Forest Orcs do not abandon their allies. As the Winter Solstice arrives, it is not clear what will happen next. Many of the Great Forest Orcs
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  • book entitled Ceremonies of the Black Drop Society. The attendants of the Great Library were deeply uncomfortable with the rituals in that book and their
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  • blood, lifting the curse can be a great part of any hero's story. Leaning in to the roleplaying around curse coins is a great way to create drama for yourself
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  • sun. On the first day of Midsummer, the sun shines directly through the great arched portals into the central chamber. Each door is flanked by two stone
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  • in small things, and be Loyal to great things. Aemon has offered an alternate mandate, using the Partner of Greatness power, to the Highguard National
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  • alpine territory. This led to widespread starvation and the deaths of a great many human slaves. The Varushkan senators believed Ofiya was the best person
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  • short term gain. Heralds have been offering aid with the desiccation of the Great Grasses The eternal has presented a number of arcane projections for the
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  • case, a different ritual would be required to restore the magic of those weapons. Likewise, ritual magic could be used to replenish the use of a suit of
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  • omens for such a thing are auspicious. Having driven off the Empire without great loss, the Jotun Jarls are feeling over-confident. They are already planning
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  • Should a plot be uncovered or actions of dissent suspected then the het takes great delight in making an example of the rebels, or anyone unfortunate enough
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  • them or their fellow soldiers. They stand up taller, take great pains to ensure their weapons and armour are maintained, and bear symbols of their military
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  • ruinous design. They continue their wreckers work through the night, lit by great bonfires made of wood torn from the town of Cevia itself. These fires that
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  • brute force approaches to leadership. The Imperial Senate is held up as a great triumph of the Empire, although they are often disappointed by the way the
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  • cousins to the Great Forest Orcs; a sept of the Barrens who reside in the Heart of Peytaht. Their ancient ancestors lived together when the Great Forest of
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  • ” “Did I do well, sir? I feel so strange, like I'm slipping away, like a great tide is pulling at me. What's happening, Captain, I...I...” “Shhh, Wiletta
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  • when the Druj were present but not observing them. If these people had the weapons to fight the Druj, if they had the will... well then the marsh would soon
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  • a child in the world of Empire as epic as possible, but children are not great heroes risking their lives to save the Empire, they merely have the chance
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  • perfect costume, but the suggestions on this page will help to produce a great costume for Empire. Practicality is key- even the most settled Navarr will
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  • Shieldbreaker (category One-handed Weapons)
    hammer or mace. It is especially favoured by the Steinr, who use it to great effect when fighting the well-armoured orcs that infest the lands to the
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  • someone who shares his views about the Empire. By all accounts Bushel is no great friend of the Fishers or the Jotun, but while he may not like them he absolutely
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  • Empire achieve the best possible results for its citizens. Though she is no great scholar of the Way she is a trained priest, skilled with all the religious
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  • Bear Claws (category Paired Weapons)
    these hatchets devastate enemy weapons and shields. Often crafted in the form of two one-handed axes, these destructive weapons are equally effective at tearing
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  • Binding Threads (category Arcane Weapons)
    Their use is often accompanied with a great roar. Some wielders make a point of striking the opponent with both the weapon and the implement (usually a rod)
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  • ritual magic to make a subject immune to the blows of swords, bows, or other weapons. There are many rituals that make a subject stronger, allowing them to suffer
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  • Brother Blades (category Paired Weapons)
    of these weapons; to do so the wielder has one of the weapons altered and then uses their magical power to "copy" that change to the other weapon. This process
    4 KB (597 words) - 10:52, 30 November 2016
  • Redwall's Wrath (category One-handed Weapons)
    have shown a great deal of interest in what could prove to be a very cunning weapon. Form: Weapon. Takes the form of a one-handed weapon. You must be wielding
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  • Biting Blade (category One-handed Weapons)
    one onto the blade directly. Form: Weapon. Takes the form of a one-handed weapon. You must be wielding this weapon to use its magical properties. Requirement:
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  • these weapons often mimic that behaviour, swinging them in great circles while roaring or moaning. Most often the Winterfolk make these weapons in the
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  • be dealt with once and for all. Great care should be taken however, this band of monsters and malefactors possess weapons and magic of their own, including
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  • short-handed for the scale of the task ahead. The grim reality is that a great many Marchers who would normally be deputized to help with this have made
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  • first Earl; Johann Rookwood Martel Cordraco. House Cordraco have been a great supporter of the arts and hospitality since its founding. The house most
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  • Thresher's Cudgel (category One-handed Weapons)
    knobkerry or shillelagh bound with iron and inlaid with tempest jade. These weapons are often carried by threshers in the Marches, but they are known throughout
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  • weather without losing beauty and style. Eldritch LRP weapons, armour and props. Light Armouries LRP weapons. Offa Studio Bespoke LRP weaponry, props, masks
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  • wishes Varushka to be our Partner in Greatness this season. In Juha the Cave Spider's example, we wish to support this great nation in building bonds through
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  • can commission great works in Astolat, Hercynia, Holberg, and Sarvos that enhance congregations of Ambition in those territories Each great work would require
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  • to be weapons of ill-omen. A few Winterfolk settlements dominated by Kallavesi will not allow a warrior who is revealed to bear one of these weapons to spend
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  • Dawnish Noble House is the House's leader, who leads the House in all its great achievements and who sets its conditions of membership. Knight-errant Knights-Errant
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  • battles to come. "Shield-guarded glory-tall, legend, tho' stature-small, Great Kiri! Axe-maid! The best of our hall! Two foes she faced alone, turn-swings
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  • when the weapons were captured in battle they were destroyed, rather than being claimed by the victorious barbarians. Wielders of these weapons comment
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  • armour and weapons to kit out the lads and lasses dying out in the cold. And I spent much of my time using that wand. Often we’d get weapons back, all ripped
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  • never break us. Remember that nothing great comes without cost. Death is just another step on the great dance. Great deeds are eternal. Where there is darkness
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  • her trusted Castellans in her place; a lieutenant who commands one of the great citadels that guard her frozen realm. They will attend the Hall of Worlds
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  • prices I use this eBay shop. About 2m of silver and black trim would do a great jewelled belt; they also sell shaped pieces designed to go on the necklines
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  • the weapon they are wielding. A one-handed weapon or one-handed spear lets them call CLEAVE; a polearm lets them call STRIKEDOWN; and a great weapon lets
    75 KB (10,555 words) - 17:22, 16 May 2022
  • potentially a League navy. During the reign of Emperor Barabbas in there was a great deal of Imperial interest in naval matters, and the League was no exception
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  • a city east of Therunin, somewhere in the Mallum, built on the edge of a great marsh and referred to as Béantal Dol. Again, there is a body of evidence
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  • New and second hand costume, leatherwork, weapons, props and furniture. Trade ins welcome. Eldritch Weapons and armour. Gem’s Trading Co Costumes and leatherwork
    7 KB (907 words) - 15:24, 29 January 2022
  • slaves, the Winter Sun Imperial Orcs manage to get inside with bundles of weapons. There they find the scattered remnants of the Rahvin clan, who once sought
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  • delayed the completion of the great fortification of Olgafsdottirshal. Consequently, the alliance must face not one but two great bastions of Jotun stonework
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  • These weapons are often decorated with, or in some cases carved from, bone or horn. In parts of Wintermark they are made from the ivory of the great narwhal
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  • mandate would encourage citizens to sell up their belongings and begin a great pilgrimage to try and walk every trod in the Empire. Graciana calculates
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  • New and second hand costume, leatherwork, weapons, props and furniture. Trade ins welcome. Eldritch Weapons and armour. Gem’s Trading Co Costumes and leatherwork
    7 KB (907 words) - 15:24, 29 January 2022
  • renown and rewards to match. It also meant that positions on her ship were in great demand as she insisted that her crew shared in the rewards. She might well
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  • isolated hermits living in the secluded mountain ranges that surround the great City of Apulian. If there were some plan behind the Assembly's stirring words
    38 KB (5,994 words) - 17:29, 11 August 2023
  • storm breaks in rumbling thunder and snapping lightning. The heat of the great drought is broken, but the deluge that follows will be just as devastating
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  • and stretch velour. Often fabrics can be picked up from charity shops. A great place to get vibrant and detailed fabrics at a reasonable price are saree
    19 KB (2,786 words) - 22:37, 26 May 2023
  • among those who thrive on the battlefield, so they often seek out inspiring weapons to accompany the armour such as a Triumphant Blade. In Urizen each piece
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  • and Wisdom. These Questioners have apparently been struck by great similarities and great differences between the two Virtues, and are keen to learn what
    18 KB (2,834 words) - 10:46, 7 June 2023
  • curators, our engineers, our philosophers, and our experts.” There are two great universities in the League. Perhaps the greatest is grand Holberg University
    40 KB (5,485 words) - 14:22, 8 December 2023
  • Urizen's history, who dismissed the paragons and argued that religion was a great evil. She was also notably contemptuous of mercy, pity, and fairness, which
    25 KB (3,817 words) - 11:06, 4 September 2023
  • heavy sadness of the marshes. Three people, one people, on the shores of the great lake. The last of the light fades from the sky. The blocks are pulled away
    8 KB (1,224 words) - 17:04, 24 November 2019
  • of Pride by staying true to themselves. Pride in small things, loyalty to great ones. Marcher Proverb Consecration is the ceremony used to create an aura
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