• Dawn (category Nations)
    victory and renown. Her proud boasts are not hollow. Alone amongst the nations of the Empire, the Dawn has never given up land to the barbarians. But the
    3 KB (439 words) - 09:10, 9 August 2023
  • Wintermark (category Nations)
    are the beating heart of the Empire, and they know that if only the other nations followed their example, the Empire would rule the world. Scions sired by
    3 KB (492 words) - 21:33, 13 July 2022
  • Varushka (category Nations)
    “Bar your door, and do not open it before sunrise.” Varushka is a land of dark magics and dark tales. Monsters lurk in the sunless spaces of the forests
    2 KB (412 words) - 13:28, 14 June 2023
  • The League (category Nations)
    are its beating heart, sending tides of wealth back and forth across the nations. In the South are Sarvos - elegant and sophisticated, cultured and refined
    4 KB (680 words) - 15:55, 8 April 2024
  • Urizen (category Nations)
    mountains into cities, to educate the ignorant, and to shape the fate of nations. In Urizen the most important lesson is this – that a single individual
    4 KB (646 words) - 13:32, 28 September 2021
  • Highguard (category Nations)
    Empire. The First Empress was Highborn. She pulled the scattered human nations together and enlightened them to the true faith. Only actions are virtuous
    4 KB (641 words) - 13:54, 7 September 2021
  • The Brass Coast (category Nations)
    three tribes, each inspired by the example of one of the Founders of their nation. They prize individual freedom and responsibility and although they are
    3 KB (530 words) - 18:42, 23 February 2023
  • Navarr (category Nations)
    with it. Their somewhat brutal practicality may shock members of other nations, but it's born out of necessity, not ignorance. They are not animists, nature
    4 KB (718 words) - 11:33, 16 May 2023
  • The Marches (category Nations)
    autumn – and to war. Hearth and home, loyalty and land. Rivalry, pride and a nation of traditions. Sentinel hills, silent marshes, and standing stones that
    4 KB (591 words) - 10:50, 12 July 2023
  • Imperial Orcs (category Nations)
    the Empire, but they remain the smallest nation. They will need more before they can stand among the other nations of the Empire as equals. All Imperial Orcs
    4 KB (703 words) - 13:47, 11 April 2024
  • commanders of the other nations broadly agreed with him, and his vision of armies raised within nations and led by generals of those nations appointed by their
    9 KB (1,394 words) - 13:06, 6 January 2024
  • figure - but not that popular. But every nation had their own dogmatic views on how the new Empire should be run. Nations with strong military traditions, like
    8 KB (1,348 words) - 14:16, 14 February 2024
  • Asavean Archipelago (category Foreign Nations)
    rulers of a number of smaller nations near the Asavean Archipelago are 'advised' by satraps appointed by the Plenum. These nations maintain a polite fiction
    16 KB (2,782 words) - 17:52, 29 December 2023
  • predisposition of inhabitants of the nations of the Empire to favour trade and interaction with citizens of their nation. It affects all types of resource
    9 KB (1,402 words) - 19:52, 3 September 2023
  • Jotun (section The Nation)
    lesser nations driven westward from what is now the Marches; according to historians, they engaged in a brutal war of dominance with the lesser nations, conquering
    11 KB (1,762 words) - 11:46, 23 March 2023
  • Madruga (category Nations)
    forced to retreat, but the campaign achieved its purpose by convincing the nations of the south that the threat from the Grendel was real, events that would
    21 KB (3,084 words) - 19:56, 13 April 2024
  • Principalities of Jarm (category Foreign Nations)
    both nations have benefited from that trade. It is important to remember that the Principalities are much more loosely connected than the nations of the
    14 KB (2,277 words) - 22:49, 26 May 2023
  • Skarsind (category Nations)
    territory of Miekarova and was a local centre of trade between the two nations, hosting a market at each turning of the seasons. With the liberation of
    34 KB (4,758 words) - 22:20, 23 April 2024
  • Grendel (section The Nation)
    ancestors of the Grendel controlled much of the land that is now part of these nations, but were driven out by human settlers. At the top of Grendel society are
    9 KB (1,435 words) - 07:44, 2 May 2021
  • Urizen magical traditions (category Nations)
    is pure conjecture tends to limit the interest of magicians from other nations are who more concerned with the practical consequences of magic. But the
    18 KB (1,909 words) - 11:47, 26 March 2024
  • Feroz (category Nations)
    bountiful cornfields compete with Marcher grain in markets across the southern nations of the Empire, and whose vineyards are justly famous. Before the Grendel
    22 KB (3,465 words) - 22:47, 19 July 2023
  • Kahraman (category Nations)
    This is a placeholder page for content that PD are actively working on. A treacherous land of broken rock and barren mountainsides ... and great wealth
    16 KB (2,434 words) - 18:54, 31 March 2024
  • Varushka military concerns (category Nations)
    chose to stand with the Iron Helms and disregard the criticism of these nations. Whenever a Varushkan army is involved in the same campaign as a Wintermark
    9 KB (1,301 words) - 14:02, 19 April 2024
  • individual nations. Empress Britta encouraged the nations to restore the tradition, although she personally preferred to lead the generals and the nations through
    12 KB (1,852 words) - 18:16, 11 April 2024
  • Highguard military concerns (category Nations)
    a battlefield. In contrast to the archers and skirmishers of many other nations, the unconquered favour medium armour and short bows, and are not shy about
    7 KB (1,054 words) - 23:11, 13 April 2024
  • Segura (category Nations)
    merchants from many nations arriving in Segura to trade as well as allowing the Faraden easy access to most of the Imperial nations. The Sunset roads (also
    28 KB (4,178 words) - 12:14, 20 April 2024
  • Wintermark magical traditions (category Nations)
    each had their own magical heritage long before they joined to create the nation of Wintermark. Although they have shared magical knowledge extensively since
    6 KB (868 words) - 13:59, 16 February 2024
  • occurrences in the game world. In some nations, it also effects the way you can take part in Senator elections - some nations determine who can vote or stand
    6 KB (892 words) - 23:27, 26 February 2024
  • Imperial Consul (category Foreign Nations)
    such nations of the role of the Imperial Consul. The Imperial Consul can only represent the Empire in dealings with foreign or barbarian nations where
    12 KB (1,143 words) - 20:55, 18 February 2024
  • Navarr magical traditions (category Nations)
    with the eternals only in support of the nation and the Empire. Other magicians - including those of other nations - who have regular contact with the eternals
    7 KB (1,118 words) - 17:31, 12 August 2021
  • Axos (category Foreign Nations)
    have denied this repeatedly. There is some evidence that exiles from the nations that would become the Eastern Empire found a welcome of sorts in Axou, and
    17 KB (2,653 words) - 17:46, 5 August 2023
  • of the Way. This can be changed by preaching. Demand for Liao Only two nations - the Empire and the Sumaah Republic - produce liao in any great quantity
    5 KB (729 words) - 09:38, 17 April 2024
  • Faraden (category Foreign Nations)
    includes Imperial coinage. As a nation where trade is paramount, they are adept at valuing the coins of other nations; some are melted down for their metal
    18 KB (2,937 words) - 18:03, 29 December 2023
  • Wintermark military concerns (category Nations)
    use of the Iron Helms lead to a major rift between the armies of the two nations. The Varushkan people chose to stand with the Iron Helms, disregarding the
    14 KB (2,098 words) - 14:48, 12 July 2023
  • restrict the nations that may travel together. These restrictions appear to be bound by the movement of the stars in some way - which nations may use the
    17 KB (2,659 words) - 23:36, 2 November 2023
  • Highguard religious beliefs (category Nations)
    founded, chapters like the Winds of Virtue sought to take the Way to other nations. This in turn led many pilgrims to travel to Highguard seeking to experience
    8 KB (1,217 words) - 17:58, 29 December 2023
  • Ambassador (category Foreign Nations)
    the Faraden and the Iron Confederacy. These nations possess power equivalent to one or more Imperial nations, but they are much closer to the Empire and
    16 KB (2,320 words) - 16:08, 9 July 2023
  • The Marches military concerns (category Nations)
    earn enough to purchase their own farm and become yeomen themselves. For a nation that prides itself on its military prowess, it also ensures a steady stream
    11 KB (1,686 words) - 14:22, 20 April 2024
  • Varushka magical traditions (category Nations)
    philosophy of the volhov, and tend to meddle in the politics of the vales and the nation, while those that favour wise ones tend to serve as a haven for wisdom and
    7 KB (1,152 words) - 14:03, 19 April 2024
  • use of the Iron Helms led to a major rift between the armies of the two nations. The Varushkan people chose to stand with the Iron Helms, disregarding the
    7 KB (1,050 words) - 17:57, 29 December 2023
  • Navarr military concerns (category Nations)
    themselves a clear battlefield identity as a unit, in the same way that other nations use livery or heraldry. “You can’t betray your enemies.” Leather and chain
    6 KB (833 words) - 21:03, 6 June 2023
  • and sisters regardless of parentage. Barbarian orcs are divided into vast nations, with similar bonds of loyalty. Orcs enjoy fighting. They are not battle-crazed
    15 KB (2,358 words) - 12:54, 11 April 2024
  • The League military concerns (category Nations)
    soldiers, but as heroes. Each nation is a crucible in which champions are forged. The apothecaries and artisans of many nations give up their wares gladly
    7 KB (1,120 words) - 22:44, 26 May 2023
  • Ambassador to Asavea (category Foreign Nations)
    Summit Nation Elected Summer Solstice 385YE The Brass Coast Asier i Elia i Guerra Summer Solstice 384YE Imperial Orcs Pakt Summer Solstice 383YE Imperial
    3 KB (389 words) - 17:01, 29 December 2023
  • Dawn military concerns (category Nations)
    their first thought is usually the nation's knights, arrayed in mail, swords gleaming, ready for battle. As befits a nation with such an emphasis on heavy
    8 KB (1,304 words) - 14:23, 20 April 2024
  • Commonwealth (category Foreign Nations)
    proximity leads great deal of friction between the two nations. The Commonwealth is a comparatively young nation. It has its roots in an old kingdom that once occupied
    21 KB (3,404 words) - 09:57, 10 May 2023
  • Ambassador to the Iron Confederacy (category Foreign Nations)
    Summit Nation Elected Winter Solstice 385YE The Brass Coast Tethros Zuhri Winter Solstice
    3 KB (449 words) - 21:04, 22 July 2023
  • Sarcophan Delves (category Foreign Nations)
    shores of a continent that is largely unknown to Imperial explorers. The nations near Sarcophan seem to view the city, and the people who live there, as
    18 KB (3,106 words) - 11:36, 24 March 2024
  • Ambassador to Jarm (category Foreign Nations)
    Summit Nation Elected Winter Solstice 384YE Urizen Ariadne Winter Solstice 383YE Navarr Gelert Ashborn Autumn Equinox 383YE Highguard Eli Autumn Equinox
    4 KB (441 words) - 17:58, 5 April 2023
  • Ambassador to Axos (category Foreign Nations)
    port of Towers of Kantor to Imperial shipping. Closer ties between the two nations also saw a significant increase in the number of black-sailed vessels calling
    3 KB (479 words) - 19:11, 13 May 2023
  • Ambassador to Otkodov (category Foreign Nations)
    Summit Nation Elected Spring Equinox 385YE Varushka Fania Vessely-Vanek Spring Equinox
    4 KB (622 words) - 20:44, 22 July 2023
  • This determines which nations will fight, and who will be chosen to lead on the field of battle. In order to ensure that the nations of the Empire may have
    5 KB (893 words) - 10:14, 31 August 2022
  • Ambassador to Faraden (category Foreign Nations)
    qualities when dealing with ambassadors from that notoriously touchy western nation. The Ambassador to Faraden is an Imperial title. It is an Imperial position
    5 KB (591 words) - 18:22, 5 April 2023
  • Imperial Orcs territories (category Nations)
    perform the ritual to create an egregore allowing them to become the tenth nation of the Empire - but there was nothing anybody would do to provide them with
    2 KB (443 words) - 16:18, 1 March 2021
  • Imperial Chaplain Consular (category Foreign Nations)
    theological guidance and spiritual counsel in their dealings with foreign nations. They are to provide oversight of Imperial Ambassadors for the Synod - to
    3 KB (392 words) - 18:42, 5 September 2023
  • Dawn magical traditions (category Nations)
    several traditions - war witches, witch weavers and guisers. Of all the nations of the Empire, Dawn seems to be the most closely affected by the magic of
    9 KB (1,405 words) - 14:06, 16 February 2024
  • Embassy (category Foreign Nations) (section Ambassador to a Foreign Nation)
    the Faraden and the Iron Confederacy. These nations possess power equivalent to one or two Imperial nations, but they are much closer to the Empire and
    4 KB (722 words) - 18:08, 17 September 2023
  • provided by reavers, but increased opportunities to trade with other Imperial nations and even the Thule means that there are now more options available to ensure
    6 KB (911 words) - 12:40, 11 April 2024
  • Iron Confederacy (category Foreign Nations)
    'magic' and said to be envious of the Empire and indeed all other human nations. The ancestors of the Iron Confederacy came from across the sea around 800
    25 KB (3,961 words) - 11:43, 22 March 2024
  • in mind however that you cannot use this action to commit piracy against nations the Empire is not at war with due to the presence of the Civil Service observers
    13 KB (1,680 words) - 22:25, 3 May 2024
  • Ambassador to the Sarcophan Delves (category Foreign Nations)
    ambassadors took residence shortly before the Autumn Equinox. Unlike other nations, there does not appear to be a single ambassador - instead representatives
    3 KB (483 words) - 00:05, 1 May 2024
  • Wintermark culture and customs (category Nations)
    Wintermark and the great heroes who have come since. As a hero's life fed the nation when they were alive, their body feeds the marsh in death. “To sleep in
    11 KB (1,840 words) - 14:24, 19 April 2024
  • Ambassador to the Commonwealth (category Foreign Nations)
    followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth
    3 KB (454 words) - 15:57, 13 April 2023
  • Ambassador to the Sumaah Republic (category Foreign Nations)
    Summit Nation Elected Spring Equinox 385YE Highguard Accalon Spring Equinox 384YE Highguard
    3 KB (469 words) - 15:56, 13 April 2023
  • the vallorn to allow the Navarr to attack it. The trods pass through all nations of the Empire, so now many travellers prefer to use the Navarr trods as
    3 KB (440 words) - 15:44, 5 May 2023
  • Dawn hearth magic (category Nations)
    Flowers are often used as a symbol of love - or as a favour. In the world of Empire, formal magic is the application of learning and willpower to create
    15 KB (2,375 words) - 14:06, 16 February 2024
  • The Brass Coast leadership (category Nations)
    way of thinking their approach is honest - while the politics of other nations can be devious and underhanded, the Freeborn are forthright and open in
    7 KB (1,082 words) - 14:31, 19 December 2023
  • Wintermark economic interests (category Nations)
    marked with the runes, are prestigious items sought after in other Imperial nations, and by merchants from across the Known world. Costume by Jo Perridge The
    10 KB (1,047 words) - 13:36, 3 January 2024
  • The Marches economic interests (category Nations)
    work they represent was created as a result of the disasters that beset the nation in 379YE and 380YE. Any Imperial general can order their troops to billet
    5 KB (825 words) - 13:24, 13 April 2024
  • foreign nations who are not hostile to the Empire - and the corsairs regularly acted as guards and escorts to Imperial merchant ships of all nations. Core
    6 KB (945 words) - 12:39, 19 April 2024
  • Urizen military concerns (category Nations)
    supporters for any political decision that helps secure the nation's borders. Securing the nation's borders is no easy task. Urizen only has the capacity to
    7 KB (989 words) - 10:51, 27 June 2022
  • communicated to priests of the Way who tend to congregations in foreign nations. Traditionally statements passed by the Assembly of the Nine have not had
    10 KB (1,670 words) - 19:14, 26 May 2023
  • Highguard history (category Nations)
    would be many years before the Highborn finally accepted that the western nations would not see the wisdom of reuniting with their parents. There were other
    18 KB (2,763 words) - 14:53, 16 June 2022
  • The League leadership (category Nations)
    If you cross a bravo they might break your fingers; cross a merchant prince and they’ll ruin you. The League recognises an obivous metaphor when it sees
    5 KB (841 words) - 16:26, 14 December 2023
  • Dawn culture and customs (category Nations)
    championed if they lose. Tests of Resolve are often offered to citizens of other nations who bring complaints against individual nobles. They are not always accepted;
    17 KB (2,782 words) - 08:55, 22 April 2024
  • Wintermark religious beliefs (category Nations)
    stormcrow provides the moral centre of a hall. As with the other Imperial nations, the people of Wintermark embrace the Way. For centuries before the foundation
    9 KB (1,500 words) - 15:55, 13 May 2023
  • Asavean Archipelago ports (category Foreign Nations)
    same goods (OOC: It is fine to role-play trading with one of the subject nations, but your character will receive the same goods regardless of whether they
    3 KB (455 words) - 21:14, 15 July 2018
  • Urizen culture and customs (category Nations)
    politeness and good manners. Their nation is a place of competing and sometimes incompatible philosophies. It is also a nation where it is easy to become isolated
    16 KB (2,462 words) - 14:00, 19 April 2024
  • Druj (section The Nation)
    Empire - their name is a byword for treachery even among other barbarian nations most of whom also seem to consider the Druj to be beyond the pale. The Empire
    4 KB (689 words) - 20:17, 4 June 2023
  • as well as employing techniques, spells and rituals learned from other nations. Urizen in particular was adamant that the orcs needed to learn magic and
    15 KB (2,379 words) - 14:06, 11 April 2024
  • Varushka religious beliefs (category Nations)
    Priests in Varushka are considered to be (or seek to be) wise, and are generally either physically old or possessed of an “old spirit.” These wise ones
    10 KB (1,833 words) - 13:28, 7 November 2023
  • resources as are already controlled by the Imperial nations shall remain in the careful custody of those Nations; those that are discovered or conquered after
    18 KB (2,865 words) - 10:43, 3 August 2020
  • All orcs hear the voices of their ancestors. These voices are clearest and most powerful when an orc is in a heightened state of anger or fear, especially
    13 KB (2,155 words) - 12:29, 11 April 2024
  • many work hard to try and inspire virtuous behaviour in wizards of other nations – or an understanding of magic in other priests. Magisters tend to be cautious
    2 KB (330 words) - 17:19, 12 August 2021
  • lives. Such behaviour is sometimes observed of the forces of barbarian nations; their warriors are often overcome by battle-lust. However the Imperial
    14 KB (2,158 words) - 14:57, 11 April 2024
  • each of the ten nations of the Empire gather to establish national camps with the assistance of the civil service. Everyone camps by nation at each summit
    22 KB (3,159 words) - 06:34, 20 April 2024
  • the nation. The spirit may be present in more than one host body at any time. The ritual was created by the Brass Coast to ensure that the nations of the
    7 KB (523 words) - 16:15, 26 March 2024
  • Highguard leadership (category Nations)
    criterion above any other. The holy city of Bastion is the capital of the nation. Every chapter maintains a hostel of some kind there, so that members who
    7 KB (982 words) - 13:05, 8 April 2024
  • Urizen economic interests (category Nations)
    it from the Urizen during their unexpected invasion. As with most other nations, national Bourse titles in Urizen are appointed through the Tally of the
    7 KB (1,096 words) - 13:33, 28 September 2021
  • Varushka leadership (category Nations)
    are isolated from the rest of their nation and then brought one-at-a-time before a council composed of the nation's children and the wise ones from the
    6 KB (956 words) - 11:31, 8 April 2024
  • region or territory of a nation would be subject to a veto by the General Assembly or the national assembly of the nation or nations relinquishing land. A
    18 KB (2,920 words) - 00:18, 1 May 2024
  • Commonwealth ports (category Foreign Nations)
    Commonwealth finds its purest expression; traders from across the sprawling nation come to trade with foreign merchants, while mendicant preachers advocate
    3 KB (481 words) - 18:05, 29 December 2023
  • The Brass Coast history (category Nations)
    Coast, though it never took the position of authority it enjoyed in other nations. The Freeborn were fiercely independent, their spiritual beliefs shaped
    13 KB (2,168 words) - 23:17, 19 June 2023
  • Echoes of the Labyrinth to foreign nations - or at least to the nations the Empire trades with. Some foreign nations have received the volumes enthusiastically
    5 KB (540 words) - 18:42, 5 September 2023
  • signatory nations. The signatory nations will place economic or trade sanctions of their own choosing on nations defined as slaving nations above. 3.Abolition
    9 KB (1,322 words) - 20:21, 5 September 2023
  • Principalities of Jarm, and with the collapse of relations between the two nations it is no longer available. A mana site can be upgraded using mithril obtained
    4 KB (315 words) - 11:22, 23 May 2023
  • heartlands of the Empire to see regular merchant caravans from most Imperial nations. It produces a significant amount of the vinum sap used to create liao for
    19 KB (2,844 words) - 17:17, 3 May 2024
  • Urizen leadership (category Nations)
    of the Empire, although they are often disappointed by the way the other nations choose to exploit the Senate, especially how they pick their Senators. There
    12 KB (1,712 words) - 20:33, 13 April 2024
  • The Marches magical traditions (category Nations)
    wickedness threatens - or may eventually threaten - the innocent folk of their Nation. These Threshers have an interests in groups such as the circle of sinister
    7 KB (1,045 words) - 13:41, 16 February 2024
  • are priests who support congregations that follow the Way in many foreign nations, and they tend to look to either the Empire or Sumaah for guidance on religious
    3 KB (584 words) - 14:32, 10 August 2023
  • The Marches religious beliefs (category Nations)
    shriving, and the practice has occasionally been taken up by priests in other nations. May your sins be shared, your burdened halved, and your spirit guided by
    7 KB (1,006 words) - 21:08, 8 January 2024
  • Imperial Orcs leadership (category Nations)
    choose someone different to follow. Undermining your leaders weakens the nation, and is regarded with contempt when done to advance your own position. Before
    8 KB (1,290 words) - 12:31, 11 April 2024
  • Navarr culture and customs (category Nations)
    The central philosophy of the Navarr is the idea that life is a Great Dance in which all humankind is engaged. Some may lead and some may follow, but the
    12 KB (1,965 words) - 13:50, 19 April 2024
  • the individual which qualities make them proud, but each of the Imperial nations can be associated with a single common idea that is often referred to as
    5 KB (795 words) - 16:09, 1 March 2021
  • Dawn leadership (category Nations)
    should become the senator for a territory. But where many other nations handle their elections quickly and with relatively little fuss, in Dawn they are intended
    8 KB (1,327 words) - 18:15, 8 April 2024
  • foreign nations active on the world stage know the Empire maintains agents in the midst of more legitimate merchants. Indeed, these powerful nations would
    10 KB (1,626 words) - 14:48, 10 August 2020
  • Here the representatives of each hall met to discuss the business of the nation with the monarch. Today it is a festive gathering; those who involve themselves
    4 KB (719 words) - 10:15, 22 April 2024
  • Liaison to the Temple in Nemoria (category Foreign Nations)
    The Temple in Nemoria is an effort to bring Asaveans to the Way. The Liaison to the Temple in Nemoria (or Grand Prêtre des Sept Seigneurs de la Vertu as
    5 KB (568 words) - 14:39, 23 January 2024
  • Navarr economic interests (category Nations)
    They also act as guides, escorting individuals on difficult treks between nations. Some Navarr choose to create a Wayhouse on the edge of civilized areas
    4 KB (669 words) - 17:31, 12 August 2021
  • constructions in the nation, but over the years they have began to look small in comparison to some of the impressive and Ambitious works other nations have built
    20 KB (3,171 words) - 19:48, 6 April 2024
  • many smaller nations by the neck, sending them into battle ahead of their own forces. The Druj are apparently viewed with dread by these nations, ever fearful
    14 KB (2,335 words) - 17:53, 29 December 2023
  • Dawn history (category Nations)
    Instead, the Marchers slaughtered the orcs they encountered and created a nation for themselves; the Marches, a patchwork of cleared lands controlled by
    7 KB (1,158 words) - 14:42, 7 February 2024
  • The Marches history (category Nations)
    part of this long-running rivalry between the nations. Despite the conflicts and the tension, the two nations often refer to moving to the other; Marchers
    23 KB (3,722 words) - 13:29, 13 April 2024
  • Wassail and sharing their home-grown produce with other nations. Although not expected, other nations often reciprocate in small token exchanges of goods that
    21 KB (3,367 words) - 13:48, 19 April 2024
  • Thule (section The Nation)
    may go some way towards explaining why they are the most cautious of the nations that threaten the Empire - they seem to abhor waste. This is widely believed
    16 KB (2,547 words) - 23:50, 10 August 2023
  • Principalities of Jarm ports (category Foreign Nations)
    These ports are closed to Imperial traders (as detailed in all at sea wind of fortune There are three ports available to characters with the fleet resource;
    6 KB (888 words) - 13:37, 29 April 2022
  • immense shark-like beast with crimson and black hide. All three of the nations known to have relations with Siakha also depict her as a churning maelstrom
    4 KB (533 words) - 22:00, 28 August 2023
  • Overseer of the Gloaming Road (category Foreign Nations)
    of 380YE was successful, and an ongoing trade agreement between the two nations was formalised during the following Winter Solstice. Antonio i Carno i Guerra
    8 KB (1,213 words) - 09:23, 6 September 2023
  • their attacks against the ships (and occasionally coastal settlements) of nations the Imperial Senate has declared barbarians, they not only avoid censure
    12 KB (1,844 words) - 18:13, 30 April 2024
  • these new human nations would have been overrun and subjugated, like their predecessors. With an eye to the conflict between the human nations and the risks
    32 KB (4,773 words) - 13:41, 10 May 2023
  • includes a fire or flame in the image. Iconic imagery associated with the nation usually references the three Founders and the tribes they inspired, usually
    15 KB (1,761 words) - 12:41, 19 April 2024
  • Navarr religious beliefs (category Nations)
    The guides help people to find their place in the Great Dance Navarr priests are called Guides, partly because of the guidance they try to give the Navarr
    4 KB (682 words) - 17:31, 12 August 2021
  • The League history (category Nations)
    rich caravans that travelled back and forth between the city and the other nations of humankind; and from waves of new settlers who came to the area to seek
    11 KB (1,756 words) - 15:37, 8 April 2024
  • prosperity of every Highborn citizen would have suffered likewise, but the nations of the Empire offered to share the hardship, by offering their support and
    13 KB (2,166 words) - 09:24, 19 April 2024
  • Imperial Orcs history (category Nations)
    represented a change bigger than has affected any of the other nations of the Empire. What was a nation of one people became a powerhouse of six, looking to improve
    17 KB (2,827 words) - 15:01, 11 April 2024
  • Highguard culture and customs (category Nations)
    born to, or joined, the nation in the last year, with many taking the opportunity to re-swear their oaths to Chapters and to Nation. It is also a common that
    11 KB (1,801 words) - 13:35, 19 April 2024
  • Varushka history (category Nations)
    the attitude of the other Imperial nations a little hard to swallow - they are quick to remind them that every nation other than the Freeborn kept orcs
    6 KB (955 words) - 14:07, 19 April 2024
  • Navarr history (category Nations)
    standard-bearers for the Empire, carrying its message to the divided human nations. Most Navarr could see that the Empire represented a great opportunity for
    4 KB (668 words) - 15:16, 14 September 2022
  • The League territories (category Nations)
    civilization. The League is small in terms of landmass compared to some other nations, but it still manages to have a sizeable population. Each city of the League
    1 KB (248 words) - 14:28, 4 December 2023
  • contested by powerful orc nations. The First Empress embarked on a crusade to unite the disparate human kingdoms, attacking those nations that controlled the
    14 KB (2,328 words) - 13:03, 6 August 2023
  • ascetic religion being pushed by the Highborn chapters. The founders of the nation were passionate idealists; they rejected the austere religious practices
    14 KB (2,273 words) - 10:20, 25 July 2023
  • founders of the tribes. They are dedicated to preserving the integrity of the nation as a whole and regularly look to recruit competent ritual magicians from
    5 KB (682 words) - 14:08, 16 February 2024
  • Wintermark history (category Nations)
    Orcs have often proved a more reliable and effective ally than some others nations of the Empire. At the beginning of 379YE, the Wintermark people took the
    16 KB (2,583 words) - 14:25, 19 April 2024
  • Urizen religious beliefs (category Nations)
    perceive a deeper truth. While Urizen is most famous for its arcane spires, the nation is also home to numerous temples. These spires are dedicated to the study
    9 KB (1,294 words) - 17:00, 29 December 2023
  • Iron Confederacy ports (category Foreign Nations)
    There is only one port available to Imperial characters with the fleet resource; Robec, in the territory of Veroigne. Robec is the site of the grand temple
    2 KB (228 words) - 19:16, 19 June 2023
  • Varushka culture and customs (category Nations)
    over and protect the child as they grow. The iconic image of the Varushkan nation is the eagle (an animal representing Pride) with an axe - specifically a
    14 KB (2,217 words) - 17:23, 28 May 2023
  • she encouraged renewed trade between the nations, she also continued to encourage trade with foreign nations, bringing the wealth of the world to the Empire
    13 KB (2,070 words) - 13:39, 17 March 2022
  • Navarr leadership (category Nations)
    political capital with Senators of other nations which they use on key votes, either for the good of Navarr as a nation or for the Empire as a whole. The senators
    6 KB (945 words) - 18:08, 10 April 2024
  • Varushka hearth magic (category Nations)
    them, or helping fate along by delivering a curse of your own. In some nations, those who successfully skirt the edges of the law might have a degree of
    18 KB (3,075 words) - 09:03, 26 March 2022
  • others. The Freeborn silver moon for example was recognized by most of the nations that eventually became the Empire; likewise the Navarr copper thorn tended
    7 KB (1,093 words) - 23:13, 24 June 2023
  • number of inhabitants that have benefited from their nation's friendship and alliances with other nations of the Empire; where would Dawn have been without
    6 KB (970 words) - 16:07, 5 April 2024
  • The League culture and customs (category Nations)
    after all, achieves very little if it is simply stored in a vault. The nation is a crossroads for trade in all kinds of luxury goods, and being able to
    18 KB (3,052 words) - 13:38, 19 April 2024
  • Highguard magical traditions (category Nations)
    many work hard to try and inspire virtuous behaviour in wizards of other nations – or an understanding of magic in other priests. Magisters tend to be cautious
    2 KB (345 words) - 16:31, 19 February 2020
  • The Marches leadership (category Nations)
    over them without their permission. Loyalty is an important virtue in the nation and once they have chosen a leader they will not renounce them lightly,
    6 KB (992 words) - 21:09, 8 January 2024
  • The League hearth magic (category Nations)
    with the dramaturgy personae have particular resonance for everyone in the nation. There are plenty of accounts from the League of masks gaining an identity
    17 KB (2,893 words) - 21:41, 25 April 2020
  • Imperial Orcs music (category Nations)
    Taiko drumming, repetitive chants, early English songs as sources. Born from the armies of Thrace and the freed slaves of the Empire, the Imperial Orcs
    4 KB (658 words) - 23:48, 12 January 2024
  • Navarr look and feel (category Nations) (section Similar nations)
    depending on how much contact their striding or steading has with the other nations. Those Navarr who trade with their neighbours are more likely to have access
    10 KB (1,413 words) - 15:23, 15 April 2024
  • under-estimating the political savvy of the other nations, of the damage that can be done by placing someone who loves their nation more than the Empire on the Imperial
    13 KB (2,063 words) - 13:28, 13 April 2024
  • The Brass Coast music (category Nations)
    It's all about the participation! Rhythms could be much lighter than other nations, keep them syncopated (off beat), and on tambourines, castanets, shakers
    4 KB (600 words) - 16:08, 9 November 2018
  • Imperial Orcs look and feel (category Nations)
    magic. Whilst this look and feel page provides the ideal costume for the nation, it is important for players to familiarise themselves with the general
    12 KB (1,409 words) - 15:33, 15 April 2024
  • Dawn territories (category Nations)
    Dawn is relatively flat, dotted with expanses of largely untamed forest and rocky crags. The forests are maintained by the noble houses of Dawn as part
    426 bytes (86 words) - 16:56, 3 October 2023
  • must be part of one of the ten nations of the Empire. When new territories are captured, they are allocated to a nation by majority vote of the Senate
    8 KB (1,312 words) - 13:22, 28 March 2024
  • Dawn music (category Nations)
    listed on the wiki are to be considered the most commonly known songs in the nation. This document is to provide further resources and signposting to songbooks
    4 KB (557 words) - 19:41, 21 June 2023
  • Highguard look and feel (category Nations)
    their fellows by marching into battle decked in identical garb. Of all the nations of the Empire, the Highborn are the most inclined to uniformity, a visible
    8 KB (989 words) - 15:32, 15 April 2024
  • Ambassador to the Grendel (category Foreign Nations)
    Summit Nation Elected Winter Solstice 385YE The Brass Coast Finna i Fijadoz i Guerra Winter Solstice 384YE Urizen Abel
    3 KB (222 words) - 13:48, 24 March 2024
  • Dawn look and feel (category Nations)
    coloured banners and traditional heraldic devices provide the imagery for the nation. Where the Marches is gritty and down to earth, Dawn is the opposite in
    9 KB (1,236 words) - 15:28, 15 April 2024
  • Dawn economic interests (category Nations)
    A fayre is a gathering of Dawnishfolk (and sometimes members of other nations) that comes together to trade, socialise, and enjoy a variety of entertainments
    6 KB (1,060 words) - 13:28, 2 September 2022
  • The Brass Coast territories (category Nations)
    which they make rich dyes. The people enjoy strong trade links with foreign nations, allowing them to bring luxuries and commodities to all the people of the
    2 KB (380 words) - 12:31, 28 March 2024
  • The Brass Coast people (category Nations)
    Freeborn are fully aware that other nations do not share their values. They don't expect frankness from other nations but they don't allow others to impose
    11 KB (1,704 words) - 13:14, 15 December 2023
  • The Brass Coast look and feel (category Nations)
    that it would impact the game, we want to avoid players confusing these nations with real world cultures. And some items are not part of the ideal because
    11 KB (1,408 words) - 15:25, 15 April 2024
  • The Marches look and feel (category Nations)
    immediately obvious use. Large shields are much less common than in other nations; shield-walls are seen as a tactic best left behind in Dawn. Marchers who
    12 KB (1,440 words) - 15:37, 15 April 2024
  • the inhabitants. Somewhere to the east of Zenith lies the nation of Axos. Between the two nations is a mountainous area that the Urizen call the Mountains
    20 KB (2,917 words) - 22:02, 6 April 2024
  • The League look and feel (category Nations)
    wear elaborate high-waisted gowns. The neckline may be lower than in other nations, cut almost to the waistband. An undergown, chemise or kirtle, often of
    10 KB (1,236 words) - 15:35, 15 April 2024
  • The Brass Coast children (category Nations)
    Family is the most important thing there is. Children on the Coast are often given a piece of over-sized clothing that belonged to someone from an older
    2 KB (375 words) - 14:59, 19 December 2023
  • The Marches hearth magic (category Nations)
    the Marches. It can be fun to be a little suspicious of people from other nations when they come into the camp. By the same token, when you visit somewhere
    16 KB (2,657 words) - 13:28, 13 April 2024
  • Imperial Orcs hearth magic (category Nations)
    encouraged by the Imperial Orcs barbarian ancestors, and all four large orc nations that the Empire is familiar with make use of similar hearth magics. The
    18 KB (2,975 words) - 14:13, 16 February 2024
  • Wintermark territories (category Nations)
    Wintermark lies in the north-west of the Empire. It is significantly colder than the lands around the Bay of Catazar, marked by high peaks, rolling tundra
    5 KB (771 words) - 17:03, 19 February 2020
  • Imperial Orcs people (category Nations)
    to serve the nation. Others point out that martial prowess has always been the Imperial Orc's greatest strength. Are they to become a nation of bookkeepers
    13 KB (2,053 words) - 22:40, 20 April 2024
  • Highguard music (category Nations)
    talent. The Highguard Battle Choirs are a great imperial tradition - no nation marches to battle with the same holy fervour in their singing. Usually accompanied
    5 KB (648 words) - 08:40, 29 March 2024
  • The coronation procession, wherein the Empress progresses through all ten nations commencing with a ritual handwashing at the Highguard camp - directed by
    4 KB (631 words) - 18:28, 2 April 2022
  • Dawn children (category Nations)
    Dawnish children are allowed a great deal of freedom to play -and to get into mischief. Despite - or perhaps because of - the warlike nature of life in
    2 KB (370 words) - 15:45, 19 February 2020
  • shipbuilders. He sought to build a powerful Imperial navy capable of conquering nations overseas, to spread the Empire to Surann, Skoura and ultimately to destroy
    10 KB (1,597 words) - 21:18, 26 January 2021
  • the benefit of the nation. The Haul has frequently been the subject of criticism by prominent Imperial citizens from other nations given it is both based
    14 KB (2,080 words) - 17:03, 29 December 2023
  • The Brass Coast hearth magic (category Nations)
    need to be virtuous. The crowns say "nation's steel" and make good gifts when you want someone to fight for their nation - either on the battlefield or in
    19 KB (2,641 words) - 16:11, 23 September 2022
  • Carta Notturno. Objects of Historical Significance, Relics of the Precursor Nations, Treasures of the Eternal Realms, Curios from Foreign Lands and the Catalogue
    5 KB (797 words) - 17:24, 15 April 2024
  • Navarr hearth magic (category Nations)
    there are few things in this world of greater value than life itself. Many nations have traditions of giving gifts, whether in hospitality or charity, but
    15 KB (2,568 words) - 13:26, 25 April 2020
  • Winterfolk) Lioc (interested in historical records of the Empire and its nations; a special interest in the Navarr) Pollaman (interested in religion; has
    7 KB (1,174 words) - 05:46, 16 August 2019
  • disadvantage in negotiations with other nations in the Military Council. If Urizen cannot persuade other nations to send armies to defend its borders against
    22 KB (3,627 words) - 19:57, 25 February 2024
  • Wintermark look and feel (category Nations)
    heroic. The look of Wintermark is much more varied than that of some other nations due to the presence of the three traditions. Regardless of which tradition
    23 KB (2,159 words) - 15:40, 15 April 2024
  • Urizen music (category Nations)
    tradition of its own, although bards have happily purloined the songs of other nations to sing in bars and around campfires. See Music for songs known throughout
    3 KB (343 words) - 16:00, 6 August 2021
  • Varushka look and feel (category Nations)
    Wisdom Whilst this look and feel page provides the ideal costume for the nation, it is important for players to familiarise themselves with the general
    10 KB (1,083 words) - 15:43, 15 April 2024
  • Wintermark music (category Nations)
    Alliterative poetry and heroic saga songs spoken or chanted, scraping fiddles, breathy pipes, and low drones. Themes of winter, seasons, mythical creatures
    3 KB (449 words) - 17:04, 19 February 2020
  • The League music (category Nations)
    League songs are laced with innuendo and hidden meaning. The League is a combination of different cultures and its performance traditions reflect that
    3 KB (423 words) - 16:12, 19 February 2020
  • when a portal to a battle opportunity is available and for how long. Those nations and banners going on a battle should be prepared to enter through the portal
    7 KB (1,152 words) - 16:00, 25 September 2023
  • Varushka music (category Nations)
    Varushkan music is rich and full-bodied, following a long tradition of being used to keep both the cold and the horrors outside at bay. Choral singing
    6 KB (802 words) - 17:27, 19 February 2020
  • Axos ports (category Foreign Nations)
    Principality and along with enthusiastic traders from Sarcophan, the two nations have secured extensive docking rights in the citadel. An advisor to the
    7 KB (1,158 words) - 01:24, 5 March 2021
  • excellence and passionate demonstration of artistic performance across all the nations of the Empire. The High Bard serves for up to one year unless removed from
    4 KB (627 words) - 22:28, 25 June 2022
  • Varushka territories (category Nations)
    terrain has helped shape the nation, and has contributed to the relative isolation of its settlements. It is also a prosperous nation - the bounty of its forests
    5 KB (763 words) - 12:30, 13 April 2024
  • The Druj are a comparatively small nation that uses fear to exert influence over a number of smaller orc nations. They are found in the swamps and forests
    3 KB (417 words) - 22:58, 9 April 2024
  • Navarr territories (category Nations)
    The Navarr territories are scattered throughout the Empire. Most of the land they claim is heavily forested, surrounding the ruins of one or more ancient
    322 bytes (66 words) - 16:28, 28 March 2024
  • Wintermark hearth magic (category Nations)
    Isenbrad, one of the most renowned scions of the nation was famous for his skill as a smith. Inga Tarn, the nations favourite hero was noted as the child of a
    20 KB (3,418 words) - 14:03, 16 February 2024
  • Highguard territories (category Nations)
    come through disagreements with fellow Highborn, or with people of other nations who question the assumption that Highguard should guide the future of the
    13 KB (2,035 words) - 10:58, 26 January 2024
  • Having blood relatives in many different parts of the nation helps the orcs maintain a sense of that nation as being part of their family. Outsiders imagine
    13 KB (2,219 words) - 12:36, 11 April 2024
  • Urizen territories (category Nations)
    Urizen, dating back to the nation's birth. The heart of the Heliopticon is here, making it a centre of communication for the Nation. The miracle of the Heliopticon
    5 KB (570 words) - 10:45, 26 January 2024
  • the orcs north and east - eventually eliminating the majority of the orc nations and forcing the rest to flee toward Reikos and the Mallum. Fragmentary records
    23 KB (3,478 words) - 20:03, 6 April 2024
  • Varushka economic interests (category Nations)
    League – rich in worked goods – has made the fortunes of merchants from both nations. The Navarr are welcome if irregular visitors to the land. They ensure that
    7 KB (1,227 words) - 22:42, 26 May 2023
  • The Marches music (category Nations)
    Marcher music is often boisterous and earthy. A capella harmony singing, no-nonsense, boisterous and earthy, simple folk and morality tales, minimal instrumentation
    7 KB (882 words) - 18:07, 24 February 2021
  • Dawn religious beliefs (category Nations)
    The Dawnish adopted the Way with gusto, butcontinue to hold glory as the greatest calling. The Dawnish have little interest in impersonal sermons. They
    3 KB (603 words) - 15:43, 19 February 2020
  • Navarr children (category Nations)
    teach and should be answered with thought and care. The children of other nations are an Imperial resource that the Navarr think are often under-valued. Orphans
    2 KB (388 words) - 20:21, 31 January 2022
  • spiritual and administrative heart for the nation, it is also a port whose ships deal in fishing, trade with foreign nations and sea defence against the barbarians
    32 KB (5,159 words) - 13:25, 13 April 2024
  • dishes native to distant nations, often in settings designed to cleverly evoke the sensation of actually being in one of those nations. Sarvos is also a highly
    28 KB (4,107 words) - 20:18, 8 April 2024
  • Highguard people (category Nations)
    known their destiny. From the first, they brought civilisation, and carved a nation from the wilderness, driving the barbarians before them as they expanded
    5 KB (847 words) - 17:00, 14 May 2020
  • Highguard hearth magic (category Nations)
    coming in can wash their hands. Likewise, when you visit people in other nations, asking for a little water to wash your hands can remind them that you are
    17 KB (2,818 words) - 17:16, 2 April 2022
  • Highguard children (category Nations)
    are heirs to the nation's great heritage. In Highguard every child is considered a precious blessing. Highguard is not a populous nation and every child
    2 KB (364 words) - 15:53, 19 February 2020
  • The League religious beliefs (category Nations)
    and orphans, are found in all League cities and in some parts of other Nations as well. The Little Mother takes in orphaned or abandoned children, ensuring
    6 KB (1,023 words) - 13:39, 19 April 2024
  • Urizen hearth magic (category Nations)
    future time, changing the fate of those who are tied to it. While other nations often view cession in material terms, the Urizeni understand that knowledge
    30 KB (5,078 words) - 10:14, 4 August 2022
  • Navarr music (category Nations)
    Navarr music reflects a dichotomy of wistful remembrance for their old culture and the practicalities of survival in the wild. Recent music has a practicality
    8 KB (1,093 words) - 16:41, 19 February 2020
  • Imperial Orcs children (category Nations)
    Children are very important within orc society, as the survival of the legions relies on the young. Most Imperial Orcs feel a special affection for children
    4 KB (720 words) - 12:43, 11 April 2024
  • Urizen look and feel (category Nations)
    clear visual aesthetic for the nation. The goal is to make members of the nation visually distinct from the other nations in play and to ensure that the
    20 KB (2,683 words) - 15:38, 15 April 2024
  • single Imperial nation to throw their support behind (A Peerless Kinship), and an opportunity to support the religious goals of other nations (Partner of Greatness)
    25 KB (4,159 words) - 22:41, 4 September 2023
  • The League children (category Nations)
    Sarvosan bishops of the Church of the Little Mother (with orphan) The arrival of a child in a family is a time for great celebration and as a result, for
    2 KB (440 words) - 16:11, 19 February 2020
  • Highguard economic interests (category Nations)
    Permanence is a civic virtue in Highguard and there is no doubt that the nation produces the best architects and masons in the Empire. The quarries of Casinea
    2 KB (361 words) - 17:41, 12 August 2021
  • are, unsurprisingly, popular with the Kallavesi and with mystics of all nations. The modern recipes used to brew the infusions were refined over centuries
    6 KB (910 words) - 20:31, 12 May 2023
  • Love in Dawn (category Nations)
    endlessly. The relaxed attitudes to sexuality on display in Navarr and other nations are far less common in Dawn. For a long time there was a view that sex was
    10 KB (1,674 words) - 20:52, 10 January 2024
  • level of prosperity, their wealth coming from trade with other Imperial nations; from the mines and farms of the mountains and the flatlands; and from the
    24 KB (3,611 words) - 22:28, 6 April 2024
  • The Marches people (category Nations)
    places have trees to fell, some have enemies to defeat. People of other nations talk endlessly about what it means to be heroic; Marchers don’t waste their
    6 KB (1,037 words) - 17:29, 14 May 2020
  • The Marches territories (category Nations)
    established themselves when they walked away from Dawn. The scattered orc nations that dwelt here were no match for the Marcher determination to carve out
    15 KB (2,267 words) - 13:43, 19 April 2024
  • elections for such titles will take place at the following times for the nations listed, in the order shown: The next regular election for this title will
    20 KB (210 words) - 08:04, 24 April 2024
  • the fortified walls of Cargo are the result of cooperation between four nations. Designed by the Axou, partially financed by the Sarcophan Delves, and built
    26 KB (3,858 words) - 14:17, 17 April 2024
  • Sarcophan Delves ports (category Foreign Nations)
    great sweeping bay their city occupies. Anyone wishing to trade with the nations of the interior must do so through Sarcophan. Built among the tombs of a
    4 KB (650 words) - 19:10, 19 June 2023
  • adapted to the needs of a body drawing its members from all of the Imperial nations. The principles are not strict rules in themselves, but serve as the underlying
    13 KB (1,914 words) - 18:36, 6 March 2023
  • Varushka children (category Nations)
    Varushkan children are treasured, but they are also a source of constant worry to their parents. They are often naive, and their innocence of the dangers
    3 KB (445 words) - 17:27, 19 February 2020
  • Wintermark children (category Nations)
    In Wintermark children may be a mixed blessing ... but nonetheless they are a blessing Children are considered a mixed blessing in Wintermark, for every
    3 KB (475 words) - 17:03, 19 February 2020
  • The League magical traditions (category Nations)
    Troupes of magicians compete for the patronage of the most powerful guilds. Theatre is a vital part of League society, and theatrical groups called troupes
    8 KB (1,249 words) - 14:41, 8 April 2024
  • Autumn Equinox 377YE. Historically, the need for six senators from two nations to be in unanimous agreement has made this sinecure particularly difficult
    8 KB (1,149 words) - 16:28, 6 April 2024
  • One - he is associated with various slave revolts and allegedly supports nations subject to Asavean rule against their masters. In the Sarcophan Delves they
    9 KB (1,302 words) - 14:57, 8 March 2023
  • Urizen history (category Nations)
    speculation that they also share a heritage with the people of Axos, as the two nations are geographically close and both place great emphasis on magical power
    25 KB (3,797 words) - 17:58, 29 December 2023
  • Urizen people (category Nations)
    can only support a small population. As a result, Urizen is the smallest nation in terms of population, although its numbers have been slowly increasing
    12 KB (1,797 words) - 13:54, 19 April 2024
  • Highguard, when spiritual leaders, pilgrims and scholars travelled from many nations to Bastion to learn of The Way. This included, so it is claimed, many exemplars
    5 KB (925 words) - 18:10, 3 May 2021
  • behaviour, with the assemblies of those nations denouncing their cruelty to the degree where the soldiers of those nations will not fight alongside them. In
    24 KB (3,788 words) - 17:53, 29 December 2023
  • Dawn people (category Nations)
    people of any gender choose any name they like that is appropriate to their nation. Members of a noble house are entitled to adopt an appropriate title to
    7 KB (1,169 words) - 13:48, 19 April 2024
  • identified that it represented a significant shift in power from individual nations and their generals to the Imperial Military Council. As such, it required
    9 KB (1,033 words) - 13:50, 16 April 2024
  • primarily Highborn, but there are detachments from all of the Imperial nations stationed here - indeed it is common for armies on furlough in Casinea to
    27 KB (4,057 words) - 20:02, 6 April 2024
  • Urizen children (category Nations)
    Urizen children are expected to always be learning new things. Don't limit your children by making their lives easy. Children in Urizen are expected to
    3 KB (478 words) - 12:36, 6 April 2023
  • The Marches children (category Nations)
    fruit (have children of their own, fight in the armies, or contribute to the nation in quite the same way as an adult). Until adulthood is reached, a child’s
    3 KB (605 words) - 14:05, 12 August 2020
  • for the nations is derived from the clothing worn in parts of historical Europe and North Africa. The underlying theme across all the nations is for armour
    26 KB (4,116 words) - 11:02, 12 April 2024
  • by decisions taken by the characters involved in raising the army. Some nations have special orders that only their generals can issue (such has the Marchers'
    11 KB (1,379 words) - 10:34, 20 April 2024
  • The League economic interests (category Nations)
    Tassato, which produces all Imperial coins. At the Empire’s birth, every nation used different coinage, and trying to consolidate exchange rates and manage
    4 KB (718 words) - 16:09, 19 February 2020
  • advantage of that same isolation. These orcs tend to be the remnants of larger nations defeated by the Varushkans, and while they are a threat they are rarely
    7 KB (1,064 words) - 18:09, 18 April 2024
  • they put their cards on the table and inspire their peers from the other nations to do the same. The iconic Steinr hero strives to embrace all these traits
    5 KB (796 words) - 09:54, 27 May 2022
  • there are more than just Druj living in these lands - the Druj have subject nations who do most of their menial labour - but warn that the spirit of rebellion
    6 KB (1,007 words) - 20:26, 15 January 2024
  • than with the nations that surrounded them. He persuaded them to join together into a single League and thereby create an entirely new nation. Several years
    11 KB (1,303 words) - 15:58, 2 July 2023
  • however - there are libraries and tomes that lay out magical law in all the nations. Every magician, no matter where in the world they originate, learns three
    8 KB (1,147 words) - 10:36, 16 April 2023
  • Wintermark people (category Nations)
    traditions are equally respected; they are all crucial to the survival of the nation. Although a single tradition predominates in each territory of Wintermark
    5 KB (853 words) - 07:29, 4 May 2023
  • outside sources such as eternals, factions within the Empire, and foreign nations. Indeed, such offers often come with the requirement that a suitably worded
    7 KB (1,127 words) - 18:12, 2 July 2023
  • began as a reaction against a perceived culture of entitlement; as the nations increasingly assumed that magicians should donate their skills to the Empire
    5 KB (754 words) - 17:05, 18 April 2024
  • joined the Empire, due to the competition from crafters in other cities and nations. Most responded by expanding their remit. Nowadays the process of authorising
    6 KB (978 words) - 02:33, 19 May 2017
  • Asavean word meaning "power or force" and is recognisable in all modern nations. Traditional, educated magicians pronounce it "weeeez" while iconoclastic
    8 KB (1,331 words) - 15:26, 25 March 2024
  • one of the nine Imperial nations that your character is from or else play an Imperial Orc. Your choice represents the nation that your character is formally
    8 KB (1,272 words) - 11:08, 30 September 2022
  • Navarr people (category Nations)
    Heirs to a fallen Empire. The Navarr were once part of a great nation that was lost to Orcs and failed magic centuries before the Empire began. Although
    6 KB (900 words) - 01:20, 7 February 2024
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